Errol Posted January 18, 2013 Posted January 18, 2013 Like, apparently Mu gets meterless 3.5k off a midscreen overhead. Where's the reduced damage? Combos shorter? This may depend on whether you're judging by number of hits or damage, or time. Or if you're judging based on starter, maybe 5a starters are shorter kind of thing. Some of Tsubaki's combos are *definitely* longer. But in terms of wall clock time, still don't know
Jourdal Posted January 19, 2013 Posted January 19, 2013 It's really hard to tell. Don't we hear this every time there's a new version? Oh, They're making the combos shorter/oh they're making people do less damage. TBH I feel like neither of these ends up true, just people don't know everything at the start of the games. I'm liking the look of CP a lot. I wouldn't be surprised for some Jin players to have backlash against being the new destination for tierwhores tho Lol too bad you dont have a twitter/follow me so you missed my joke about how "interesting" CP jin looks to people now. Hitstop decrease is still pretty obvious, but litchi combos still long. Hazama gorilla loops are "fast" but 4 JC reps racks up the timer. It's funny, when i see none bb players on twitter, or people who stopped after CT/CS1 say how much faster it looks. Then you talk to people who kept with the series and they're like "lol really? still looks like BB". So long as more people are playing I guess lol
Errol Posted January 19, 2013 Posted January 19, 2013 I tried to find the joke but after 10 minutes scrolling I found I was still on January 17th so I stopped. But you know the game is faster in another way. If Hakumen combos you for 10 seconds you lost like 5k life in EX. In CP that's a touch of death combo. loll.....
Lucalibur Posted January 19, 2013 Posted January 19, 2013 (edited) Hazama gorilla loops are "fast" but 4 JC reps racks up the timer. I laughed at this harder than I had any right to. I disliked the new timing based system at first, but it seems to be working well enough. It doesn't suddenly destroys combos as much it allows characters like Jin who are full of stuff with bad proration values to actually do full combos rather than being forced to cut things short.(Hitstun reduction kicking in after about 4 hits? No thanks) Edited January 19, 2013 by Lucalibur
Jourdal Posted January 19, 2013 Posted January 19, 2013 Isn't it just like CT? when i was playing CT before....i was mindfucked that my combos were dropping so early (with ragna, not with Jin) it seems CP is a balance? Sorry Errol , I'm a twitter monster. But i noticed that when a character becomes strong people find them "interesting" and want to play them. So afaic interesting = "he looks really good I'm gonna play him" lol.
Lucalibur Posted January 19, 2013 Posted January 19, 2013 Isn't it just like CT? when i was playing CT before....i was mindfucked that my combos were dropping so early (with ragna, not with Jin) it seems CP is a balance? I think 'a balance' is a good way to put in this case, even if I didn't played CT to know(and regardless, CP's system might be different from CT's). The whole cast can now do full combos rather than having to cut combos short or be forced to drop them regardless of how bad some of their proration values are. It just seems like a good thing. Yeah sure, your combo might do very low damage and barely give any heat, but at least you can finish it properly now.
Jourdal Posted January 20, 2013 Posted January 20, 2013 Eruo http://youtu.be/9zX8Mv0HuAM http://youtu.be/xOkzNUY5rXg http://youtu.be/S5sfW7CCLKw http://youtu.be/OPLUIQStAy0
eQualz Posted January 20, 2013 Posted January 20, 2013 <3 Eruo, now where are Fenrich and KEI. Also that Tager throw combo: http://www.youtube.com/watch?v=UQi4BB7xVPI#t=1m18
Jourdal Posted January 20, 2013 Posted January 20, 2013 (edited) Omg, finally, cool shit on tager again lol. Tetsuwo doesn't seem to be playing as much Jin as before. He seems to be playing a lot of Litchi/Izayoi/Tao. Because of that Fenrich is top ranked Jin. Idk about KEI, eruo had jokingly (i assume) switched his name to KEI for a few days Edited January 20, 2013 by Jourdal
Moy_X7 Posted January 20, 2013 Posted January 20, 2013 We got loops lol That loop should work with anything that leads to 2D as well.
Jourdal Posted January 23, 2013 Posted January 23, 2013 (edited) 5 Videos of casuals with Eruo Jin lol http://www.youtube.com/playlist?list=PLLNrKpk47-5NTH06_QniJr0RN1jFsFT-P And some fenrich!? http://youtu.be/o-Zt5r41tuQ http://youtu.be/Gr5iHyqeN9w Edited January 23, 2013 by Jourdal
xlolxlolx Posted January 23, 2013 Posted January 23, 2013 eruo jin of 2013 cuz hes the only one who actually used air dash after hizangeki
Yuushiro Posted January 23, 2013 Author Posted January 23, 2013 that hizangeki to hizansen pretty hype
Jourdal Posted January 29, 2013 Posted January 29, 2013 3rd Ranked 15 Dan Jin VS Makoto http://youtu.be/_2o84j-MARY http://youtu.be/Jyq4rJ4vlJw http://youtu.be/QGpoYsDyyeI
ShelledMenace Posted January 29, 2013 Posted January 29, 2013 what fuck. raw AA 2c to 2d works? whoa.
Jourdal Posted January 30, 2013 Posted January 30, 2013 Fenrich OCVing galileos team lol http://youtu.be/t-5ftMo40E8
Moy_X7 Posted January 30, 2013 Posted January 30, 2013 Jesus Christ Fenrichi 5C > 6B loop, the future of mid-screen OD combos lol I find it lulzy that this game is turning out to be more loop-friendly than its predecessor, even with the SMP restrictions. Jin - 5C > 6B x N (OD) Platinum - j.C > j.D Missile x N Bang - OTG 2B > 6B x N (FC) Hazama - j.CCCCC > 66 5B x N Hakumen - j.2C > 5A x N Mu - OD Stein Explosion loop Tao - Almost Becoming Two loops ,,, and some more that I might have missed
Jourdal Posted January 30, 2013 Posted January 30, 2013 Bang has that one combo with a million J4Cs/JCs. The loops are with normals this time rather an attacks but yeah I agree. Bangs 2B>6B is hilarious.
mAc Chaos Posted January 30, 2013 Posted January 30, 2013 i hope litchi doesn't have a loop or the hardest part of the matchup will be staying awake
Jourdal Posted January 30, 2013 Posted January 30, 2013 Lucky for you Tsubaki into 8k is hilarious or I'd be saying the same about ZZZMen. Anyway, a lot more Fenrich coming up :V Tetsuwo disappears and Fenrich pops up, if Tetsu's team didn't beat Fenrichs team at S.O.B i'd think they were the same person.
Jourdal Posted January 30, 2013 Posted January 30, 2013 (edited) Nah, fuck hakumen. Fenrich almost OCVs yumekamis team (fucking matoi) http://www.youtube.com/watch?v=Xz4Zu_wOFLM OCV in third place battle www.youtube.com/watch?v=TCfZpP531tQ#t=3m37s VS Bullet www.youtube.com/watch?v=ZLhHLLpNXv4#t=3m50s VS Tager www.youtube.com/watch?v=ygvKqKB1ol8#t=3m57s VS Ragna http://www.youtube.com/watch?v=BE_Vn7Am3UE VS Ragna again (almost 7K OD combo lol) www.youtube.com/watch?v=BE_Vn7Am3UE#t=5m30s More of the 3rd ranked Jin VS Makoto http://youtu.be/RekahC9mbUc Edited January 30, 2013 by Jourdal
Yuushiro Posted January 30, 2013 Author Posted January 30, 2013 I can't count how many times he hit his opponent with 2C
mAc Chaos Posted January 30, 2013 Posted January 30, 2013 Hakumen is practically better in this version though. :P Why aren't you hating on him now.
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