Tsuki Garyuu Posted November 14, 2011 Posted November 14, 2011 Well, most Tekken characters here play relatively the same as they were in Tekken except maybe Lili. She seems to have some of her signature techniques absent like her cartwheel, her jump grab, and her fakeouts.
Hecatom Posted November 16, 2011 Posted November 16, 2011 http://shoryuken.com/2011/11/16/alternate-costumes-for-street-fighter-x-tekken/
Starlight777 Posted November 16, 2011 Posted November 16, 2011 http://shoryuken.com/2011/11/16/alternate-costumes-for-street-fighter-x-tekken/ So they are trolling with alt costumes again? Is this their new thing? I feel sorry for all those who thought that was Mika lol.
Tsuki Garyuu Posted November 17, 2011 Posted November 17, 2011 LOL they even added a Lars costume, obviously hinting that Lars isn't in the game.
SolxBaiken Posted November 22, 2011 Author Posted November 22, 2011 Nothing new, just sharing hi-res art if anyone's interested.
Bolverk-GTM Posted November 23, 2011 Posted November 23, 2011 (edited) edit: ahahaha and you can only chain into launchers if you do a chain starting with a light move, apparently. thanks capcom. jabs should do the most damage right French Bread rang. They said they want their 2A back. I figured I'd give this thread just a little life. I'd shut up about Capcom forever if this game managed to be good. Either way I'll stick with KoF XIII and MBAACC, thank you very much. Oh and Tag Tournament 2....and Chaos Code....fuck! I'll be all sorts of occupied when 2012 rolls around. Edited November 23, 2011 by Bolverk-GTM
Blade Posted November 23, 2011 Posted November 23, 2011 I swear, SRK's browsable capabilities just keep getting worse and worse...damn ads.
Sphere211 Posted November 24, 2011 Posted November 24, 2011 Most of the costumes are from characters already in the game. Heck, let's be hopeful and assume that's just hinting at who's to come... Who am I kidding, this is Capcom, they'll never give my Charlie back
SolxBaiken Posted November 24, 2011 Author Posted November 24, 2011 Oh...this isn't the Tekken x Street Fighter thread...
Blade Posted November 24, 2011 Posted November 24, 2011 Well it tends to be tradition that, whenever two fighting game companies clash, they spar by making two different games. In the past we had: Capcom VS SNK, Capcom VS SNK 2 both made by Capcom with some success. Then we had SVC Chaos: SNK VS Capcom which was SNKP's stab at the crossover...though I'm sure Capcom won that duel. So with this, Capcom is starting the battle with Street Fighter X Tekken...so now Namco-Bandai is on the counter-offensive with Tekken X Street Fighter, probably with Tekken's engine. Which will be the better game? My money's on Capcom, but Tekken has a strong following, so it could be close. :D
Hecatom Posted November 24, 2011 Posted November 24, 2011 nice im not gonna lie here, at the begining of those 2 projects, i was only hyped for the txs one, after a while, with the 1st reveals my hype for sfxt increased only to be crushed with the lastest reveals, and no i actually dont have problems with the gems, per se, more with how they plan to handle the dlc gems, that and all the idiotic game desing desicions that have lately, its incredible how capcom has ruined the hype for their game in a short time, lol i was right on being more hyped for txsf :/ right now, sfxt its a clusterfuck
Tsuki Garyuu Posted November 24, 2011 Posted November 24, 2011 So with this, Capcom is starting the battle with Street Fighter X Tekken...so now Namco-Bandai is on the counter-offensive with Tekken X Street Fighter, probably with Tekken's engine. Not probably, it IS. Herada wants to makes his crossover more Tekken-like, so the SF characters will have lots of techniques like the Tekken characters.
Blade Posted November 26, 2011 Posted November 26, 2011 (edited) That sounds interesting on paper but...can they really replicate Ken's kick feints in a Tekken style? Or Ryu's different mix of Ansatsuken punches? Basically make a legit fighting style out of a fictional one? I mean it's Karate/Judo, but it's NOT Karate/Judo, if you catch my meaning. Edited November 26, 2011 by Blade
Tsuki Garyuu Posted November 26, 2011 Posted November 26, 2011 That sounds interesting on paper but...can they really replicate Ken's kick feints in a Tekken style? Or Ryu's different mix of Ansatsuken punches? Basically make a legit fighting style out of a fictional one? I mean it's Karate/Judo, but it's NOT Karate/Judo, if you catch my meaning. Though, Ken and Ryu's style was based on Shoto-something karate (hence people referring similar characters as Shoto characters.) which, of course, was forgotten. Chances are TXSF will reenact that style. It's not like Tekken doesn't have fictional styles of their own.
Blade Posted November 26, 2011 Posted November 26, 2011 People call them Shoto because of the old Shotokan name...which is misleading because it sounds like Goro from Mortal Kombat. Last I heard the official style of those types is Ansatsuken or derivatives (Sagat being the Muy Thai exception).
Hecatom Posted December 2, 2011 Posted December 2, 2011 http://shoryuken.com/2011/12/01/unconfirmed-custom-combo-macros-in-street-fighter-x-tekken/ this game is getting better and better with every new that its revealed LOL btw, this is still a runor, but if by any chances this ends as a real feature, im totally opassing this shit
Starlight777 Posted December 2, 2011 Posted December 2, 2011 Remember when Capcom was a company that made games that didn't hold your hand like this one? Pepperidge Farm remembers lol.
Blade Posted December 2, 2011 Posted December 2, 2011 Funny thing about that, I don't remember Pepperidge Farm. On topic: Auto-Combos are limited in that they are character-specific, often spacing-required, and if they're in the air, timing specific. Watching the A.I. screw up their combos in BlazBlue should be enough of a message to say that auto-combos aren't the solution.
Hecatom Posted December 14, 2011 Posted December 14, 2011 http://shoryuken.com/2011/12/14/all-street-fighter-x-tekken-gems-listed-gem-system-fully-explained/
Mightfo Posted December 14, 2011 Posted December 14, 2011 hahaha holy fuck those gems are fucking boring except i guess for more meter gain/movement speed. way to fuck up, capcom. maybe if the shit gems did was exciting it would make all that garbage about retailer exclusive gems etc be worth it, but nope it is really a shame that characters like bob, hugo, poison, rolento, and julia, features like dat color edit, and that awesome tag cancel mechanic are going to be wasted on this oh well. Plenty of other stuff coming out, no need to waste time on this.
SolxBaiken Posted December 22, 2011 Author Posted December 22, 2011 New trailer EDIT: God damn it Heca | ●_●|
eirei Posted December 22, 2011 Posted December 22, 2011 Capcom is really trying to kill all the hype for this game. And they're doing a good job.
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