samthegreat Posted December 8, 2012 Posted December 8, 2012 I don't understand how Rin-hime managed to 7.6k from j.C, I need videosssss.
TD Posted December 8, 2012 Posted December 8, 2012 Looks like 4b has SMP too. if she has smp on this, 3c, and lobelia, along with lv3 j.2c maybe not working anymore, how the hell is she doing so much damage... l call a conspiracy!
kodimt Posted December 8, 2012 Posted December 8, 2012 Everyone somehow keeps getting 5B counterhits? Really not sure.
tofurr Posted December 8, 2012 Posted December 8, 2012 (edited) What!? Lobelia's have SMP too? Insane. And all that damage has to be from OD and CT in combos. Edited December 8, 2012 by tofurr Misread
TD Posted December 8, 2012 Posted December 8, 2012 Everyone somehow keeps getting 5B counterhits? Really not sure. lol. 5b hit apparently gets us 8k somehow, but there would be info on these combos by now usually... What!? Lobelia's have SMP too? Insane. And all that damage has to be from OD and CT in combos. well l know ground a lobelia has it, not sure about the other 5 versions. very possible that these combos use OD at least.
samthegreat Posted December 8, 2012 Posted December 8, 2012 Not to mention 7.4k from j.B... like, what. I wish Rin hime would just record these So far his highest combo damage in game is 6286, according to his player profile.
tofurr Posted December 8, 2012 Posted December 8, 2012 I saw some weird combos on the BBS. I can post them later if you're interested. They do 4-5k damage.
kodimt Posted December 8, 2012 Posted December 8, 2012 ODs seem to change the way some supers worked. Is it everyones, and has Rachels been shown?
tofurr Posted December 9, 2012 Posted December 9, 2012 (edited) BBL does more damage. I haven't seen TD during OD, but I saw on the BBS that it said TD has more items thrown at the opponent and I would assume it does a bit more damage too. That was with l33t Google translate skills though so it could be wrong. I'll try and find that post and put it in here and someone one can hopefully translate it properly. Edited December 9, 2012 by tofurr
tofurr Posted December 9, 2012 Posted December 9, 2012 (edited) Ok, here are a few of the combos I saw on the BBS. I don't know what most of this stuff says, but I can atleast translate the stuff in the combos. I'm pretty sure these are all corner/close to corner combos: 5B>5CDC>蛙>9D>Bロベ>放電>JC>空Aロベ>2D>5B>6A>Aロベ>6A>4B>6A>リリー dm5000弱 実用性薄そうですが一応調べてきたので書いときます。既出だったら申し訳ないです。 フルリリーしたかったんですがBロベが結構後ろに落ちるので全部当たってるかは不明。 最後に3C入れたらおそらく5000は出ます。 しかし如何せん風の消費ががが・・・。 他にも改良の余地ありそうなので時間があったらまた調べてきますね。 あとBロベの拾いがやたらとむずかしいです。 5B, 5CDC, Frog, 9D, 236B, Frog Activates, JC, j.236A (TK?), 2D, 5B, 236A, 6A, 4B, 6A, BBL ---> Does a little under 5,000 DMG? 中下段から安定50消費コンボ 2B>5B>5CDC>5B>6A>Aロベ>6B>JC>空中Aロベ3D>5B>6A>4B>ダッシュ6A>リリー Damage 4104 4BからODCしてODリリーで火力の底上げ可能。 JB始動のダメは調べ忘れたけど同じくらいだと思う。 2B, 5B, 5CDC, 5B, 6A, 236A, 6B, JC, j.236A, 3D, 5B, 6A, 4B, dash, 6A, BBL ---> 4,104 DMG Underneath I believe it says that if you cancel into OD after 4B, this combo will do more damage. And then something about testing it with a j.B starter? 端3C始動 3C8D>5B>6A>Aロベ>6A>4B>5CC>蛙>6A>Bロベ>6AキャンセルOD>6A>リリー(避雷針2)>J2Clv3>Aロベスカ8D>Aロベスカ>リリー(避雷針2) ラグナ相手で6411だった J2Clv3の際のhjが高すぎると即受け身取られたのでこのくらいで時間ギリギリっぽい 真新しいルートでもなければもっといいルートあると思うけど一応置いときます 3C8D, 5B, 6A, 236A, 6A, 4B, 5CC, Frog, 6A, 236B, 6A, OD, 6A, BBL (2 Poles), j.2C lv3, 236A8D(?), 236A, BBL (2 Poles) ---> 6,411 DMG, tested against Ragna (Some of the stuff towards the end I didn't understand, sorry. ;( ) This is the post I saw with it saying TD in OD has more items thrown out. Most of the other stuff seems to be stuff we already know: ※CPでの変更点 ★通常技 4B・・・通常技でキャンセル不可。同技追加。 HIT時バウンド。相手地上なら5Aが、空中なら5B等がつながる。 今回のコンボの要。 6B・・・jcできるように。 6A・・・地上HIT時浮かなくなった。空中HIT時4Bがつながるように。 受身不能時間増加。今回のコンボの要。 3C・・・同技追加。二回目いれるとすぐ受身取られるので要注意。 5CC・・・追加Cで端付近で壁張り付きするように。5C一段目fcできりもみダウンする。 JA中段・・・全キャラ対応に。 ★必殺技 ロベリア共通・・・ロベリアが端で跳ね返るように。 地上Aロベリア・・・同技追加。受身不能時間増加?いろいろとコンボに組み込める。カウンターヒットしても追撃が難しく。 空中Aロベリア・・・飛距離増加。端から端ぐらいまで届く。空中で当てると相手吹っ飛ぶ。 地上BCロベリア・・・空中HIT時ふっとぶ。カウンターヒットしても追撃が難しく。 ゲオルグ13世・・・ゲオルグゲージが溜まるのが遅くなった。 (新)ベルゼロータス・・・避雷針がコウモリになって飛んでく。当たると一定時間相手がめっちゃ風の影響を受ける。 空中で出すと長いモーションのせいで隙がまじやばい。 (新)バレルロータス・・・避雷針が(略)。当たると一定時間自分がめっちゃ風の影響を受ける。 3C5Dとかまじはやい。 ★DD リリー・・・ダメージ低下。乗算が悪くなった?為、リリー後ダメージが伸ばしにくい。OD時、本数が増える。 ダリア・・・ダメージ低下。OD時、飛んでくる物の数が増える。 ★AH クラウニッシュカレンデュラ・・・発生がかなり早くなった。画面端5CC、中央3Cなどから余裕でつながるように。 ★OD (新)エルフリード・・・地上時風が高速回復する。うわすごいはやい。 ★CT (新)マッチョになったナゴがぶん殴る。崩しやコンボに。 ★レイチェル かわいい The last thing says Rachel is Kawaii. ;3 Edited December 9, 2012 by tofurr
kirbster Posted December 9, 2012 Posted December 9, 2012 These do look weird lol, but if they work it shows people are starting to get quite creative. It's stuff like this I'm expecting from Japanese Rachels :3 Thanks for posting these tofurr!
tofurr Posted December 9, 2012 Posted December 9, 2012 It seems like they're trying to find ways around SMP with A Lobelia and setting up poles for BBL. They look like they'd be flashy and stylish to do, lol. And no problem. :3
TD Posted December 9, 2012 Posted December 9, 2012 l think l saw the new TD in a recent video vs a ragna. it kinda reminda me of an unlimited version, more bats and cows are thrown.
tofurr Posted December 9, 2012 Posted December 9, 2012 (edited) I love AH now. Do we know what the input is yet? >,> Edited December 9, 2012 by tofurr
samthegreat Posted December 9, 2012 Posted December 9, 2012 N-O has been using Bullet twice as much as Rachel so far... Although he seems pretty on point with the latter (90% total wins). Ew.
Minutes Posted December 9, 2012 Posted December 9, 2012 I love AH now. Do we know what the input is yet? >,> HOLY SHIT I'm SO FUCKING HYPE D: (I think I read in another thread that it's still the same)
TD Posted December 9, 2012 Posted December 9, 2012 it probably works from 3c too, maybe a lot of other things
tofurr Posted December 9, 2012 Posted December 9, 2012 (edited) It does work from 3C and both air and ground throws. I assume it can work in the corner off of a 6A or 4B ground bounce too. I remember reading that 222B wasn't the input anymore, but I haven't seen any sign of what the new input is. Edited December 9, 2012 by tofurr
TD Posted December 9, 2012 Posted December 9, 2012 l can easily see this becoming one of the best astrals now in terms of hitting anyway. it just seems like if rachel hits you while she has an astral ready to go, she can use it. it's the new BBL rofl
tofurr Posted December 9, 2012 Posted December 9, 2012 And if they have a burst, and you have yours as well, you can just cancel your combo into OD and guarantee the Asstroll Finish.
Rhannmah Posted December 10, 2012 Posted December 10, 2012 Wasn't too sure what to make of this, but after 2C Rachel jumps into the air and the Wind that blows is somewhere in between 5D and 3D. I don't know if that's the effects of Lotus or maybe a new Wind direction (maybe 6D considering 5D and 6D have the been same for forever). http://www.youtube.com/watch?v=cmpxcud4-jE&feature=player_detailpage#t=330s And now for something REALLY interesting. As hinted by Kenja0, there seems to be some kind of autotarget wind while the opponent is under the effects of a lotus. The effect can be very clearly seen here : www.youtube.com/watch?v=PY5qQ50d27g with all sorts of wind directions that aren't the traditional 8-ways. If you look at it closely, it seems that when the special directions happen, the wind lines are aligned perfectly parallel to an imaginary line drawn between Rachel and her opponent. My hunch is that when under the effects of lotus, pressing 5D produces this autotarget wind.
Tari Posted December 10, 2012 Posted December 10, 2012 The auto-target wind effect seems pretty neat. I'm probably going to blow myself up with it for a little while after the game comes out by hitting 5D (assuming it really is 5D) at the wrong times, haha.
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