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The Differences between BBCS (Console) Score Attack and BBCS (Arcade) Score Attack.


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Posted

When I played Score Attack from the BBCS Arcades. The Unlimited's (Excluding Hazama) are like as the Unlimited's from CT.

When I played Score Attack on BBCS for Xbox 360. The Unlimited's are different.

Remeber the New Unlimited Character Trailer?

The Score Attack Unlimited Line-Up uses those Unlimited's.

Unlimited Haku-Men and Unlimited Hazama are likely Impossible

Unlimited Ragna is Stronger but Weaker Defense. EASY

Unlimited Rachel is sends out George XIII, Strike you with Lightning and abuses Tempest Dahlia Distortion Drive. Same Strength and Defense from Regular Rachel. EASY

Take a look at the Differences.

http://www.youtube.com/watch?v=BKZ9eAcOcxA

http://www.youtube.com/watch?v=JXF9eP6FyKs

http://www.youtube.com/watch?v=EfN0g2rDUSY

http://www.youtube.com/watch?v=7APaceaWFSE

^^From The Arcade Version

http://www.youtube.com/watch?v=L0J06zUHi4U

http://www.youtube.com/watch?v=xPbrot1MCxU

http://www.youtube.com/watch?v=ezn59bkoelM

http://www.youtube.com/watch?v=AYvdbyvwL4w

^^ From The Console Version (My Score Attack Attempt!!!)

I'm Just Curious.

(If there is a thread exists like this. Lock it. and Sorry.)

Posted

I still can't get past Hakumen.. I barely stand a chance at all. I beat him first round and then lost the last two.

Posted

I exploit the A.I.

Its funny really. When you're playing with people with projectiles (Jin, Tager, Hazama, Rachel) Just spam it. The A.I. walks into it a LOT of the times. Especially Unlimited Hazama.

As for Haku-men, with Ragna he's no sweat.

For Tager, if you hit him a few times and quickly backdash into a corner and double jump he'll randomly attack with pokes and jump for no reason. Until the Timer hits around 25-26 He'll start making his way to you lol.

Hilarious because I got a trophy and a win for it.

Posted

Score attack AI is like puzzle mode. They have perfect reaction time but they are far more predictable than the normal BB AI, so you just need to figure out their weaknesses and you win every time. But yeah Hakumen is tough, knowing he is gonna spam tsubaki and dealing with it are two different things.

Posted
Score attack AI is like puzzle mode. They have perfect reaction time but they are far more predictable than the normal BB AI, so you just need to figure out their weaknesses and you win every time. But yeah Hakumen is tough, knowing he is gonna spam tsubaki and dealing with it are two different things.

and he has some kind of super yomi and counters everything with that mini yukikaze FC thing....

Posted

unlimited hakumen suffers his CT weakness. his vulnerable air dash. all you have to do is get the hell away from him space yoyrself accordingly. he WILL spam an whiff attacks for no reason and then right after he will air dash. use an anti air into combo or w/e i did this with haku vs unlimited haku in SA mode. hes unfortunately a joke... now hazama is what will kill hakumen. only thing i did was attack during his whiffed JD or 6D he usually stays frozen for a quick second. ragna has an easy time with this, but for somewhat more disadvantaged characters just attck through obvious openings and NEVER use a jump in w/e, he will DP you...alot. and wont stop. though at close range he usually does that three hit special. mid>low>overhead chain. just block accordingly when you see it and punish if you can. unlimited ragna is a joke.

Posted

I know this is something stupid, but i noticed how in the Arcade version the unlimited characters names were normal looking and the unlimited characters on the console version had pink names. It probably has nothing to do with the change in the AI, it was just something that caught my attention XD

Posted

This isn't exclusive to Score Attack, but I'm pretty sure that Unlimited Hazama never had that special move that looks like his Jayoku Houtenjin kick in the arcade version. It's the same animation, but it's not a super and he can go into a little flipping Litchi-esque follow-up combo. I have never seen this move in arcade.

Posted
This isn't exclusive to Score Attack, but I'm pretty sure that Unlimited Hazama never had that special move that looks like his Jayoku Houtenjin kick in the arcade version. It's the same animation, but it's not a super and he can go into a little flipping Litchi-esque follow-up combo. I have never seen this move in arcade.

He only has the green circle thing in the arcade mode and he's overall faster. Out of that, same Hazama.

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