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[CS2] Rachel Loketest Discussion (Keep shit in this thread)


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Posted

Rach just hates Hazama so he's there. Tager is harmless to me honestly, it's RAGNA that l really want. But Bang's voice shoots him up to the top of the list.

And atm Mu is in a terrible accident and she might not make it.

Posted
Actually I want to take out Tager's again lol. But honestly I just want revenge on Bang and Ragna.

We'll share then. Doe's anyone want Hakumen or can I have dibs? Seriously, being able to punch airdashing Hakumen out of the sky will be so satisfying, considering all their free jump-ins they "used to have". (subject to change)

Posted
We'll have black cloaks and shit.

Anyone else in?

org_xiii.jpg

...No thanks.

And 3c being techable doesn't seem like a huge nerf considering all the buffs she's getting.

Posted

I'm all for partying with you guys but not in a black cloak.

I would like to beat some tagers myself.I hold nothing against them really, but it's my favorite matchup.

EDIT:looks like tofurr beat me, yeah I don't wanna be one of them dudes y'know?

Posted
But yeah guys we are not out of the clearing so I wouldn't really celebrate yet.

lf you still play Rach by the patch, the Gods will make all her buffs come true.

We have nothing to worry about. Even if she isn't as buffed, anything is better than now.

l'd rather a crutch than a wheelchair, i'll say that much. Or better, nothing at all.

Posted

I just need to run something by you guys relating to her 3C. It was always emergency techable, and DeadlyMagnes brought up that 3C may be techable. My question is, does this make 3C air techable?

Posted

In the general nantoka page I just saw some mystery buff concerning 3C, so I doubt it's getting nerfed when it's already shit

Posted

Hakumen is probably my second favorite matchup.I like people who force me to stay on my toes with just damage alone.

But I only do local matches atm cause I don't have my own console, so I've never gotten to the point where I can hate on any characters.Ironically all my buddies use rachel's best matchups(tager, hazama, kune).So we've always had close victories.

Posted
In the general nantoka page I just saw some mystery buff concerning 3C, so I doubt it's getting nerfed when it's already shit

It hits higher. So would that mean it could be used for people who try to jump, or making those 3c's easier to connect after those LV3 j.2c's after BBL?

Posted

7k and people screaming broken. *shiver*

People's cries make me so excited...

Posted

I don't know it this was addressed, but since 5cc already slides, then what will happen if we include a wind? Does it mean that frog combos will have no need for a dash? And that characters like Ragna, Jin, Noel, and Tager won't need an extra push of wind to propel Rachel and George towards them?

Posted
It hits higher. So would that mean it could be used for people who try to jump, or making those 3c's easier to connect after those LV3 j.2c's after BBL?

I believe this is more for when you hit someone who is low to the ground with a Sword Iris, and then you try to follow up with a 3C -> George, or whatever. The 3C tends to miss them more often than it should. I'm pretty stoked about the hit box on that getting higher, if only just a little, for that reason.

And just in general these latest changes are pretty rad. 6B CH can actually be comboed again? WHOA! It's like someone who wasn't an idiot was balancing her this time. Though 6C forcing a stand doesn't seem too useful. If you caught the opponent crouching, you can already combo into the j.2C. Which in CS2 you can also combo out of, so... I'm not seeing a lot of point to that. But oh well, at least it'll make the 6C combos lazier.

Posted

I totally forgot about that. :v:

That'll be very nice.

And with 6c forcing standing, you wouldn't be able to catch them off guard with the j.2c at the end of 6c that works sometimes.

Posted
I believe this is more for when you hit someone who is low to the ground with a Sword Iris, and then you try to follow up with a 3C -> George, or whatever. The 3C tends to miss them more often than it should. I'm pretty stoked about the hit box on that getting higher, if only just a little, for that reason.

And just in general these latest changes are pretty rad. 6B CH can actually be comboed again? WHOA! It's like someone who wasn't an idiot was balancing her this time. Though 6C forcing a stand doesn't seem too useful. If you caught the opponent crouching, you can already combo into the j.2C. Which in CS2 you can also combo out of, so... I'm not seeing a lot of point to that. But oh well, at least it'll make the 6C combos lazier.

I like it. Though, I guess it's not necessary now that j2C isn't dead. I guess if you wanted to try for a ghetto reset you could do j2C anyway and see if they're paying attention when you catch them with 2B or 3C.

Posted

5cc slides right? Dosent that mean the op will be too far? Unless l have it confused.

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