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[CSE-CP] Jin General Thread "Jin it to win it... again"


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Posted

Like, apparently Mu gets meterless 3.5k off a midscreen overhead. Where's the reduced damage? Combos shorter? This may depend on whether you're judging by number of hits or damage, or time. Or if you're judging based on starter, maybe 5a starters are shorter kind of thing. Some of Tsubaki's combos are *definitely* longer. But in terms of wall clock time, still don't know

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Posted
It's really hard to tell. Don't we hear this every time there's a new version? Oh, They're making the combos shorter/oh they're making people do less damage. TBH I feel like neither of these ends up true, just people don't know everything at the start of the games.

I'm liking the look of CP a lot. I wouldn't be surprised for some Jin players to have backlash against being the new destination for tierwhores tho

Lol too bad you dont have a twitter/follow me so you missed my joke about how "interesting" CP jin looks to people now. Hitstop decrease is still pretty obvious, but litchi combos still long. Hazama gorilla loops are "fast" but 4 JC reps racks up the timer.

It's funny, when i see none bb players on twitter, or people who stopped after CT/CS1 say how much faster it looks. Then you talk to people who kept with the series and they're like "lol really? still looks like BB". So long as more people are playing I guess lol

Posted

I tried to find the joke but after 10 minutes scrolling I found I was still on January 17th so I stopped.

But you know the game is faster in another way. If Hakumen combos you for 10 seconds you lost like 5k life in EX. In CP that's a touch of death combo.

loll.....

Posted (edited)
Hazama gorilla loops are "fast" but 4 JC reps racks up the timer.

I laughed at this harder than I had any right to.

I disliked the new timing based system at first, but it seems to be working well enough. It doesn't suddenly destroys combos as much it allows characters like Jin who are full of stuff with bad proration values to actually do full combos rather than being forced to cut things short.(Hitstun reduction kicking in after about 4 hits? No thanks)

Edited by Lucalibur
Posted

Isn't it just like CT? when i was playing CT before....i was mindfucked that my combos were dropping so early (with ragna, not with Jin) it seems CP is a balance?

Sorry Errol :(, I'm a twitter monster. But i noticed that when a character becomes strong people find them "interesting" and want to play them. So afaic interesting = "he looks really good I'm gonna play him" lol.

Posted
Isn't it just like CT? when i was playing CT before....i was mindfucked that my combos were dropping so early (with ragna, not with Jin) it seems CP is a balance?

I think 'a balance' is a good way to put in this case, even if I didn't played CT to know(and regardless, CP's system might be different from CT's). The whole cast can now do full combos rather than having to cut combos short or be forced to drop them regardless of how bad some of their proration values are. It just seems like a good thing. Yeah sure, your combo might do very low damage and barely give any heat, but at least you can finish it properly now.

Posted (edited)

Omg, finally, cool shit on tager again lol.

Tetsuwo doesn't seem to be playing as much Jin as before. He seems to be playing a lot of Litchi/Izayoi/Tao. Because of that Fenrich is top ranked Jin. Idk about KEI, eruo had jokingly (i assume) switched his name to KEI for a few days :(

Edited by Jourdal
Posted

Jesus Christ Fenrichi

5C > 6B loop, the future of mid-screen OD combos lol

I find it lulzy that this game is turning out to be more loop-friendly than its predecessor, even with the SMP restrictions.

Jin - 5C > 6B x N (OD)

Platinum - j.C > j.D Missile x N

Bang - OTG 2B > 6B x N (FC)

Hazama - j.CCCCC > 66 5B x N

Hakumen - j.2C > 5A x N

Mu - OD Stein Explosion loop

Tao - Almost Becoming Two loops

,,, and some more that I might have missed

Posted

Bang has that one combo with a million J4Cs/JCs. The loops are with normals this time rather an attacks but yeah I agree. Bangs 2B>6B is hilarious.

Posted

Lucky for you Tsubaki into 8k is hilarious or I'd be saying the same about ZZZMen.

Anyway, a lot more Fenrich coming up :V Tetsuwo disappears and Fenrich pops up, if Tetsu's team didn't beat Fenrichs team at S.O.B i'd think they were the same person.

Posted (edited)

Nah, fuck hakumen.

Fenrich almost OCVs yumekamis team :( (fucking matoi)

http://www.youtube.com/watch?v=Xz4Zu_wOFLM

OCV in third place battle

www.youtube.com/watch?v=TCfZpP531tQ#t=3m37s

VS Bullet

www.youtube.com/watch?v=ZLhHLLpNXv4#t=3m50s

VS Tager

www.youtube.com/watch?v=ygvKqKB1ol8#t=3m57s

VS Ragna

http://www.youtube.com/watch?v=BE_Vn7Am3UE

VS Ragna again (almost 7K OD combo lol)

www.youtube.com/watch?v=BE_Vn7Am3UE#t=5m30s

More of the 3rd ranked Jin VS Makoto

http://youtu.be/RekahC9mbUc

Edited by Jourdal
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