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Posted

So I just bit the bullet and bought the game.

Took the cheapest option possible and ordered from Play-Asia with free shipping, so I'm going to have to wait a bit though. Hopefully there's still going to be people playing by the time I get it, lol.

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Posted

First half of my cmv is done. 25 non Chizuru based Rina combos. Used every character of the cast. Second part is going to be all Chizuru/Rina which I have 6 combos made so far. I'm hoping to have it all recorded/edited by Thursday or Friday for everyone to see. :3

Posted (edited)

One observation I've made that I'm not sure I've seen mentioned before is that Splash Art damage is unaffected by your character's emotion state but your opponent's is taken into account. For this reason, even though the damage bonus for high emotion (+35%) is greater than the multiplier applied for taking damage in low emotion (+25%), Splash Arts (and the combos you use them in) will do a great deal more damage to your opponent when they are in emotion low state. At the same time, you get no bonus if they are neutral and you are high emotion.

Edited by FerrellJ
Posted
This game is so fucking good...why am I so broke? AP > P4U.

I am in new york also and have a 50 down and 10 up internet connection. We should play; I will add you and by the way do you have a mic?

Posted (edited)
I am in new york also and have a 50 down and 10 up internet connection. We should play; I will add you and by the way do you have a mic?

I currently play with a friend of mine who goes by the tag MGV, I'll ask him to add you so you can at least play him until I get a copy myself. I found a place online where I can get the Asian version cheap, so I'll get it next month after I pay my tuition.

BTW: I'm not sure if you know about the Team Stickbug tourneys we hold at Next Level every month, but you should come through to the next one. We're going to try and have an Aquapazza side-tourney to build an NY scene.

http://www.dustloop.com/forums/showthread.php?15032-Team-St1ckbug-Blesses-the-Ring-9-22-Brooklyn-NY-P4-BB-GG-SG-VF-VS!&p=1391287#post1391287

Edited by HARD_BREAD
Posted (edited)
I currently play with a friend of mine who goes by the tag MGV, I'll ask him to add you so you can at least play him until I get a copy myself. I found a place online where I can get the Asian version cheap, so I'll get it next month after I pay my tuition.

BTW: I'm not sure if you know about the Team Stickbug tourneys we hold at Next Level every month, but you should come through to the next one. We're going to try and have an Aquapazza side-tourney to build an NY scene.

http://www.dustloop.com/forums/showthread.php?15032-Team-St1ckbug-Blesses-the-Ring-9-22-Brooklyn-NY-P4-BB-GG-SG-VF-VS!&p=1391287#post1391287

That works for me. I will try and make it out as I modded my xbox te stick with a new metal plate with an astro layout and a korean stick. I will see if ben can dual mod it for me.

By the way are you Mr Biscuits? I see the teddy avatar...

Edited by CRITICALSHOT
Posted (edited)

Konomi stuff:

5A> 2B> Curry Special connects in the corner. Since her combos are great for carrying people to a corner, im gonna play around with idea to use it as an ender for something much bigger.

Update: 2B> Curry Special connects anywhere.:sweatdrop:

2B > B+C > 66 > 5B > 623X Damage: 3415-3666 (Replace 5B with 6B to make the 623X even easier)

Edited by DogsofWar
Posted
Konomi stuff:

5A> 2B> Curry Special connects in the corner. Since her combos are great for carrying people to a corner, im gonna play around with idea to use it as an ender for something much bigger.

Update: 2B> Curry Special connects anywhere.:sweatdrop:

2B > B+C > 66 > 5B > 623X Damage: 3415-3666 (Replace 5B with 6B to make the 623X even easier)

I see you are in Jersey. I will add you if you don't mind.

Posted (edited)

Go right ahead man. I've been sticking to local play in the past couple of days because me and my friends are all at the same level at the moment. But we'll be hopping online by the end of the week. So you'll be fighting a few different people (and characters) from the same PSN id.

Edited by DogsofWar
Posted

By any chance is anyone looking at this thread right now and wants to play online, i'm in AZ and my PSN name is Chumara, I'll be on for a little bit so send me a msg/invite if u wanna play. I haven't tried netplay against anyone yet so I hope it doesn't suck too hard.

Posted

Got the game yesterday but I only played it for like an hour. I liked what I played so add me up on PSN - Killeykun. I'm in West Coast Canada.

I'm starting off with Morgan and then see what other characters I enjoy.

Posted (edited)

So i finally got this game on monday, worked mainly on Morgan and Touka, I'm a little sad that Octavia doesn't work that well with Morgan :/ Anyway when i was trying some combos, i found the numbers while in low/high emotions didn't match the infos we have on wikis, so i did some research today and here's what i found.

The damage calculation system is based on three modifiers: basic scaling, guts and emotion system.

So for to start everyone has 20000 points of life, when being above 50% life and at neutral emotion, all character have the same defense, that's what I'll use as a base for percentages given to all damage modifiers.

The basic scaling is simple, it start at 100% for the first hit of a combo and goes down 10% per hit until it reaches its minimum at 10%, note that after a throw, the scaling will start at 50%.

Supers have 30% base minimum damage and splash arts 50%, but the other damage modifiers will apply on top of that. Note that for splash arts, only the opponent defense modifiers will apply as doing a splash art automatically puts you in neutral emotion.

Regarding multi-hits moves, looks like there is no absolute rule, some count as one hit for the scaling counter (Karulau’s 2B, Chizuru’s 214124AB) and for other all hits will be taken into account.

There are also specific cases where a group of hits count as one, for example Chizuru’s 214x or Morgan’s splash art, the first hit count as one, and all the following hits count as another one.

Counter hits give you a 20% bonus on the first hit, for multi-hits moves, it follows the same rules as the basic scaling, if multiple hits counts as one for the scaling, they all get the 20% bonus.

Then we have a guts system like there is in a lot of other fighting games, when you get low on life you get better defense, here it kicks in when a character gets down to 50% life and the value goes stronger as life goes down, values are specific for every character.

And finally there's the Active Emotion System, it gives you an attack and defense modifier depending on your character status, but unlike what i read on the wikis, the values of those modifiers are not the same for all the cast.

Note that depending on the character the defense boost for high emotion and low HP can be either a fixed value or a variable that gets stronger with life going down, could be argued that it gives a guts boost in this case but either way the results would be the same.

For the supers in high emotion, some get more hits that obviously gives more total damage, but even those which doesn't change that way can get more damage than only the modifiers would give. Doesn't look like there are fixed rules for that, for example, the first two hits of Konomi’s DP super get the normal bonus but the third hit will do 26,9% more instead of 8%. Another example with Morgan’s Arrow super, depending on how it hits, it will get a 12,5, 14 or 16,5% damage bonus instead of 5%.

Now to get the modifiers for each character, I used Yu’s 5D that does 1000 base damage, for Arawn I used also his 5B to check as his partner gets a 25% damage boost.

For the guts, I just set the life to 50% and use this same move repeatedly until the character's life gets to 0 to see how it progresses.

Here are the results:

5vj45.jpg

So what can we say about this? Maybe that when Chizuru glows red and have low life, she have fu**ing X-Factor :vbang:

But the thing that really strikes me, maybe because I play Morgan, WTF is with her and Oboro having a defense nerf when on high emotion, especially Morgan that gets an even worse defense when on high emotion and low life, plus she also has the lowest attack bonuses of all the cast :/

Edited by Maho
Posted

Good stuff! A lot of really nice looking combos here, that Sasara stuff being especially silly. Rina really opens up some interesting possibilities if you sit down and mess around, I'll definitely have to consider her more often (Ma-Ryan so good though D: ).

Posted

How does internet connect work in fighting games? Right now I have 50 down and 8 up, but I don't think it makes too much of a diff? I am switching to fios and am going to have 75 down and 35 up; will I see a diif? Or maybe connection does not matter in fighting games (1 on 1 )? I don't get it? Will it make a diff. in this game?

Posted (edited)
How does internet connect work in fighting games? Right now I have 50 down and 8 up, but I don't think it makes too much of a diff? I am switching to fios and am going to have 75 down and 35 up; will I see a diif? Or maybe connection does not matter in fighting games (1 on 1 )? I don't get it? Will it make a diff. in this game?

The quality of the isp connection can make a difference. When I went from cable to fios I noticed a great difference in my overall connections with players online. The speed doesn't really factor in too much but you'll be able to do multiple things while playing someone without worrying of it lagging. I have that same fios speed and I can host a full online lobby while streaming in HD. The major factor is having a smooth upload rate between both players, and the ping between them. The netcode for AP isn't that great so you may not notice as big of a difference as say if you tried BB or P4U before and after.

Edited by Kurushii
Posted
The quality of the isp connection can make a difference. When I went from cable to fios I noticed a great difference in my overall connections with players online. The speed doesn't really factor in too much but you'll be able to do multiple things while playing someone without worrying of it lagging. I have that same fios speed and I can host a fully online lobby while streaming in HD. The major factor is having a smooth upload rate between both players, and the ping between them. The netcode for AP isn't that great so you may not notice as big of a difference as say if you tried BB or P4U before and after.

Thanks.

Posted

So yeah, since I'll have to order Project Diva on Vita by myself (I was expecting to buy it from my friend), I might as well buy some water-flavored pizza. Too bad that I have no idea about who to play as other than Tama-nee. Can anyone tell me about the book girl? She looks nice, but Mizuumi doesn't have anything on her, and I can't watch Youtube right now.

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