Akira-Shiro Posted May 6, 2011 Posted May 6, 2011 So in FRKZ how much would this do in the corner. 2B>6c>J.4c>J.4c>j.4c>J.super thunder cracker fist>5b>6c>j4c>J.D>2dash>6a>Thunde cracker fist>dai-stinky
TD Posted May 6, 2011 Posted May 6, 2011 bang still gonna be real good then? will be fun... just, hope he dosent get ara or carl'd out... l know he started hating them again.
DaiAndOh Posted May 6, 2011 Author Posted May 6, 2011 Bang may be real good.... Then everyone who's not Tager is just great.
Mr. Kimura Posted May 6, 2011 Posted May 6, 2011 bang still gonna be real good then? will be fun... just, hope he dosent get ara or carl'd out... l know he started hating them again. I've never stopped hating them... Hazama and Tao could be problems as well.
sergetrigger Posted May 6, 2011 Posted May 6, 2011 FRKZ from corner j.C starter: 4.4k on standing meterless, 5.3k with ashura 4k on crouching meterless, 4.9k with ashura normal corner j.C starter: 4.2k meterless crouch or standing 4.1k meterless standing specific (flashier, lol) 4.7k with crouch combo into ashura 4.8k with standing combo into daifunka At least, those are the ones I'm using. @.@ Waitaminute 4.8k standing into daifunka with or without FRKZ?
ShoMeYaMoves Posted May 6, 2011 Posted May 6, 2011 (edited) Waitaminute 4.8k standing into daifunka with or without FRKZ? Without FRKZ, and it works in the corner to about 1/3ish of the stage from the corner. It's a cool combo, too. You don't see 5D>daifunka as an ender very often, lol. You can hit 4.8k with ashura too, with a slightly different ender. Edited May 6, 2011 by ShoMeYaMoves
Mr. Kimura Posted May 6, 2011 Posted May 6, 2011 (edited) That's pretty nice. From what little I've played on the PSP, comboing to Daifunka seems a bit more strict this time around, due to the small wallbounce in the corner and how close you are to them. Either way I'll take my midscreen ping pong combos for solid, damaging corner combos if that's the case. Also Daifunka >Ashura is gone now, right? I couldn't get it to work. It says "FKRZ j.C starter" at the top. I think he was referencing the second half of the list. Edited May 6, 2011 by Mr. Kimura
ShoMeYaMoves Posted May 6, 2011 Posted May 6, 2011 (edited) That's pretty nice. From what little I've played on the PSP, comboing to Daifunka seems a bit more strict this time around, due to the small wallbounce in the corner and how close you are to them. Either way I'll take my midscreen ping pong combos for solid, damaging corner combos if that's the case. Also Daifunka >Ashura is gone now, right? I couldn't get it to work. If this is the stage [__________] Then CS2 bang can hit high damage on standing off a wallbounce from these places. [__<-__->__] If you're right in the middle of the stage, you're shit out of luck. Point is, he can actually combo into the corner from pretty far out. There's some goofy character specific stuff though, like 6D>daifunka doesn't work on some characters in the corner and you can't d.5C>6D after the IAD j.4C on some chas. The most stable combo I've found from out of the corner is j.C 5B 2B 6C (j.B) j.4C j.623B dash 6D 623B 2B 5B j.A j.B j.4C dj.4C dj.C for 4.2k, 4.7k if you 5B 2B ashura And yeah, they made daifunka>ashura impossible, you can't even opt for a tech trap anymore since it recovers so much later. Edited May 6, 2011 by ShoMeYaMoves
sergetrigger Posted May 8, 2011 Posted May 8, 2011 If this is the stage [__________] Then CS2 bang can hit high damage on standing off a wallbounce from these places. [__<-__->__] If you're right in the middle of the stage, you're shit out of luck. Point is, he can actually combo into the corner from pretty far out. There's some goofy character specific stuff though, like 6D>daifunka doesn't work on some characters in the corner and you can't d.5C>6D after the IAD j.4C on some chas. It sounds like they made Bang into Jin.
Mr. Kimura Posted May 8, 2011 Posted May 8, 2011 Now that I think of it... that seems pretty accurate.
snipingsnipe Posted May 8, 2011 Posted May 8, 2011 Not really, he feels nothing like Jin from what Ive used of him.
Mr. Kimura Posted May 8, 2011 Posted May 8, 2011 Not really, he feels nothing like Jin from what Ive used of him. I mean yeah, he's definitely not but he's good in the corner, that being the only similarity. Trying to keep up smalltalk in the meantime for CS2 is making me delusional.
Chazmobile Posted May 8, 2011 Posted May 8, 2011 A good way to pass time: >Join random player match >Choose Bang >*optional* laugh if people rage at you >Get 4 seals >Run out the clock in FRKZ Rinse and Repeat, for added pride put on the vocal version of Bang's theme and puff your chest out in the manliest way possible at the victory screen.
snipingsnipe Posted May 9, 2011 Posted May 9, 2011 LOL Ive been doing this for the last week, trying to suck all the broken character out of bang before CS2 comes out
DaiAndOh Posted May 9, 2011 Author Posted May 9, 2011 I used to troll with that. Never got hate mail. Upset people not feeding my troll .
Mr. Kimura Posted May 9, 2011 Posted May 9, 2011 Spam j.D all day. Mash 5A 5B repeatedly. Get blown up. My life story.
Zevali Posted May 9, 2011 Posted May 9, 2011 I kinda wish Bang's 5D in CS2 was dash-cancellable like Jin's 6C. And I wish 5D's hitstun was longer too. Long enough that when they recover from the hitstun, Bang's dash cancel animation will be over and Bang will have + frames. It'll be like Bang's version of Ragna's 22C. And it'll help in Bang's mid-screen crouch combos not suck. But just a wishful thinking~
ShoMeYaMoves Posted May 9, 2011 Posted May 9, 2011 I kinda wish Bang's 5D in CS2 was dash-cancellable like Jin's 6C. And I wish 5D's hitstun was longer too. Long enough that when they recover from the hitstun, Bang's dash cancel animation will be over and Bang will have + frames. It'll be like Bang's version of Ragna's 22C. And it'll help in Bang's mid-screen crouch combos not suck. But just a wishful thinking~ I was thinking about this same thing, whether or not 5d on crouch resets would be legit.
LuminAbyss Posted May 9, 2011 Posted May 9, 2011 A good way to pass time: >Join random player match >Choose Bang >*optional* laugh if people rage at you >Get 4 seals >Run out the clock in FRKZ Rinse and Repeat, for added pride put on the vocal version of Bang's theme and puff your chest out in the manliest way possible at the victory screen. This is all I do when I pick Bang. Even back in CT.
Zevali Posted May 10, 2011 Posted May 10, 2011 I was thinking about this same thing, whether or not 5d on crouch resets would be legit. It would be awesome. I'm glad someone else thought the same thing. :D I like the 6D buff a lot though, I always liked that move.
Lord Cruxis Posted May 10, 2011 Posted May 10, 2011 You know...mission mode is like 10x different from the psp version for bang. His mission 10 was some shit FRKZ combo. Now they give us a 7k one lol
Chazmobile Posted May 10, 2011 Posted May 10, 2011 I do believe this is the most fun i've ever had with Bang. I'm really happy with what arcsys has done with him this time, those j.4c airdash j.4c combos> 5c stuff are so damn stylish.
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