shtkn Posted October 15, 2010 Posted October 15, 2010 I went into training mode and went through every character and tried to find what normals gatlinged into their overhead normals. Of course this doesn't account for things like Ragna's gauntlet hades or lambda's TKed crescent or Carl's various shennanigans, but i figured it'd help people learn to block overheads if they knew what attacks might come before it. Character (Overhead): attacks that go into the overhead Ragna (6B): 5A, 2A, 6A, 2B Jin (6A): 5A, 2A Noel (6B): 5A, 2A, 6A, 5B Litchi (6A): [m] 5A, 2A, 5B, 2B [e] 5A, 2A, 5B Litchi (4D): [m] 5A, 2A, 5B, 2B, 5C, 2C Bang (6B): 5A, 5C Bang (5C): 5A, 2A, 5B Lambda (4B): 5A, 2A, 6A, 5B, 2B, 6B, 5C Rachel (4B): 5A, 2A, 6A, 5B, 2B Hazama (6A): 5A, 2A, 5B, 2B Tsubaki (6A): 5A, 2A, 5B(1, 2), 2B(1) Hakumen (6B): 5A, 6A Mu (6B): 5A, 2A, 6A, 5B Arakune (6A): 5A, 2A Arakune (6C): 5A, 2A, 5B, 5C Taokaka (6B): 5A, 2A, 6A, 5B Tager (6B): 5A, 6A, 5B, 5C Tager (6C): 5A, 6A, 5B, 6B, 5C Makoto (6B): 5A, 2A, 6A, 5C (1, 2) Valkenhayn (6C): 5A, 5B, 5C, 2C Carl (6C): 5A, 6B let me know if i missed anything or if there's typos etc.
shadow2bolt Posted October 15, 2010 Posted October 15, 2010 Bang can do 5C>6B if that counts (pretty sure it is gatling).
ZONG_one Posted October 15, 2010 Posted October 15, 2010 Also, dunno if you wanna count jump moves, for obvious reasons, but what about instant overhead jump moves? Example, Arakune 6A > j.C
sergetrigger Posted October 15, 2010 Posted October 15, 2010 Doesn't Valk's 236C count as a overhead? I'm pretty sure it acted like one when I got raped by a good valk.
TheGreatReptar Posted October 15, 2010 Posted October 15, 2010 Doesn't Valk's 236C count as a overhead? I'm pretty sure it acted like one when I got raped by a good valk. These are gatlings, so special aren't included. You forgot Litchi's 4D[m] by the way. Also 6C with Arakune.
ZONG_one Posted October 15, 2010 Posted October 15, 2010 Don't just list overheads. We're looking for moves that gatling into said overhead.
shtkn Posted October 15, 2010 Author Posted October 15, 2010 Ah yes I forgot litchis 4D and arakune's 6C. Can't do anything about it for a few days probably since I'm out of town. As for instant jump overheads, ill ignore those for now
GenoWhirl Posted October 16, 2010 Posted October 16, 2010 Noel can do 6A>6B I'm almost sure Lambda can do 5C > 4B
Tachyons Posted October 16, 2010 Posted October 16, 2010 Hakumen 6A -> 6B one of his few and useful gatlings.
Blade Posted October 16, 2010 Posted October 16, 2010 For Ragna, don't forget he likes to do 6D>j.D although it's a jumping move it's technically a low gatling into overhead to beware of.
OmegaZyklon Posted October 16, 2010 Posted October 16, 2010 For Ragna, don't forget he likes to do 6D>j.D although it's a jumping move it's technically a low gatling into overhead to beware of. ... /sigh
th4m Posted October 17, 2010 Posted October 17, 2010 Noel can do 6A>6B I'm almost sure Lambda can do 5C > 4B Well, you probably can, but you never actually do them. Noel's 6A is an anti-air that whiffs on opponents who duck, so most of the time you won't be following it up with a 6B that connects. As for Lambda's 5C > 4B... How often do you shoot projectiles at someone in point-blank range?
ToastCrust Posted October 17, 2010 Posted October 17, 2010 Not to mention, only the second hit of 4B is an overhead. And that's terrible.
GenoWhirl Posted October 17, 2010 Posted October 17, 2010 We're not talking practicability here, we're compiling shit
No Limitz Posted October 18, 2010 Posted October 18, 2010 Ah yes I forgot litchis 4D and arakune's 6C. Can't do anything about it for a few days probably since I'm out of town. As for instant jump overheads, ill ignore those for now If Drives count, might as well throw in Lambda's 4D. lol
Grey Posted October 20, 2010 Posted October 20, 2010 Well, you probably can, but you never actually do them. Noel's 6A is an anti-air that whiffs on opponents who duck, so most of the time you won't be following it up with a 6B that connects. Noel's 6A doesn't whiff on crouching Hakumen or Tager, and should be used in place of 5B in her regular block strings, which actually gives her a decent mix-up against those 2 by following 6A with either 2B or 6B (well, as decent as Noel can be cuz 2B damage still stucks).
shtkn Posted October 22, 2010 Author Posted October 22, 2010 changes noted. also split up some of the overhead listings
Yggjrasil Posted October 22, 2010 Posted October 22, 2010 a list of some OTG links that everyone could do would be pretty interesting too and when you can do them. for example Ragna's case would be 5B,5C,3C OTG 2B, 5C etc.
Yggjrasil Posted October 23, 2010 Posted October 23, 2010 right my bad. Haven't slept in a couple of hours. But you know what I meant.
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