SoWL Posted December 27, 2011 Posted December 27, 2011 That NEED MORE DAKKA Tager has been scaring me ever since I unlocked him in CS2.
Manta Posted December 27, 2011 Posted December 27, 2011 Is that the image that was designed for the top of the guide that AXIS was going on about?
Commanderoftroy Posted December 27, 2011 Posted December 27, 2011 (edited) Looks like Tager had an Akira moment. Edited December 27, 2011 by Commanderoftroy
A.X.I.S. Posted December 27, 2011 Author Posted December 27, 2011 That image is amazing and I should use it.
Zephyrus Posted December 28, 2011 Posted December 28, 2011 I think I'm in love with that pic. And long time lurker, first time joiner here. Been using the big guy since...a few months before CS2, I think? (bought CT then sold it within a week because a friend then told me about CS1). Decided to join up because I haven't played for a few months and what with Extend coming up, I figured "what the hey?"
Manta Posted December 28, 2011 Posted December 28, 2011 Welcome to the Tagerbro forums then. You're just in time for the vengeance we now have for being the underdog for so long.
Zephyrus Posted December 28, 2011 Posted December 28, 2011 I've noticed how excited you all are, hell I'm pretty giddy over this too. And thanks for the welcome. I'll probably still lurk around before I get out of my lurker habit on new forums and such.
Nemesis Posted December 28, 2011 Posted December 28, 2011 I wonder if you guys will ever get to 100 pages >_>;; with new s-tier tager tho you might <_<;;
Zeron_X25 Posted December 29, 2011 Posted December 29, 2011 I wonder if you guys will ever get to 100 pages >_>;; with new s-tier tager tho you might <_<;; u taiga puraya? As long as Mu is in the character select screen, Tager will never be S tier.
TagerTime Posted December 30, 2011 Posted December 30, 2011 i really like this new Tager Nosuke. http://www.youtube.com/watch?v=UTfnIjtjZcc#t=5m39s
Manta Posted December 30, 2011 Posted December 30, 2011 Weird question; Is there any mileage in cancelling a 2C fatal into a 236B whiff in order to switch sides for an optimal combo? Is that even possible?
Commanderoftroy Posted December 31, 2011 Posted December 31, 2011 Weird question; Is there any mileage in cancelling a 2C fatal into a 236B whiff in order to switch sides for an optimal combo? Is that even possible? Not sure if it is or not, I think you'd have better luck getting that RC off quickly takng a step forward and doing A sledge to the other side. Depending on the situation I think 50 heat is always worth it to put someone in the corner if the damage won't kill them.
mAc Chaos Posted December 31, 2011 Posted December 31, 2011 This is a bit of a silly question, but I have to make sure. You can backdash to avoid meaties, right? It's frame 1 invincible? I have a friend who keeps trying to backdash on wake up and gets blown up for it, but I'm pretty sure he's just timing it wrong. Same with 360A on wakeup, but I know that doesn't have any invincibility on startup until frame 3.
Manta Posted December 31, 2011 Posted December 31, 2011 All backdashes are invulnerable on the first frame, except hakumen's since it doesn't go invulnerable at all.
Osuna Posted December 31, 2011 Posted December 31, 2011 Not sure if it is or not, I think you'd have better luck getting that RC off quickly takng a step forward and doing A sledge to the other side. Depending on the situation I think 50 heat is always worth it to put someone in the corner if the damage won't kill them.You can special cancel 2C and he specifically said Bsledge. I can't think of a reason to rapid a 2C fatal with all the cool stuff we can do combo wise. While I can't answer his question because I don't have the game, I can say that in CS2 that a Fatal 2C into Bsledge had enough time for 5C to connect nice and low for a good combo. I'm under the impression that Bsledge is a longer move now, so perhaps someone should experiment with using the bsledge as an anti air fatal hit confirm to switch sides out of the corner. Could be nice.
Manta Posted December 31, 2011 Posted December 31, 2011 (edited) Was just thinking what you could do with it: From Tager in the corner: 2C FC > (Bsledge), 5C, MTW, 5B > 5C > 6C > j.2C, 5B > 5C > MTW, 5B > 4D And that doesn't even require magnetism. From the opponent near the corner: 2C FC > (Bsledge), 5C > AC, (j.C) j.B > 5C > MTW, 5B > 5C > 6C > j.2C > 5B > 5C > MTW > 5B > 4D Also no Magnetism. There was the other question I asked earlier about getting Sledge to connect after a 2C fatal. Edited January 1, 2012 by Manta
TagerTime Posted January 1, 2012 Posted January 1, 2012 (edited) Was just thinking what you could do with it: (Remove the bsledge if they're already in the corner) 2C FC (Bsledge), 5C, MTW, 5B > 5C > 6C > j.2C, 5B > 5C > MTW, 5B > 4D And that doesn't even require magnetism. There was the other question I asked earlier about getting Sledge to connect after a 2C fatal. To answer your questions: Yes 2C FC (Bsledge) cross under works perfectly to change sides. i just did your combo ingame but changed 5c to 2c 2C FC (Bsledge)> 2C> MTW, 5B > 5C > 6C > j.2C, 5B > 5C > MTW, 5B > 4D 5640dmg i just came up with this other combo ingame today. Dont know if its optimal damage or not. i just been fooling around. must be done all the way in the corner. Cancel FC 2C immediately into Bsledge charge. I improved the combo for more damage. No mag needed in corner: FC 2c>(full charge)Bsledge>Hammer>5c>Asledge>5c>6c>j2c>5b>j.2c>2b>2c>AC>Spark>AC whiff>MTW>TB>GF>6070dmg 68 heat gained at sparkbolt Edited January 1, 2012 by TagerTime
A.X.I.S. Posted January 1, 2012 Author Posted January 1, 2012 That combo is wonderful. Ok I started doing the CS2 dustloop wikia. I am too tired for this shit.
Manta Posted January 1, 2012 Posted January 1, 2012 (edited) Was just thinking that there's no need to use the cross uder to put them into the corner, you actually want to use it to put yourself into the corner so you can then collider them back into the corner. Tager plays leapfrog, who knew? Also: http://www.youtube.com/watch?v=Fm6qgeNDS_E&feature=player_detailpage#t=268s Sledge enables this weird bit of okzeime. Would presumably hit quick techs and forward rolls too. Edited January 1, 2012 by Manta
Osmond Posted January 1, 2012 Posted January 1, 2012 (edited) That combo is wonderful. Ok I started doing the CS2 dustloop wikia. I am too tired for this shit. I keep forgetting that dustloop has a wiki...I went there once and that site was not a pretty sight. It has neglected for an incredibly long time. Also: http://www.youtube.com/watch?v=Fm6qgeNDS_E&feature=player_detailpage#t=268s Sledge enables this weird bit of okzeime. Would presumably hit quick techs and forward rolls too. Are you sure? It does not look very reliable unless you have them with their backs to the corner to keep them from just rolling back which is what I am used to seeing, maybe more in the gimmick range? BSledge is just too easy to read for that to be very effective more then once. I mean they could just delay the tech to avoid it and mash you out on recovery. Edited January 1, 2012 by Osmond
Isorropia Posted January 1, 2012 Posted January 1, 2012 From the looks of it, no matter how early they tech, your Sledge will have recovered, meaning that any delay they add just gives you more frame advantage to work with. You can just react to their neutral tech and meaty them afterwards. (This is assuming the situation in the video involves hakumen teching as soon as possible.)
Recommended Posts