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Posted
Carmine pressure is ridiculous seriously.

It looks like you can't do anything except guessing a reversal somewhere. That's retarded.

while i agree that he can do things in the oki to make the opponnet stay blocking in the wakeup, you aren't seeing the resets points in his blockstrings. But even if they don't exist, you know what shield do in this game, right?

https://twitter.com/XiePlus/status/384122886492921856

https://twitter.com/XiePlus/status/384123198221991936

https://twitter.com/XiePlus/status/384123825937334272

https://twitter.com/XiePlus/status/384124632166440961

plus, even if carmine blockstrings don't have reset points and the game don't have shield, you know that ex late added a "alpha counter" like attack, right?

Posted
So i read somewhere that a character theme named "The Legend of the Skull Heart" was leaked?

Is this information right?

Uh....isn't that Skullgirls?

Posted

It was a just a joke about how guest characters have themes based on their respective games' openings

Considering FB wants to put a Skullgirls character in, well... Yeah.

Posted
Calling it now, Akatsuki will see more use than poor Chaos. Reflector is basically a parry right?

In akatsuki blitzkampf at least, no. It's closer to H-moon shield of mbaa http://wiki.mizuumi.net/w/Akatsuki_Blitzkampf/Reflector

https://twitter.com/XiePlus/status/391158134921641984

https://twitter.com/XiePlus/status/391158403508084736

new videos are showing up in nico, and they are at 60fps. The first 2 videos are just of a orie vs a carmine, in the others we see more players variety. Abelcru twitted earlier about them, so i believe he's going to reupload them later (but youtube don't support 60fps videos)

http://www.nicovideo.jp/watch/sm22071763

http://www.nicovideo.jp/watch/sm22072048

http://www.nicovideo.jp/watch/sm22072680

http://www.nicovideo.jp/watch/sm22072716

http://www.nicovideo.jp/watch/sm22072748

Posted

Who knows, maybe Chaos'll take a while to find the uh, "right stuff". I remember thinking Carmine could never catch a break when the game first came out, now he seems SUPER solid when people figured him out.

Still can't wait to see Akatsuki drop, though.

Posted

Okay, I've posted this on SRK as well and I was told to post this here as well to get more feedback.

I've been in talks with Seon King at Nyu-Media about trying to get the rights to Gleam of Force, one of French-Bread's doujin titles. Somehow, this brought us to talks about UNIBEXE:Late and he would be interested in working with French-Bread in trying to set something up for the title (at least on PC). Now keep in mind, these are only talks that we've had so this doesn't confirm anything is going on as we just started talking about this recently this past week. Any way, it's pretty much a simple question but what do you all think about the idea of Nyu-Media actually trying to secure the rights for UNIBEXE:Late? Would you buy it if they released it? Do you think it's a good idea?

I simply want your thoughts on this and yes, I have permission from Seon King to ask this so this is an official question.

Posted

If it's got decent netplay and the price is right, then of course I'm interested.

They really need to understand the gravity of netplay though, since it's the only place for a lot of people to actually play fighting games.

If the netcode's not good enough for me to be able to play the people I play other fgs with, then I'm definitely saving my money for something else. This happened with console KOF13 unfortunately

Posted

Personally, I'd buy it. Melty is one of the fighters I have the absolute most fun playing (even when I'm just clobbering its silly AI), so I've had my eye on UNiB since it was first announced. As for whether or not its a good idea, its hard to say. Its certainly a less well known company, and a new IP, so its hard to say how well it would be received on a whole.

As for netcode topic, GGPO would be great, but I know that it requires your game to support save-states, and I don't know if UNiB already does/if its in the card to add support for something like that. Then of course there's additional licensing to consider...

At the end of the day, I'm pro the idea, but for mostly selfish reasons, haha.

Posted
Okay, I've posted this on SRK as well and I was told to post this here as well to get more feedback.

I've been in talks with Seon King at Nyu-Media about trying to get the rights to Gleam of Force, one of French-Bread's doujin titles. Somehow, this brought us to talks about UNIBEXE:Late and he would be interested in working with French-Bread in trying to set something up for the title (at least on PC). Now keep in mind, these are only talks that we've had so this doesn't confirm anything is going on as we just started talking about this recently this past week. Any way, it's pretty much a simple question but what do you all think about the idea of Nyu-Media actually trying to secure the rights for UNIBEXE:Late? Would you buy it if they released it? Do you think it's a good idea?

I simply want your thoughts on this and yes, I have permission from Seon King to ask this so this is an official question.

I'm not too kind to the idea of playing games on my computer, but I would still buy it if a console version wasn't possible. It's not a bad idea I would say, but the potential to sell a lot of copies of this game might be really low.

Posted

UNIB being a PC would probably be both a good and bad thing. Good in that there's a better shot of there being good netcode from the start, bad in that if it's a PC only game it's spread would be extremely limited. Personally I'd love for the game to get a console release, but if it's only on PC I'd have to deal.

(I may be biased due to the fact my PC is a giant piece of shit. Thing can barely run Skullgirls on lowest settings.)

Posted (edited)

If PC ends up being the only feasible way for the game to make it out of arcades then I'll take it, but I'd much prefer a PS3 port with a physical release. It would likely sell much better in Japan, where PC gaming is very niche, anyway. French-Bread must also be aware of how relentlessly Melty has been pirated on PC outside of Japan.

Also, GGPO isn't an instantaneous, magic solution to netcode problems. Like anything else, its rollback system needs to be implemented well, taking into account the unique mechanics of each game. Look at SFIII:3S Online for an example of a poor implementation of GGPO. Additionally, Sega's netcode for VF5:FS remains the best I've ever used, and it's not GGPO.

Edited by TAI-X
Posted

I'll buy it on any support i don't care.

I thought a PS3 version was already on the go? I've seen a stream with the game running on the PS3

Posted
I'll buy it on any support i don't care.

I thought a PS3 version was already on the go? I've seen a stream with the game running on the PS3

It was running on a development unit. That doesn't mean they'll actually be able to release it on PS3.

Posted

Well they are working on it at least, i doubt they'd have a playable build if it wasn't already advanced in the development

Posted

I don't think we should push for a PC version until we get some hard confirmation of a PS3 port. It's simply not an ideal home for the game outside arcades. Most of the fighting game playerbase is on consoles, fighters get more publicity on consoles, they're much easier to use for tourneys, and piracy rates are far lower.

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