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Posted

:8/:I try to upload credible videos that have a point and are at least semi interesting =3 Of course I pretty much only upload winzz =D but that's not hard when you're me ;]

Interesting note. It's been about two weeks since I last played GG2:8/:

Damn you monster hunter!:arg:....HR 28 =]

What's your Hunter ID and Name pandaking?

I'm Rakdos with AAHLCD ( ^ w ^) I collaborate in Valor4 CG16

I hate the uploads of people quitting at the start of the match ( - n -)

Posted

yeah, replays off the leader board tend not to be good, but I was lucky enough to find decent matches before...I guess.

I don't upload matches because I lose the majority of them.

xSol, we should try to set up an team ranked match on Saturday. it will be cool, and we will be able to make Replays for EVERYBODY to see (which no one will watch.) the Idea of doing a team ranked match is cool because I know they never occur.

when facing Ky, and your Sol, is it not a good Idea to not rush him down in master fights? when I don't, I always find it hard to get in.

also, planning to have some matches with FlameMasterAj this weekend. looking forward to that.

Posted (edited)

as far as the up coming match with FlameMasterAj, I am being cautiously optimistic. he's got a gold account now.

anyway, I wanna talk match-up data, but I don't have the drive right now, and there's not much to say about the subject strangely enough. but I'll start off anyway. character is usually form Sol's perspective unless stated otherwise.

Match up stuff.

Raven's 8x, is there a way to block, sidestep, and punish the move without the asshole getting behind you? if it weren't for this, I would have no problems fighting him.

Raven's 2x is good, but it has its flaws. there is start up time for the move, so if a Sol is in his face, he can interrupt it. if he misses, he's vulnerable if it doesn't hit anything. the move is designed to hit oncoming opponents, so it has terrible range. if it lands, you can cancel it via jump cancel, but not sidestepping or back stepping. you block this, jump as soon as you can and swat his ass out of the air, because he's gonna jump. 99% of the time, he's gonna try to j.8x as soon as he can when he jumps, where he is vulnerable to get smacked mid air.

wanna run at Raven and thing he's gonna 2x, your gonna eat it. if your Sol, you can get a trade with an early gun flame. better than trying to power attack him and getting combo'd for free. other wise, just try to bait the move and punish. any other specific strategies with dealing with this move?

Sin....is very safe for many of his moves. you can't punish beak driver with Sol unless you jump over the first hit completely. if you block the first hit, and jump at him, he can defend himself even if he follows up the second strike. I think the only character that can punish him in that situation is valentine, because of her amazing j.8x (very fast and great range). the only way to be completely safe if Sol (or anyone for that matter I think) is to jump backwards by locking off once blocking the first hit of beak driver.

Sin can use 2y in the middle of Sol's block strings :vbang:. if the Sin player keeps doing this, you can predict it and punish, or, just do Lx, 2x, - and the 2x will take long enough to hit him clean after the 2y finishes.

Paradigm vs Sin in master fights. words cannot describe how one sided this fight is. paradigm can't do nothing to Sin without risking getting raped. requires gate gunner (as many as you can make) to stand a shadow of a chance. Items are practically a necessity.

that's all for now. post similar comments and answer some of these comments above (like raven's 8x bullshit.)

Edited by Blackgenma
Posted

Well, I've gotten started on that stupidly large project I mentioned. Decent start, I hope, as I'm basically just transferring things straight from the JP wiki.

It's going to take freaking forever, but at least players who don't know Japanese will have some source of info besides this thread.

Posted

while that's a good question (yeah, why is he here anyway?:?:), I wish we could discuss match up info like I asked.

you know, talk about the game and stuff. sounds like a good Idea.

.....

you know? :psyduck:

Edit: thanks for that Neo vid. maybe I'll help out if I feel like it. just because.

tell me some specific stuff, and I'll consider doing it. the guide is much easier to read since its not in Japanese.

however, the text part of the servants...its not exactly a direct translation is it? I noticed some comments missing on the engulfer unit, as the jp wiki makes mention additional notes on the unit that is significant. it is an Ideal unit to protect your master ghost because it can seal Item slots, shutting down rushes. also, you made a mistake about the skill "shut up", saying it's blockable and avoidable. this is not true, you cannot escape the ability once he puts it on you regardless of what you do (similar to professor Blancmange's slow spell), so I fixed that.

Posted

Raven's teleport move is hax. You can camp with this move and just wait for your opponent to do anything and punish them with it, or catch them off guard while they are busy doing something else. Slow down, teleport, why more people don't abuse this is beyond me. Maybe the japanese players have too much of that samurai honor in them, but I like to win no matter what, and that stuff wins.

Btw, people should use superbackstep more. Trolling your opponent with superbackstep everytime they try to approach is too funny, and it stops your opponent from targeting you, so you can gank them.

What are you playing on PS3, Ayumu? I had a ps3, but it screwed up after I finished MGS4, and I always wanted to get another one, but every game I play nowadays is multiplat, so I'm just waiting for some cool exclusives before I get another one.

Posted

I just started playing this again and I am really bad. I'm decent at Master fights, but I really need to learn how to better control my servants, and I only know a couple decent Sol combos that I pieced together while playing normal/hard Campaign and the Free Missions.

I had the pleasure of fighting Guilty Blood for my first few ranked matches (besides the ones I played against a friend). He immediately deflated what little confidence I had in myself, but at least he left me with a couple replays to learn from. I'd be up for online matches with basically anybody, but I'd especially appreciate it if you could give me combo and servant advice in the process. I've started reading this thread and the FAQ on gameFAQs, but it'll take me awhile to digest it all.

My Gamertag is Arias Serathe, if anyone's interested.

Posted
Raven's teleport move is hax. You can camp with this move and just wait for your opponent to do anything and punish them with it, or catch them off guard while they are busy doing something else. Slow down, teleport, why more people don't abuse this is beyond me. Maybe the japanese players have too much of that samurai honor in them, but I like to win no matter what, and that stuff wins.

Btw, people should use superbackstep more. Trolling your opponent with superbackstep everytime they try to approach is too funny, and it stops your opponent from targeting you, so you can gank them.

the stuff you mention regarding raven here is pretty obvious (and I don't run into many who don't abuse his abilities), and super back step isn't that great, also, super back step doesn't make the opponent lock off, so I don't know what that's all about. if it were that good, I would never catch valentines.

Raven's not here has start up time (albeit short). you can knock him out of it before he even does it if he's your in his face. when he does it, you can hit him as well with certain attacks (this caught me by surprise) so he isn't 100% safe when performing the move. also, super easy to dodge is you know he's going to do it (and your looking at him). his slow down can be dispelled, and he's vulnerable when he does it. its particularly nasty when he's far away, since his range is whatever he can lock onto. Raven is deadly when your on his turf and he's got support units around (range and magic). if that's the case, your pretty much dead, especially since running away from him is insanely hard in many situations.

oh, and super back step against him and eat an 8y. great Idea for trolling. :vbang:

hell, even Sol can catch you from pulling a super back step.

Edit:

snip

anyway, read the guide, and play a lot. look at replays and all that jazz.

also, looking at match videos online helps.

GG2 Video thread:

http://www.dustloop.com/forums/showthread.php?t=7935

some Sol combo video I just stumbled upon, not on the GG2 video thread as of writing:

http://www.nicovideo.jp/watch/sm10554513

its a real good combo video, absolutely excellent really. although it shows many commonly known BnBs with him, there are some more advanced combo here. also, the 456 damage combo is quite nasty, I haven't seen it anywhere before. it also has inputs in the video. the JP write combos slightly differently than I do on the guide.

(L) x, x, x is written Lxxx. I was considering changing the way I write combo inputs, but for now I've decided against that. here's a little guide for you

Lock on = L

air dash = AD

modern cancel = MD

> = I believe it is similar to the effect of cancel into.

VV = volcanic viper

I'll warn you that preforming a (L) x, x, x (forward step) x, x, with Sol requires strict timing. its about one of the most demanding inputs in regards to timing for a combo.

nico video redirector if you don't have a nico video account:

http://mmcafe.com/nico.html

just sit and wait until the video loads when you input the URL. the thing goes funny time to time, but its currently working. I tested it before posting the link.

practice up.

Posted

however, the text part of the servants...its not exactly a direct translation is it? I noticed some comments missing on the engulfer unit, as the jp wiki makes mention additional notes on the unit that is significant.

Yeah, I know, but I can only get the info I'm using by running the JP wiki through Google Translate. When the translation comes out shaky enough that I'm not sure what it's saying, I figure it's better to just leave that part out, instead of guessing and maybe being flat-out wrong. But if I do screw something up, it's easy for anyone to make a correction.

Aria: Hey, the GG Wikia site now has a section on Sol's servants! Knowing the specifics on servants will help out a lot.

Also, the first bit of advice I always give to new players: don't spend too much time fighting personally when you've got an entire battlefield to keep track of. Your Master should be doing something to influence the battle all the time you aren't actually on the Organ screen, even if it's just carrying units around.

Posted

oh, leave something at your master ghost. 2-3 units. it needs some defense at all times. believe me.

Edit: added some new stuff to the GG2 video thread.

Edit (2): wow, I ran into tis opponent who stood on or near a mine, so when I used "not there" with raven, I blew up.

it was clever.

also, the matches with AJ were awesome. learned some things, like how VV is insane when lag doesn't get in the way. or when that stupid 8x glitch thing does not happn for raven, he's actually nothing to be afaid of without units supporting him.

and I was reminded that Sin's 2y has start up time. dayum, I thought I was mistaken about that, but its true, doens't stop a rampaging Sol that knocked you down.

Posted

total double post just to get the ball rolling.

the reason VV is so good is that the super armor starts up is instantaneous, even if the move is not. VT and VV have the same start-up time, they are just as fast as one another. VV is better though thanks to damage output and combo options. Lag tend to ruin the move's invincibility a lot though

ran into some situations where I couldn't burst mid-combo. never happened to me before.

baiting bursts are fun. not so fun when you take the bait and burst when they expect it. even less fun when they walk out of range so you can't cancel the burst.

still wanna find out about that crazy 8x glitch thingy with Raven.

short dash when your close to the opponent, that way it is hard for them to escape/react.

know what you are going to do with a rapid fire before you use item. there are a lot of setups with it, I can't tell you how many times I wasted it.

use bananas and mines to defend a position that you want to leave alone. people don't use traps enough.

Sin's overdrive is lacking. and that's it. play masters only and play it with all the characters. you learn their faults really fast.

Posted

Edit: bah, the second session never happend. not too surprised about that, but it was a let down.

anyway, I noticed that this game is VERY inactive this week. maybe the game has lived out its life cycle. hmm.

Posted

I never noticed how close NeoVid lives to me. Gonna add you to friends and maybe we can get some games in, at least when your net issue is solved.

Posted

wow neo vid, really good job here. I might pitch in a blog entry or two, since discussion here has grinded into a halt, haha (If only I knew how to make one). online matches really started slowing down last weekend, so all I'm recently looking forward to is matches against FlameMasteraj, antikirby, and maybe some random 3rd player.

Sol.Badguy too busy playing other games to comeback and join the ( highly unlikely to occur) matches with FlameMasterAJ. shame, because Fighting AJ's Sol is like....crazy with the rushdown game, even when he's so rusty. its fucking impossible to escape his oki game (I didn't even know you could peice together an oki game here), and I never knew Sol could actually completely Pin you down from a knock down, wild and crazy shit. I never had so much fun with mirror matches before. VV is the craziest shit when there's no lag to fuck it up, beats everything in range to it except blocking.

Posted

Thanks for the encouragement on the wiki, it's a wretched pain in the ass to work on. If anyone thinks there's something I missed, add it! It's a wiki!

I never noticed how close NeoVid lives to me. Gonna add you to friends and maybe we can get some games in, at least when your net issue is solved.

...Huh. Close enough for lag-less play. Almost unbelievable.

Sadly, don't expect my net troubles to be over any time soon. JJJJJJ2 says he'll have a working 360 before too much longer, and he lives 10 blocks from me, so at least he'll be back before long.

Posted

I have a friend who owns this game, lives in the same town. NO LAG. it felt AMAZING.

too bad his disk is falling apart because the disk holder in the case is too big for the disk, thus it cracked it and its all fucked up now. that's what happened to my old copy, and I averted this fate with my current copy by switching to a smaller, more appropriate case. now the disk comes out nice and easy.

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