Moy_X7 Posted December 14, 2010 Posted December 14, 2010 I sure hope it does, if it doesn't, then at least you've given me another j.D/j.236D cross-up setup, lol.
Yuushiro Posted December 14, 2010 Posted December 14, 2010 didn't find appropriate place to post so just gonna add to here new jin combo quick summary: B>C>Bdp>2C>6C>6D>IAD J2C>JC>B>2B>C>3C>214C 46% heat 3200 sth B>C>sekka>6C>2D>6B>sekka>JC>214B 38% heat 2800 sth B>C>Bdp>2C>6C>Cdp>B>C>JC>JD>214B throw>6C>Bdp>6C>Cdp>A>C>JC>jc>J2C>214B 2D>6C>Bdp>6C>5C>6C>Cdp>A>C>HJ2C>214B courtesy of stunedge... and no 5b>sekka is really hard to do except you can piano like a boss.....
xlolxlolx Posted December 14, 2010 Posted December 14, 2010 lol wtf c dp mid combo? untechable until they hit ground on normal hit now?
Yuushiro Posted December 14, 2010 Posted December 14, 2010 lol yea.., it's weird... I need to ask him about this.
daisuke86 Posted December 15, 2010 Posted December 15, 2010 hmm 3c is techable now? so does that mean 3c>214b doesn't work anymore and 3c>2b?
Sanctuary Posted December 15, 2010 Posted December 15, 2010 Quick question, is Jin's 5C range that much less? Or it doesn't really make a difference?
Feanor Posted December 15, 2010 Posted December 15, 2010 (edited) Quick question, is Jin's 5C range that much less? Or it doesn't really make a difference? I think at one point Stunedge said it didn't make a difference. Going by the CS2 videos it still works how you need it in the combos, and since its vertical hitbox made it a lot more useful as an AA move (and 5D's increased speed makes it a better long-range poke when range is what you really need) I'd say there's no need to worry about that. Edit: see for yourself http://www.youtube.com/watch?v=AS9C47xoIeE especially at around 7:02 (near start of round) - 5C there still connects and 5D after it seems fast enough to actually make it a viable blockstring (though I'm not sure if that dash cancel was a good idea). Also, see 4:11 here. Edited December 15, 2010 by Feanor
stunedge Posted December 15, 2010 Posted December 15, 2010 Cdp combo works corner only Cdp loop does 5k meterless in the corner basic: 6C>Bdp>6C>Cdp>B>~
Wing Posted December 15, 2010 Posted December 15, 2010 i just saw in a vid that u can't do DC 5c anymore after 5d. wtf can you do after it then! the ice breaks way too fast now
shtkn Posted December 15, 2010 Author Posted December 15, 2010 5D on hit is mostly for pressure resets now. i assume 5D > dash cancel on hit is still + frames for jin. that's the tradeoff of making it a fast poke with a good hitbox.
xlolxlolx Posted December 15, 2010 Posted December 15, 2010 wow...rehhyou loop...really? lol never thought it would become this useful
shtkn Posted December 15, 2010 Author Posted December 15, 2010 stunedge, can you see if you can combo a gold burst after a corner 623C and see if you can get an extra 623C with it? would it be worth it? would a super afterwards increase the damage significantly? if gold bursts are too slow for the above combo, what about after a 6B? what about a CH 6B?
Feanor Posted December 15, 2010 Posted December 15, 2010 Wow, 5k meterless in the corner? And probably by the time the combo ends Jin has more than enough meter to apply some crazy pressure or perhaps even end with a DD. Funny how it sounds like a CS1-style combo of the kind CS2 was supposed to put an end to.
Moy_X7 Posted December 16, 2010 Posted December 16, 2010 DP C loops... 5K, meterless damage... Feels good, man.
Neverdone Posted December 16, 2010 Posted December 16, 2010 DP C loops... 5K, meterless damage... Feels good, man. why is my pant wet???
Marauder Posted December 16, 2010 Posted December 16, 2010 @stunedge: Could you expand a little on the DP loop? I'm finding it a lil hard to wrap my mind around Cdp being used in combos, much less in a 5K loop.
xlolxlolx Posted December 16, 2010 Posted December 16, 2010 well apparently 623C is untechable until they hit the ground now @shtkn: you'd probably want to do that as early as possible for the 110% bonus
Ice Cube Posted December 16, 2010 Posted December 16, 2010 Theory fighter time 6C > Bdp > gold burst x 2 > 6C > Ddp > 6C > Cdp > 5B > 5C > (6C?) > air combo > D musou > 6C > D super or maybe 6C > Bdp > gold burst x 2 > 6C > Cdp > 5B > 5C > (6C?) > Ddp > 6C > 5C > air combo > D musou > 6C > D super If they actually works, it's over 9000.
thatguy07 Posted December 16, 2010 Posted December 16, 2010 What's the meter gain from the dp c loops, and can someone post a link to it. b/c i can't find it
Yuushiro Posted December 16, 2010 Posted December 16, 2010 Theory fighter time 6C > Bdp > gold burst x 2 > 6C > Ddp > 6C > Cdp > 5B > 5C > (6C?) > air combo > D musou > 6C > D super or maybe 6C > Bdp > gold burst x 2 > 6C > Cdp > 5B > 5C > (6C?) > Ddp > 6C > 5C > air combo > D musou > 6C > D super If they actually works, it's over 9000. OVER 9000 REALLLY??? lol.... I really want to try it..., too bad USA won't get it..., you can always ask stun to try this on training mode....
smooshman Posted December 17, 2010 Posted December 17, 2010 Wow, 5k meterless in the corner? And probably by the time the combo ends Jin has more than enough meter to apply some crazy pressure or perhaps even end with a DD. Funny how it sounds like a CS1-style combo of the kind CS2 was supposed to put an end to. not really, I can't imagine 623C loops (lol) giving oki, so I can't imagine doing a lot of pressure afterwards. If he can.....
Jourdal Posted December 17, 2010 Posted December 17, 2010 not really, I can't imagine 623C loops (lol) giving oki, so I can't imagine doing a lot of pressure afterwards. If he can..... Theory fighter gogogogogogo. The word imagine was used far too many times in this post......I'll wait for stunedge to answer.
kirk Posted December 17, 2010 Posted December 17, 2010 Asked stunedge something similar(or same?) yesterday. That new corner loop, does it leave you at a good pos afterwards? 12/16/2010 11:30:54 PM ほーちゃん yea 12/16/2010 11:30:57 PM ほーちゃん its hard though do you mind telling me the combo inputs? 12/16/2010 11:31:26 PM ほーちゃん u cant practice it in cs 12/16/2010 11:31:30 PM ほーちゃん due to gravity change in cs2 12/16/2010 11:31:52 PM ほーちゃん basic one is just 6C>bdp>6C>cdp>B>C>6C>Cdp>A>C>2C>Cdp
Recommended Posts