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Posted
Capcom is really trying to kill all the hype for this game.

And they're doing a good job.

Yeah it makes you wonder how tight they are tying that noose with this game. Anyway I wonder who the remaining characters are. I hope Alisa isn't in, I don't want an excuse to try this game.

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Posted

the hugo play from the korean loketest was actually good

really strong pressure with special cancelling into clap and then doing another high/low into another clap and then possibly dash->command grab

scary stuff

i hope that in the final build special cancelling from chains is still in. i will at least rent the game to try it despite gems being lol and capcom being capcom.

some nice play with nina and others too iirc

also i like how the korean footage is the first footage ive seen where people have done real pressure with chains combined with stagger and special cancels instead of just doing jab pressure like sf4 or constantly doing launcher on block

Posted (edited)

http://www.capcom.co.jp/sfxtk_en/ch_asuka.html

i like how they managed to keep her cute (considering that they fucked other chars like raven, heihachi, nina, and in some way my girl Lily)

l_asuka01.jpg

l_asuka02.jpg

http://www.youtube.com/watch?v=rkirKKZUHVk&feature=player_embedded

Training/Trial mode screenshots

http://www.eventhubs.com/news/2011/dec/23/screen-shots-street-fighter-x-tekkens-tutorial-mode/

HD trailer (they changed the song, lol)

Edited by Hecatom
Posted

Well, IMO, the less you guys are interested in this game, the better chance I have of actually learning how to play it without getting surrounded by fanatics who are instantly better than me. Logistics, lol

But that trailer has lots and lots of fanservice, so I like it anyway!

Posted

I said this before but most Capcom 3D games have a case of Hulk-face....in this case though...it's blowfish face.

  • 4 weeks later...
Posted
So the "Guilty Gear chick in Street Fighter" showed up, eh?

I expect loads of cheese. :D

She's straight up KOF chick. Put her in that series and no one would see the difference.

Posted

Honestly, I'm losing confidence in Capcom to deliver balance to these kinds of games. Even stuff like being able to customize character's abilities and stats based on your style is basically Heroes and Heralds all over again, and you can expect broken mess from that with people too scared to try fun or interesting stuff in favor of extremely long win records.

Maybe it's just me...maybe it's because I came from Guilty Gear and BlazBlue and Samurai Showdown that I find those games more balanced than anything Capcom has ever produced....

Posted (edited)

Top Tiers in each iteration

CT: Nu, Rachel, Arakune (zoning characters)

CS: Bang, Litchi, Ragna (rushdown/combo characters)

CS2: Makoto, Noel, Jin (oki/corner carry characters)

Top Tiers in each iteration of SF4

Vanilla: Sagat, Ryu, Akuma (zoner/jack of all trades/rushdown)

Chocolate (Super): Honda, Dictator, Guile (charge characters who are good at close/any/far range)

Strawberry (AE): Yun, Yang, Fei Long (Hong Kong Trifecta, dive kicks/mixup/solidarity)

EDIT: Point being, BlazBlue has had retarded balancing in pretty much all 3 games, catering to a specific characters. SF4 has only had one case of retard balancing: AE.

Edited by Vulcan422
Posted

What statement?

That because a character falls into a "category type" they fall into a tier as a theme for each iteration of a game?

Posted
My statement stands.

you dont have a statement at all

also, at least from BBCS onwards BB has been descently balanced, and IMO (stressing on IMO) more than sf4 and more importantly way more fun

Posted

i dont know about you but cs2 was retard level balancing, making characters top tier not based on the character's overall strength and instead of giving them retarded good abare is not good balancing at all

granted, AE's main flaw was the twins, but over all super sf4 was the most balanced game in this generation yet, and 2012 is looking really strong

Posted

Now I want this game even more now. :D

Pac-Man using a Mokujin robot? and Bad Box Art Mega Man? Awesome!

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