Zeron_X25 Posted May 22, 2011 Posted May 22, 2011 (edited) Just so you know, you can now do 5B > 5C > 2C > 3C. Never forget, This is CS2 and 5C doesn't push you back like a bitch. Going from 5B to 3C is CS1. ok so now let's edit the combo you posted: 5B > 3C > 236D > 66 > 6C > 4D~D > j.B > j.Cx5 > 214B ok so first of all, depending on the positioning, you can do 5B > 5C > 2C > 3C. If it's at mid range, you can do 5B > 5C or 2C but you can't do the other one. If you're at the absolute max range of 5B, then you can 3C, But I doubt you'll ever get in that range and when you do, it's mostly a trade. Secondly, that combo doesn't work. I think you forgot the dash 5C 2C part after 6C. You can't 4D after 6C, lol. But if that's what you meant, that combo gets you 38 heat and does 2709 damage Now consider this one: 5B > 5C (2) > 3C > 66 > 6C > 66 > 2C > JC > j.Cx5 > land 5C (1) > j.Cx5 > 214B That combo gets you 47 heat and does 2834 damage. Edited May 22, 2011 by Zeron_X25
DioBrando Posted May 22, 2011 Posted May 22, 2011 Zeron: You forgot to add 236D after 3C. General Corner Combo note: I haven't read the previous posts before me so I do not know if I am contributing much or not. Don't have the game on me right now to verify damage or heat gain but for optimal or a strong corner combo. If you are very close to the corner: 5B 5C(2) 2C 3C 236D (3C 214D~C) 66 [should cross up and be in corner] 5C(2) 2C 623D, 5C(1) 6C, 662C j.CCCCC 5C 623D [throw opponent into corner] 66 3C 632146C (or 214D~A) Most of the time, you would gain super bar or just enough. You might be able to add 3C 214D~C after 236D. If you are too far from the corner to do the above corner combo, you can do the variation Zeron posted and add 3C 214D~C Forward throw variation: 6BC 3C 214D~C 66 [should cross up and be in corner] 5C(2) 2C 623D, 5C(1) 6C, 662C j.CCCCC 5C 623D [throw opponent into corner] 66 3C 632146C (or 214D~A) There is no trick to land 3C 214D~C except do it as fast as possible. If you don't, you'll miss 214D~C. This might work off of 4BC into corner, but you might need to switch 214D~C for 236D. For optimal or strong super combo (that I do) 6A/whatever into 236236B 66C (into corner) 5C(2) 2C [add in necessary 6D 4D if I want to gain heat) 623D 5C(1) 6C 662C j.CCCCC 5C(1/2) 623D (throw into corner) 663C 632146C(or 214D~A) Before the first 623D, I may need to add in 6D and/or 4D when I need the necessary heat gain for the super at the end of the combo. Whether you may need it or not depends what you normals you use to start with and how much heat you start with. Do note that when you add in 6D and 4D, doing the last 623D would have to be done much more immediate and may not connect.
LeFartknocker Posted May 22, 2011 Posted May 22, 2011 Just so you know, you can now do 5B > 5C > 2C > 3C. Never forget, This is CS2 and 5C doesn't push you back like a bitch. Going from 5B to 3C is CS1. ok so now let's edit the combo you posted: 5B > 3C > 236D > 66 > 6C > 4D~D > j.B > j.Cx5 > 214B ok so first of all, depending on the positioning, you can do 5B > 5C > 2C > 3C. If it's at mid range, you can do 5B > 5C or 2C but you can't do the other one. If you're at the absolute max range of 5B, then you can 3C, But I doubt you'll ever get in that range and when you do, it's mostly a trade. Secondly, that combo doesn't work. I think you forgot the dash 5C 2C part after 6C. You can't 4D after 6C, lol. But if that's what you meant, that combo gets you 38 heat and does 2709 damage Now consider this one: 5B > 5C (2) > 3C > 66 > 6C > 66 > 2C > JC > j.Cx5 > land 5C (1) > j.Cx5 > 214B That combo gets you 47 heat and does 2834 damage. Right, I totally skipped over the 66 > 5C > 2C part, lol. I didn't even think to try 5B > 5C > 2C > 3C I'm so conditioned to the 5B > 3C from CS1 D: thanks. Also, can you only do j.B > j.C x2 > j.C x5 > 214B on shorter combos? because a lot of the time when I try it they tech out at the JC.
Sasame Kiryu Posted May 22, 2011 Posted May 22, 2011 I get you man! When I read that I smiled. "But when I stick people with that 214D~C, I get really happy" RIGHT?! Wow, there's a lot of input here @o@ I gotta try some of this stuff out myself.
YukiBlue Posted May 22, 2011 Posted May 22, 2011 Did such a lame Jayoku today on my last game. 236236B > 66 > 214-C > 5C > j.b+c > j.214B Tired/Lazy mans finisher.
Zeron_X25 Posted May 22, 2011 Posted May 22, 2011 Right, I totally skipped over the 66 > 5C > 2C part, lol. I didn't even think to try 5B > 5C > 2C > 3C I'm so conditioned to the 5B > 3C from CS1 D: thanks. Also, can you only do j.B > j.C x2 > j.C x5 > 214B on shorter combos? because a lot of the time when I try it they tech out at the JC. I believe the reason the tech out is because of the height at which you start the j.21B# They tech if they're too close.
Guymam Posted May 22, 2011 Posted May 22, 2011 My favorite combo ever know that I landed it on someone and it killed them. J.B+C land 66B 236236B into whatever. I used 6B mid combo guiz. MID. COMBO.
yashanyu1 Posted May 22, 2011 Posted May 22, 2011 My favorite combo ever know that I landed it on someone and it killed them. J.B+C land 66B 236236B into whatever. I used 6B mid combo guiz. MID. COMBO. You deserve mod status for this xD
YukiBlue Posted May 22, 2011 Posted May 22, 2011 I love Xbox live. Scrub Ragna, Random Carnage scissors from miles away. Block Jayoku after first hit ?????? WIN Receive this message: "Hacker Hazama has no IF frames how u do that??" - If Jayoku can prompt something like that, I really. Really think I'm going to start liking Hazama....
LeFartknocker Posted May 22, 2011 Posted May 22, 2011 I love Xbox live. Scrub Ragna, Random Carnage scissors from miles away. Block Jayoku after first hit ?????? WIN Receive this message: "Hacker Hazama has no IF frames how u do that??" - If Jayoku can prompt something like that, I really. Really think I'm going to start liking Hazama.... #1 awesomeness of Jayoku right here, I've gotten more hatemail for IB Hountenjin's than I ever have for any 720's
YukiBlue Posted May 22, 2011 Posted May 22, 2011 I got hate for the j.Cx combo in CS1. Tager Busters CS1 Bang in general Ice Car Curse Loop Tauntloop Spaceloop Hakumens Tsubaki Insta-kill combo But, Nothing gave me more satisfaction than that Jayoku. Theres just something appealing about a big kick to the chin > 5K damage that...Is just unique...
capsuletoyco Posted May 23, 2011 Posted May 23, 2011 #1 awesomeness of Jayoku right here, I've gotten more hatemail for IB Hountenjin's than I ever have for any 720's if you hit someone with ib hotenjin online they probably just think you're mashing it anyway.
Guymam Posted May 23, 2011 Posted May 23, 2011 I got hate for the j.Cx combo in CS1. Tager Busters CS1 Bang in general Ice Car Curse Loop Tauntloop Spaceloop Hakumens Tsubaki Insta-kill combo But, Nothing gave me more satisfaction than that Jayoku. Theres just something appealing about a big kick to the chin > 5K damage that...Is just unique... >CS1 Hazama >Intentionally get into blockstring >mash 236236B like you're MikeZ churning all the butter >hotenjin comes out Hatemail guiz. Hatemail everywhere. Of course, it backfires against people who know what the fuck they're doing, but still, not many online do. I get kicked out of rooms all the time. Some guy made fun of my PSN name (he was on mic), so I beat his 5d Hell's Fang Ragna, then his Fly in on Block Hazama, then his Don't Know Combos or Fundamentals Valkenhayn. Then I B.Mode Tager until I was kicked. Tha best.
YukiBlue Posted May 23, 2011 Posted May 23, 2011 (edited) CS2 Hazama Guide When? I'm loving this Hazama and I need someone to hold my hand through the high level shit Edited May 23, 2011 by YukiBlue
ZeroRaider Posted May 23, 2011 Posted May 23, 2011 I'd be willing to contribute to this "How to suck less as Hazama: An idiot's guide. "
Shikka Posted May 23, 2011 Posted May 23, 2011 I'd be willing to contribute to this "How to suck less as Hazama: An idiot's guide. " Yeah I could really use a guide like this. Ever since CS2 came out, I've been destroyed by just about everyone lately.
Guymam Posted May 23, 2011 Posted May 23, 2011 I'd be willing to contribute to this "How to suck less as Hazama: An idiot's guide. " I could help as well. If anyone got it started, I'd help contribute. Can't start it on my own because I'm simply no good at that sort of thing.
Zeron_X25 Posted May 23, 2011 Posted May 23, 2011 What Guymam said. You know I always thought you were Guyman before seeing your alias on dustloop. .-.
Guymam Posted May 23, 2011 Posted May 23, 2011 What Guymam said. You know I always thought you were Guyman before seeing your alias on dustloop. .-. Guymam: Guy: Character Guy from Street Fighter, and a character from Tales of the Abyss, what I am Mam: Initials Guy+mam= Guymam Everyone fucks it up anyways, I was thinking of just changing it to Guyman. I mean, why not. In other, more relevant news, 5K off a command grab isn't too shabby, even for 100 heat. The other guy was pissed. Something about me lagging and that he totally teched my command grab. Neat.
YukiBlue Posted May 23, 2011 Posted May 23, 2011 An Idiots Guide to Hazama would be easy to make. I'd contribute. Or even make a Troll Sub heading? I'm deadly serious. Hazama's more annoying traits aee usually his most effective. I D > A all the time, all game. SO. MANY. COUNTERS. And on an even serious-er note. When to Jayoku? Against certain Characters. (Guaranteed fatal) Shit would be invaluble to someone new. And it wouldnt take that long to do.
Justice7541 Posted May 23, 2011 Posted May 23, 2011 What we need is a guide on what is bitches online and what isn't. I lose matches randomly because I can't link that crucial Houtenjin > Zaneiga and lose like the 4k implied damage I was saving for all round.
ZeroRaider Posted May 23, 2011 Posted May 23, 2011 Trying to get optimal damage of a fatal houtenjin is bullshit.
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