LeonD Posted August 9, 2013 Posted August 9, 2013 You can rapid cancel projectiles on hit See, I was right all the time.... (just quote ur comment, not sayin it to you.)
yunalove Posted August 9, 2013 Posted August 9, 2013 WOOW.. Im so fukin hyped just from reading all this. Someone plz test Hard Clash so we can see how Danger Time works plz :3 It's the last thing Im wondering and dying to know now!!! BTW... so now they combined FRC and RC into one, how does we make that red and yellow RC ??
ElvenShadow Posted August 9, 2013 Posted August 9, 2013 Whoa! PO has some crazy air lunge/dive head first move, arc shape movement path, travels full screen... Medium speed. Looks hella unsafe on block
LeonD Posted August 9, 2013 Posted August 9, 2013 Whoa! PO has some crazy air lunge/dive head first move, arc shape movement path, travels full screen... Medium speed. Looks hella unsafe on block LOL that's interesting.
ElvenShadow Posted August 9, 2013 Posted August 9, 2013 Don't think Sol dive is overhead. Pot buster range seems a little shorter Dizzies don't seem to last as long or else some dude is really fast at mashing
Koozebanian Fazoob Posted August 9, 2013 Posted August 9, 2013 Pot buster range seems a little shorter Game ruined!
LeonD Posted August 9, 2013 Posted August 9, 2013 Sounds like ICPM lol. Potemkin Missile! I.C.P.M = InterContinental Potemkin Missile! XD
LeonD Posted August 9, 2013 Posted August 9, 2013 Don't think Sol dive is overhead. Pot buster range seems a little shorter Dizzies don't seem to last as long or else some dude is really fast at mashing Hopefully Pot's Bus Tour gets higher damage, shorter range is pretty much a bad new!
ElvenShadow Posted August 9, 2013 Posted August 9, 2013 It's almos 2 pm. I'm gonna grab some quick lunch and ill be back for more posting. Maybe ill try using Sol or Chipp next
the_d3v Posted August 9, 2013 Posted August 9, 2013 Trying to compile a list of @ElvenShadow 's notes for SRK, but the thread is just moving too damn fast!
Blade Posted August 9, 2013 Posted August 9, 2013 Trying to compile a list of @ElvenShadow 's notes for SRK, but the thread is just moving too damn fast! Click his profile and just trace his posts.
Kamano Posted August 9, 2013 Posted August 9, 2013 https://twitter.com/hc0519/status/365698261048242176 ほーちゃん(HC) @hc0519 u can whiff projectile and RC just like FRC, but u cant whiff DP and then RC
Kamano Posted August 9, 2013 Posted August 9, 2013 I think people said you can RC normals on whiff too. It sounds like it might just be determined on a per-move basis if you're allowed to RC on whiff or not, instead of universally being one way or the other
Sym_ Posted August 9, 2013 Posted August 9, 2013 Bozac How disorienting are the cinematic dusts? How long is the cut-scene for it? Any info on "Danger Time" ? (god that sounds so retarded)
LeonD Posted August 9, 2013 Posted August 9, 2013 I think people said you can RC normals on whiff too. It sounds like it might just be determined on a per-move basis if you're allowed to RC on whiff or not, instead of universally being one way or the other Yep, from "!" mark on false blocking to RC projectiles... pretty BB-ish in here...
LeonD Posted August 9, 2013 Posted August 9, 2013 Bozac How disorienting are the cinematic dusts? How long is the cut-scene for it? Anyway info on "Danger Time" ? (god that sounds so retarded) So far, there aren't. =/ Any info on the R.I.S.C bar in action?
Xtra_Zero Posted August 9, 2013 Posted August 9, 2013 Bozac How disorienting are the cinematic dusts? How long is the cut-scene for it? Any info on "Danger Time" ? (god that sounds so retarded) ES said that the cutscene is pretty short, shorter than SF. No news on "Danger Time" that I know of.
Hecatom Posted August 9, 2013 Posted August 9, 2013 https://twitter.com/hc0519/status/365698261048242176 ほーちゃん(HC) @hc0519 u can whiff projectile and RC just like FRC, but u cant whiff DP and then RC I think people said you can RC normals on whiff too. It sounds like it might just be determined on a per-move basis if you're allowed to RC on whiff or not, instead of universally being one way or the other It makes sense, i assume that they will only allow the Getho FRC on the moves that they feel like they did with the true FRC
Blade Posted August 9, 2013 Posted August 9, 2013 (edited) I would think any move that has invincibility frames that wiffs probably can't RC. Hey, any Special or Clash Intros? Sol vs Ky Millia vs Venom etc. I saw the 3D intros but will they have clash intros too you think? Edited August 9, 2013 by Blade
Mumm-Ra Posted August 9, 2013 Posted August 9, 2013 Hey Elvenshadow, you said Pot's Buster has a cool animation, is it 3D like a super or 2D?
the_d3v Posted August 9, 2013 Posted August 9, 2013 I think I have most everything that's been posted up to this point now.
Appledash- Posted August 9, 2013 Posted August 9, 2013 I would think any move that has invincibility frames that wiffs probably can't RC. Hey, any Special or Clash Intros? Sol vs Ky Millia vs Venom etc. I saw the 3D intros but will they have clash intros too you think? I hope so. If those are in 3d as well that would be amazing. Haven't heard any mention of it though, and you'd think someone would have seen the Sol vs Ky intro.
Kamano Posted August 9, 2013 Posted August 9, 2013 Any info on how the horizontal launch dust works? There was some speculation beforehand that it might just be a built in way to set up ID combos. Is that true? Or is it just like the P4A horizontal launch where you can only really do anything while you're near the corner with it?
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