Fenrir Werwolf Posted September 18, 2009 Posted September 18, 2009 Today Xbox live presented on the news GG overture as released. Still, the real date is 25 sept, and the website of 505 games STILL is ignoring GG2 existence.
PandaKingEX Posted September 18, 2009 Posted September 18, 2009 The way that 505 is handling this is pretty terrible. Hopefully they actually plan to release the game, and that this isn't one big joke.
Blackgenma Posted September 20, 2009 Posted September 20, 2009 excuse me as I vent my frustration with sol.....again. OH MAN!!! I don't get it! how the hell can I suck with Sol more than other characters!? I mean WTF!? he's supposed to be my main, yet I'm still terrible with the mofo! I feel like I'm not even qualified to write guides. picked Ky up for 2 days and I was already getting better results with him than Sol. I hope concentrating on other characters besides Sol is the cause of my Suck. honestly, how unreliable can your drills be Sol? just HOW unreliable can they be? anti sol strategy: ARMORS! SPAM THEM! end vent. yeah, sorry you guys couldn't get someone better at the game to write these guides down. panda, would you happen to have any more videos waiting to be uploaded? I NEEDS THEM!!!!! Ky guide is up, next is paradigm or Valentine. don't know which, most likely paradigm or something. I hope I can put both of them up this week. EDIT: OK, I beat a skilled Japanese player three times in a row in a singles match with ex Sol, he even changed characters each time. I feel better now. interesting note, Sol seems to be in good standing against valentine, thanks to her imbalanced servant types, pencil guy is a big help, and you don't need use blades. blades are just some extra optional muscle if you see an opportunity to bust them out at the right time. Anyone notice how potent Heaven's Libra is? when it's out, KILL IT. use some mobile or ranged to help you. (Eclair can kill it before you can say "I see through you") I still suck with paradigm though. suck BAD. I would vent about him if I didn't see HN tapuu kick ass and take names with the good Dr. like it's nobody's business. HOW DOES HE DO IT SO GOOD!?!?!
Blackgenma Posted September 21, 2009 Posted September 21, 2009 Did you guys know you could do ranked team battles? I did not know that, we should set some up some time just for the hell of it.
Ayumu Gardevoir Posted September 21, 2009 Posted September 21, 2009 :O NO WAY! When'd they add that? Wasn't there last I got online with it. I'm totally down for some x3
Blackgenma Posted September 21, 2009 Posted September 21, 2009 when you go to rank matches, go to custom and set the type from singles to team. because there is basiclally no lobby for ranked, I guess four people need to be standing by with the option selected for team. I havent actually tried a ranked team battle. If I'm gonna get in some of that action, it has to be during the weekend. if you guys want to get back into the game, the online comunity is no longer completly dead, there are a small number of americans still playing, and still a bunch of japanese players who kick ass on too. ol boundary lo is the gamertag I go online with, but it's my friend's account, not mine's. some times, when I beg him, he does online splitscreen with me, uasually one of us signed on as xX painless Xx or something like that. singles, team, points, masters only, as long as we're honestly trying to play well, it's all good to me. my favourite is singles though, it's the best way to see if your any good or not. teams is great when you get used to singles, and points is just for fun. last points match I had, all 3 of my oponents where attacking my master ghost at the same time, it was funny stuff. well, I DID get best master hunter, and for what it's worth, that isn't the best way to win a points battle. (the losers should've went after the guy in first place, not me!) still, it was funny as hell regardless. Paradigm or Valentine? which one, which one......
PandaKingEX Posted September 21, 2009 Posted September 21, 2009 I might come back to GG2 later. I actually just recently sold my 360, because I wanted to send my ps3 that had messed up in for repairs, so I definitely won't be back anytime soon, but if I do end up picking up another 360, I will play this again.
NeoVid Posted September 22, 2009 Posted September 22, 2009 Well, now that JJJ has given me back a mostly working copy of the game, I've been replaying it, and a few thoughts came to mind... Where the hell are the Chimakis? It's interesting how Valentine mostly used Mobiles and Armors in the story mode, but doesn't have either of her signature units in multiplayer. ...It seems weird that Ky and Dizzy aren't actually married, now that I think of it. If there's anyone who could find a sympathetic priest who could could be trusted to keep quiet, it's the former leader of the Holy Order. Anyway, I've been picking up a few achievements and trying to actually use some of the techniques I've been told about, and I don't totally suck. I think. I'm still desperately trying to learn level layouts... I can't figure out what to do on Illyria2 to keep it from turning into a giant mob of servants fighting in the one way through the middle of the map. At least I beat the CPU most of the time... Though I play as Ky or Dr P vs Sol or Izuna, so it's not exactly even. I'm thinking I'll do writeups on the servants. I've got the time, and my instruction manual back.
Blackgenma Posted September 22, 2009 Posted September 22, 2009 cool beans Neo Vid. the strategy in Illyria 2 is to stop the opponents from advancing from the very top route, middle, and the central bridge. it's probably the the most complex map besides holy knights fortress. I think, if theres one thing you want to do in an intense batte, is alway make sure you have SOMETHING guarding your master ghost. I lost a match just because of that, and I barely won a match despite that happening. the opponent is more likely to pull a desperate master ghost assault if your beating him really badly. in that situation, where you only need to critical down him once for example, pick a good defensive unit and leave it at your master ghost, with a little back up. than keep tabs on the enemy master's position and his elites, kill his elites if he doesn't try to pull some funny stuff, and if you can't, just go kill him and end it. Mines are Ideal for master ghost defense. for real tough, don't forget master ghost defense. Edit: oh, I ran into kou2007, his Sol is awesome. kicked my ass, I loved how he left a drill at every ghost, really clever. when boundary told me he lost to his Sol, I was expecting some awesome tactics, because boundary is no pushover (like I always say, he's better than me) and awesome tactics I did see. since it was a Sol vs Sol match, it wasn't the most exciting match ever, but he did thoroughly defeat me, even if it wasn't a one round victory. it didn't occur to me that he lived in america though. maybe I should ask him if he knows a good GG2 site next time I run into him? GAH, Panda, GG2 videos. I NEEDS THEM! I NEEDS THEM BAD!
danceljoy Posted September 22, 2009 Posted September 22, 2009 Well, now that JJJ has given me back a mostly working copy of the game, I've been replaying it, and a few thoughts came to mind... ...It seems weird that Ky and Dizzy aren't actually married, now that I think of it. If there's anyone who could find a sympathetic priest who could could be trusted to keep quiet, it's the former leader of the Holy Order. I think it's a wise decision, especially after making her pregnant. Probably even the thought of it is too much for a religious man like Ky who's having conflicting feelings about Dizzy when he won a monarchical election through a secret manipulation from the PWAB. Marriage won't solve anything especially if it's out of guilt. Sorry for the plot related reply, continue with the gameplay posts
PandaKingEX Posted September 22, 2009 Posted September 22, 2009 Well since you have access to Nico, I doubt you really need to see my outdated vids. I might try to put some more up, but I have a giant pile of dvds, and no clue which ones have matches on them.
Blackgenma Posted September 22, 2009 Posted September 22, 2009 "I think it's a wise decision, especially after making her pregnant. Probably even the thought of it is too much for a religious man like Ky who's having conflicting feelings about Dizzy when he won a monarchical election through a secret manipulation from the PWAB. Marriage won't solve anything especially if it's out of guilt. Sorry for the plot related reply, continue with the gameplay posts " I would like to read a little side story on how the couple's love bloomed, it's funny because he got his funk on with a biological weapon. I mean, how the hell did he let that happen? silly Ky. despite how game play oriented my post are, I'm really enjoy the plot of GG universe, I just don't express it here, there are other topics for that on this board. well, if it isn't too much trouble, please post up whatever you got panda. I like having videos in youtube, Nico sometimes gives me problems. not always, but sometimes it does. I have a playlist on youtube with EVERY ONE of your GG2 videos, all of them at my finger tips.
Ayumu Gardevoir Posted September 22, 2009 Posted September 22, 2009 I might come back to GG2 later. I actually just recently sold my 360, because I wanted to send my ps3 that had messed up in for repairs, so I definitely won't be back anytime soon, but if I do end up picking up another 360, I will play this again. I... I don't know what to say...
Fenrir Werwolf Posted September 23, 2009 Posted September 23, 2009 It is out. Today. In Europe. I've got the news now...it seems with a little anticipation (2 days). Don't know if it's only in Italy, I know that 505 games are sick bastards over distribution. After more 2 years from the japanese release, and 12 after the original one, I can FINALLY play it...HYES. Now I have just need to buy a 360 just for it...
PandaKingEX Posted September 23, 2009 Posted September 23, 2009 FlameMasterAJ posted something interesting on gamefaqs. Nothing is confirmed yet, but if this ends up happening, I will be the happiest person alive. "Anyways, on the rumor side, a RUMOR, keep this in mind... With the money they made from BlazBlue, they have made some sort of meeting with Sega regarding past rights. This is a good indication that we will see a improved GG for our favorite systems. No only this, but the title 'Guilty Gear 2: Overture Plus" has been licensed under the system ps3. Though this part isnt a rumor, in the video game date base it was patent, but no word at all. The same could be said for Sengoku Basara 3, it was patent in America for ps3, but no word from capcom at all. This is just something for you guys to think about. What could this mean? Chipp and Slayer in GG2 plus? If they have received their rights back, who knows what this could mean."
Fenrir Werwolf Posted September 23, 2009 Posted September 23, 2009 Looks like a fake to me...i see no official source or reference in this new...
PandaKingEX Posted September 23, 2009 Posted September 23, 2009 Yeah, I definitely wouldn't hold your breath for it, but it doesn't seem unlikely at this point either. Arc gives this game too much support with all the updating, so I can't see them letting it end as nothing more then a game that sold only a handful of copies, so I feel they still have something up their sleeve for this style of guilty gear, even if it isn't done as AJ described.
Fenrir Werwolf Posted September 24, 2009 Posted September 24, 2009 I hope not in a patch then, but a GG3. I think we will have it in 2 years or less...
Blackgenma Posted September 24, 2009 Posted September 24, 2009 All right, here’s the next guide. I should be studying for school instead of writing this. I consider Dr. Paradigm my secondary, and Sol my primary, so I’m very familiar with Paradigm. Dr. Paradigm Basics Guide Dr. Paradigm is about the hardest character to play as. He’s the worst master when it comes to master battles, has no air dash, 450 health, and cannot deal big damage easily, and is restrictive in his almost nonexistent combo game. Even with all these faults, he is a VERY dangerous character, and he is ironically one of the best characters when it comes to crowd control. His theme is the exact opposite of Sol, weak master, but strong, reliable, balanced and relatively inexpensive Servants, and useful personal skills. Paradigm has three normal servants, and four elites, his normal servants are the frogs (melee) the dogs (mobile) and the turtles (armors). Notice something? He doesn’t have support types, only the three standard types of servants. He’s the only character who has this arrangement. This is a benefit to paradigm though, less troops to purchase, and truth be told, he doesn’t really need support types, because they are only there to support the standard servants. Because he has all the standard servants types, he has no weakness like Sol and Valentine, who both have unbalanced servant units. At the beginning of the match, he’s the only master who can have four groups of servant s out right away, and his Mobile units are available from the get go. The frogs are quick, annoying, and dependable for Melee units. There really isn’t any problem with this unit, and is perfectly fine to spam this unit similar to Sol Badguy and his rush tactics. It helps that the unit is pretty cheap overall in it’s cost for mana. Bowers are available from the start, and are a pretty fast mobile unit. They can help in the capture of ghost thanks to they’re speed, and can be annoying to face for masters in large crowds. These guys can be used as quick master ghost defense, because they are cheap, fast and aggressive. Thanks to this guy, armors won’t be a problem for you to take down. They are strangely units that don’t speak to you updating their status, they only bark, so you actually need to read what they say to see what’s going on with them. The last normal unit he has is his turtles, which in all honesty, aren’t that great for armors. They are slow and un-aggressive; their attacks aren’t very deadly, and are not very hard for masters to take down, but that doesn’t mean they are useless. The turtles have high defense, and they don’t have a problem with facing a large number of units thanks to their rolling attacks. They are also good for taking down servants that are weak against armors, they just aren’t shining examples of how good armors can be, similar to Sol’s drills and their poor performance as a melee unit that can barely fulfill it’s job. On an unrelated note, they have the funniest/most annoying English voice for a unit in the game. “The enemy’s weeeaaak.” Paradigm’s Elite units are all useful, but some are better than others. He has Leonard (melee) Bone Bitter (Armor) dual horn and spirit seeker (magic types). His Leonard packs a punch, and adds to the overall effectiveness to a group of servants, but can be easily destroyed by an enemy master who is familiar with it. It’s not a bad unit at all, and is very useful to carry around with paradigm, because its damage out put is not something masters can ignore, and if they are careless, the Leonard can easily kill them. It’s just that Paradigm’s other elites can be more effective. I’ve heard that it also does well defending the master ghost, so you can try that out. If you don’t want to use it as a defensive unit, there’s no problem using it to help push across the map. It can be really deadly in a group where the master cannot focus on the unit itself, just be aware the enemy master could set his sights on the unit and kill it. The Bone Bitter dragon is one of the best elite armors in the game. It is with out a doubt one of the first things you should bring out whenever possible. It moves across the map at an acceptable speed, has great crowd control, can poison enemies, and lower their attack power. It doesn’t require a huge amount of tension to summon either, considering how helpful the unit is. When low on health, it will eat nearby frog units for health, so pair it up with them. It isn’t invincible or unstoppable by any means of coarse; so don’t fool-heartedly throw it into a bunch of mobile units supported by magics. Dual horn is a turtle that is very annoying for enemies to deal with. It’s freezes targets, and those targets really can’t do anything about it. This is another Ideal elite unit to carry around for back up thanks to its freeze. It also shoots ice attacks at enemies as well. It’s great for sending it with other troops as extra muscle. Can be used however you see fit, similar to pretty much any of Paradigm’s elites I actually don’t know much about Spirit Seeker. I know it’s a magic unit; it can turn capture units into ammunition for a cannon attack, and can release little dogs as minions. I also know that good players use this elite. So I would imagine that thanks to its capture unit cannon, and it’s minions, it can be used as a solid defense unit to protect ghosts alone I have seen it used as such. I also haven’t seen it have any problems supporting attacking troops either, so I suppose you can pair it up with standard units for extra muscle. Dr. Paradigm’s personal skills are extremely useful. His stratagem is a godsend, making all his units on the field, including himself travel MUCH faster. It’s the probably the first skill you want to buy, and you want to buy it early. Paradigm doesn’t really need the skill, but it makes him even more dangerous and effective with his troops. When ever I have this thing on and blast drive, I always crash into stuff, so be aware that paradigm’s a little harder to steer in blast drive while going super fast. Get Out of Here is an attack personal skill for paradigm, and a very powerful and useful one at that. It’s the game’s one and only grab attack. It’s unblock-able, does good damage, works for all enemies that can be picked up by masters, and can pick enemies off the ground. You must be VERY close to grab with this attack so be aware and try not to miss. You can actually do combos with this thing, so if you are skilled with the personal skill, it’s worth investing in. Aegis field is a force field that surrounds paradigm and nearby units, increases their defense, while the field itself is protected against projectiles. I have never seen the better players use this skill, paradigm has better things to shove in his Item slot, but that doesn’t mean it’s a useless skill, just a bit situation. I can only recommend you use it at the enemy master ghost, or during an intense servant battle, with enemy magic or ranged in the vicinity. Paradigm dies fast enough with out a defense reduction, so don’t be too quick to brush this technique off due to it’s situational uses. Gate Gunner is Dr. Paradigm’s personal minion; it’s a ranged unit. It can increase the attack power of nearby units, and stay in one spot and shoots enemies and ghost. It’s a very helpful unit, providing Paradigm with some much-needed backup in fights and letting him have temporary control over ghosts, it also has a short item charge time. It’s either the first or the second skill you should purchase, depending on how you see fit, definitely something you want if enemy masters are giving you a hard time. It allows you to make openings for apple drops and assistant Bonnie traps. Master Abilities There’s no two ways around it. Just like Sol is lacking in servant strength, Dr. Paradigm lacks in master strength. This does not mean that Paradigm is just a punching bag, far from it, but he definitely is at a disadvantage against every other master in the game. You need to be aware of everything Dr. paradigm can do, and use his tools to the fullest. His (L) x is a very good poke, capable of snuffing incoming opponents, and has respectable speed and range. He can follow up with the standard (L) x, x, x combo if he gets a clean hit. In the (L) x, x, x combo, I believe the second hit give the opponents a minor slow status effect, and the magic circle in the end give them a oil barrel status effect, which I’ll get into later. Even though his first two attacks on the combo have good range, the last attack is relatively close ranged, and thus, will not always hit. Learn to recognize when the last hit will not reach, so not to leave your self open and whiff it. You must keep in mind that his standard (L) x, x, x, combo is NOT safe on block, it can be side stepped right after the first hit, and paradigm sure takes his time with that magic circle attack, so he will most likely get hit if you spam the combo on block. There are some options you have when it comes to dealing with a blocked (L) x. The best option would probably be to simply back off once it’s blocked, but there are other alternatives. If your certain of the direction the opponent will try to side step, try either a (L) 4x, or 6x after the first hit to catch them. The (L) 4x, and 6x have different properties; the 4x attacks opponents to Paradigm’s left and front, is very short range, and will blow the opponent away from you. His 6x hits opponents from behind, his right, and in front of him, and takes it’s time completing it self, whereas the 4x comes out much quicker. The 6x doesn’t launch the opponent away from you on hit, and your allowed to continue the combo with a magic circle, but I’m not to sure if it’s a guarantee hit if they side step you, even if they are caught with the 6x, I haven’t really tested that out. Paradigm can attack with the 4x and 6x attacks outright, and he has a 2x attack, a magic circle with slightly different properties. Beside coming right out without a combo, it can also know down your opponent, potentially giving you the opportunity to run, set up an assistant bonnie trap, or pick them up with the Get Out of Here throw skill. His aerial x is a little shockwave type thing that comes out of his bubble, use it to counter attack and keep master off. If they block, just modern cancel and do it again, or MC and land with reduce recovery time. (L) 8x is his apple drop attack; it’s great for taking down servants, especially elites from a distance. You can occasionally catch masters with it when they whiff or do something stupid and punish them, or keep them at bay from a safe distance where they can’t retaliate. The best time to hit them with it is when they are distracted by other units. It isn’t a good attack to spam due to how long the attack takes to come out, and the recovery time afterwards. The attack can be done in the air too, when it’s preformed, paradigm stays in the air for the duration of the attack. Try using it as a ranged aerial counter attack if possible. Remember that this move takes no tension to use. Paradigm’s hard attack is a roll, performed by pressing 8x in free mode. His roll is fast, covers a lot of distance, has good crowd control, good priority and is a viable tool for escaping. It cannot break block like other hard attacks, and it is not safe on block, so you shouldn’t become overly predictable with it. You can try MC it on block to protect yourself, and even try a grab on the opponent right after. A nice tactic is to walk away from an opponent, and to charge with this attack when they move in. It’s a great move to use. Assistant Bonnie is Paradigm’s main special attack; it’s kind of like his signature technique. With assistant Bonnie, you place a bomb down according to where Paradigm is facing and the direction you point the analog. 2y to place it right in front of you, 5y to have it a way ahead of you 8y to have it far from you etcetera. Than you place down the “trigger” for the bomb in a similar fashion. The “trigger” is a green projectile that goes towards the bomb, hitting anything it touches, and pushes them towards the bomb. When it makes contact with the bomb, it will blow up, hitting anything nearby with unblock-able damage. This move is the ultimate crowd control move in the game that isn’t a overdrive when combined with the “oil drum” status effect. Certain moves, such as the magic circle moves, give targets a status effect of an oil drum, where they will increase the size and damage of the explosion of a bomb when they get hit with the bomb’s explosion. You can take out entire armies with this move, it AWESOME. You can cross up enemy masters taking advantage of the trigger’s attributes and pushing properties. Even if the trigger is blocked, it will still push the master towards the bomb, and eventually pass through them. The best way to use it against masters is to place the bomb next to you. Even without you summoning the trigger, the bomb will eventually explode, so it is a decent form of insurance, even if the opponent doesn’t give you an opportunity to use the trigger. With the bomb next to you, shoot the trigger behind the opponent, it will come to the bomb, and they won’t be able to block it, and get dragged into the explosion. If they have the oil drum on them, more damage for you. It can also work with the bomb and trigger switching places, but it is less likely to work. If you do manage to hit the enemy master with the bomb from behind or a good distance away, you can finish off the blast with an apple drop, remember to keep in mind that they might try to circle or side step the trigger, so you can benefit from placing the trigger to the side to mix it up and be less predictable. Same as the apple drop, your best chance to hit with this is when the enemy is focused one other targets. Dr. Paradigm’s aerial Y is a strange green projectile. It throws itself at whatever you lock on, and does splash damage, as well as distributing the oil drum status effect. The range on the move is pretty good, and Dr. Paradigm stays in he air for the duration of the attack. Combine this with Assistant Bonnie to annihilate servants, and unlucky masters who manage to get hit by it. Dr. paradigm had a unique aerial special attack, is 8y in free mode. He does an aerial version of his roll. It’s great as a counter and as an escape, like the ground version, it knocks down opponents on hit, but unlike the ground version, it requires tension. I’ll leave you with a paradigm Combo. (L) x, x, x, MC (forward step) 2x, (step forward) (Get Out of Here) Last thing to remember about master combat, is to fight around your units and don’t be afraid to run away. Items are your friend, especially with this guy, so buy them and use them well. Be wary of strategies designed to go after Dr. Paradigm continually, it’s pretty much Sol’s best chance to beat Dr. Paradigm, and it’s not something to ignore. Dr. Paradigm can’t compete with the rest of the cast in master combat, but even with his 450 health and no air dash, he can still manage is own. His Servant play is pretty much unmatched, his crowd control is fantastic, and his personal skills are great. Get really good with operating the organ and using your troops, and master the art of combat and all of his tools, and your looking at one of the game’s most effective characters. End of Guide Jeez, I almost had forgone sleep because of the damn thing. Glad to get it out of the way. Along with this guide, I also updated Sol’s guide again, because I’m C.O.D. like that. Expect a re-write of the Sin guide regarding master abilities in the next two to three weeks, because I’m not satisfied with it (that’s what you get when you have someone else do the work for you, huh?) I'm learning the character for the sake of the revising the guide.a Valentine guide should be ready next week or sooner if I feel like I can pull it off. I might also revise and add more to Raven's guide, make it less bare bones and more like this guide I just wrote up (I'm very proud of it). Izuna's guide goes up last. With the EU release just out, would anyone mind collaborating and putting the info posted up here into a character basics guide for gamefaqs? it will also need a general basic strategy section too, which I can do no problem, but my general concern is that I myself have no experience writing a GameFaqs FAQ. With The EU release, I'm interested in the idea. if no one wants to step up, I'll take my time in seeing if such a thing is possible for me to do by myself.
Fenrir Werwolf Posted September 24, 2009 Posted September 24, 2009 I'm working for a serious fan site for GG, since I haven't see one on the net (GG.ru isn't updated). Now it's just an idea, but probably it will be inside a bigger site I am working on with some friends, a site about not just news or else, but about videogaming on 360 degrees: meaning, story, study on them and community. If the idea works on, I'll keep the dustloop community informed, also because it will be a good idea to collaborate! Still, It's everything vague for now. And i'll probably lose my social life for many months wen I'll get my copy of GGoverture...XD
kickingark Posted September 24, 2009 Posted September 24, 2009 i just got my gg2 back. i'm trying to get more people playing.so far i just got my friend red playing. my gamer tag is kickingark when ever u want to play i am up to it.
Fenrir Werwolf Posted September 24, 2009 Posted September 24, 2009 Now i'll probably can't for a wile. I'll pass the news to another GG fan, my brother. Just the time to finish the single play mode. Also, since the official relese is tomorrow, I'll try to make the game known over the people, especially here in Italy, because 505 games is tryng to deny it's existence. I mean, i've tryed with 10 shops in 3 different city: 5 of them doesn't know that it exist, and so they will not (and can't) order it; 4 of them first denied, but when I have insisted and make them check, the game was found on they orders (but that doesn't mean the know something about the game); 1 knows about it and ordered it (probably because it's 3 months I'm asking for it) Good situation, isn't it? And considere that I'm talking about Italy, the home of 505. I can't imagine the distribution over the rst of Europe... ... Fuck, I love this game, why people hate it?? Why people actually ignore all japanese games that not sound like "final fantasy"??? Why people hate original and fresh game???
Blackgenma Posted September 24, 2009 Posted September 24, 2009 just who is this "505 games"? EDIT: never mind, they are listed on gamefaqs very recently. strange they don't have it on the website. that's straight up retarded. where did you find out they are the ones publishing the game? how is it made public but not even on the website? I have never seen anything like this, are all EU releases this sloppy? this reminds me of the English website for the U.S. release, it hasn't been updated even after the game was released. but a funny thing is that I found this little tidbit on the "game system" part of the site. Guilty Gear 2: Overture is truly one of those games that you will absolutely need to read the manual to maximize your enjoyment. Contrary to what you might have heard Guilty Gear 2: Overture is not just your typical hack and slash game. If you attempt to play it as such, YOU WILL FAIL MISERABLY! than it prompts you to look at a pdf of the game's Manual. haha, funny stuff they actually wrote that down. at least they tried with the U. S. release, even if barely. must have had a budget of $10 or something for advertising after the localization, which they did a really good job with thankfully.
Fenrir Werwolf Posted September 24, 2009 Posted September 24, 2009 No, it's something...that goes over my imagination. It does not makes sense anywere you look at. I mean, gaming in Europe usually suks, especially for less-known title. But this is a little too much... consider that I'm waiting for this title since it's original release. also in this years i've send to 505 tons of email, and everithing i've received was "cannot say nothing yet, take a look on website" Well, the game is out and on the fucking website there is still nothing. Also you can't find in the net or elsewere official declaration, press release or else. Unbelivable... P.s-extra:--Another thing: when i returned to my VG shop last week, and ask again about GG, they said to me "you know, you two are probably the only guys that knows about this game and will buy it. After all, it is an unknow title, not an important one" Fuck you bitch, GG is an important name, no matter what.
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