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[CSE] µ12 Moe~Moe~Kyun~Kyun Discussion - Storymode v3


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Posted
Nemesis, if you were really pro, you would air DP spark on reaction.

Rofl I gotta try that now, but rly it's not hard to do when you bait the SB properly

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Posted

Oh yeah, I just remembered.

I've been getting FC 6c, and then all I can do it panic and not press anything, or do something totally wrong.

So, uh, what exactly am I supposed to do after FC 6c? I generally try to do habacan as fast as I can, bu that doesn't seem to work too well.

This is probably in the combo thread, but hey, discussion.

Posted

You can still habacan or even hit them with the bomb and with the 50 heat the standard gets you , you'll still net like 6.2 and 6.5ish w/o bomb

Posted

6C FC -> 5D -> 214D -> collect your 5k+ is the easiest for me. There are also other routes with 6C FC -> 5D -> dash 6A -> 6B -> stuff or just straight up 6C FC -> dash 6A -> 6B -> stuff for more damage.

Posted

Bomb P1 (proration as a combo starter) is bad now, but its P2 (proration during a combo) isn't that bad, you can still do great damage with it as the second hit of a Fatal combo (6C has like 100% P1 iirc). For the dash 6A, 6B, stuff, it worked in CS2 so I'm PRETTY sure it still works in CSEX. You have to be pretty sure they'll get fataled, like a punish situation, to link it after 6C recovery though. But honestly, you don't really sacrifice that much damage by confirming with bomb and you still get hurr damage and corner carry so it's not that necessary imo.

Posted

Oh, I had no idea that it's still decent mid-combo. I should really learn to read all of this data or whatever at some point.

Ok then, so it's decided, I'm gonna lobotomize 'em with a giant spike, then I'mma blow 'em the fuck up.

Posted

I like FC 6C > 5D > 214D > stuff because it's fairly burst-safe too.

Also, I'm too lazy to learn a new combo. :kitty:

Posted

I will main Mu for as long as 6C ruins EVERYONES day.

On a side note, I got extend today and Mu is pretty amazing. I fooled around with everyone and decided I'd add Relius to my repertoire. His damage and setups are incredible.

2C OTG + Air DP = Overpowered Horseshit

Nerf this bitch

Posted (edited)

Lets go, I owe you and Nemesis some beatings~

*When it's not past midnight in England.*

Edited by YukiBlue
Posted
I will main Mu for as long as 6C ruins EVERYONES day.

*Go in on Ragna's wakeup*

*IAD back*

*Ragna DPs*

"That'll be about 5 grand sir."

*FATAL*

*Incoming rageburst*

Posted
*Go in on Ragna's wakeup*

*IAD back*

*Ragna DPs*

"That'll be about 5 grand sir."

*FATAL*

*Rageburst*

Just 5?

Posted
"That'll be about 5 grand sir."
YOUR BURST OR YOUR LIFE

Really, Though, Add another 2/3K and maybe. POVERTY COMBOS

Posted
That's like all I can get midscreen. In the corner I can do 6-7. I'm lazy so I haven't practiced the charge laser combos. :v:

Man I just shut off the game ;w;

I'm too lazy to test my midscreen fatal combo's damage right now :c

Posted
We like our poverty FC combos. :3

Haha, I'm sure C0R is very disappointed in us.

I'll demo some fatal options on stream tonight.

I just checked the wiki, and yeah, it looks like bomb P2 is 91, which is really good.

It's actually not as good as you might think; as each of 214d's hits prorates individually, so it's .91^3 p2

Posted
I'll demo some fatal options on stream tonight.

Cool, cool.

Can you archive the stream? I have a feeling that I'm gonna get timezoned hard, so I probably won't be able to watch it. :3

Posted

It's actually not as good as you might think; as each of 214d's hits prorates individually, so it's .91^3 p2

Yeah most of Noel's stuff does multiple hits like that.

The only time it really messed us up was CS2 j.C, as a starter it wasn't too good, because each hit prorated, even in the corner we were lucky to get 3k.

CSX though it only prorates once, so we get crazy damage off of it lol

Posted
That's like all I can get midscreen. In the corner I can do 6-7. I'm lazy so I haven't practiced the charge laser combos. :v:

5k? Wow...

6C FC > 66A > 6B > 66A > j.2C > 662C > 5C > SoD > 665C > 2C > j.C > j.2C > j.6D > 2B > 5C > 2C > j.2C > 2C > (5C > Yata no Kagami > j.2C > ) Omohikane

This one is pretty easy. Dunno how much that does off the top of my head but I think it's over 5k. You can indeed still dash 6A without the need for habacan/5D etc.

Posted

6c FC > 5d > (recover) 66~5c > 2c > ]d[ > j.2c > 66~2c otg > 5c > SoD > (bound) > 6b > Highloop > Midloop > Lowloop > 2c otg > 5c > 632146d > 2d > 214d > j.2c > 2c > 632146c

Builds 70~ meter, round 8200~ damage. Not the highest damage but it's by far the easiest way to confirm off 6c FC. Adding 214d to the mix can be ruined by other steins being out and such.

Turns out I won't be able to stream tonight, I didn't realize someone else had the equipment.

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