Stagger Lee Posted May 26, 2014 Posted May 26, 2014 Yeah sorry about that. I was just explaining why I commented on BB. I was actually looking through these forums to see if anyone knew anything that I haven't read so far about the Xrd release. I'm hoping we hear something at E3. I have been dying for new GG for so long. I can't remember the last time I wanted a game this badly. Sent from my iPad using Tapatalk
Poultrygeist Posted May 26, 2014 Posted May 26, 2014 Dizzy YRC on all projectiles sounds bonkers. I would kill to see this. Do it Arcsys.
king of heart Posted May 26, 2014 Posted May 26, 2014 Yeah sorry about that. I was just explaining why I commented on BB. I was actually looking through these forums to see if anyone knew anything that I haven't read so far about the Xrd release. I'm hoping we hear something at E3. I have been dying for new GG for so long. I can't remember the last time I wanted a game this badly. Sent from my iPad using Tapatalk There has been a new GG and it's called Accent Core plus R and it's the best GG until now. Sent from my Nexus 5 using Tapatalk
D.R.F. Posted May 26, 2014 Posted May 26, 2014 Only problems with ac+r is that the encode sucks and... well xrd is around. Other then that its a solid game I wish I had more people to play with
Jocelot Posted May 26, 2014 Posted May 26, 2014 In the case of Dizzy 'would be's', I could see them making some of her projectiles non YRCable like Eddie's drills.
Coffeeling Posted May 26, 2014 Posted May 26, 2014 In the case of Dizzy 'would be's', I could see them making some of her projectiles non YRCable like Eddie's drills. Huh? I swear I've seen ogawa YRC drills. Or wtf is this then: http://youtu.be/KqIUb2KOegs?t=5m10s
Jocelot Posted May 26, 2014 Posted May 26, 2014 Bleh, my bad. He can YRC drills I fucked up on that front.
4r5 Posted May 26, 2014 Posted May 26, 2014 He can YRC drills but the drills disappear, but but he keeps the shadow pool. Dizzy with Yrc projectiles would be strong if she gets to keep the projectile. I'd bet they make them non yrc. But what new move or mechanic will she get? Suija bubble?
Destin Posted May 27, 2014 Posted May 27, 2014 He can YRC drills but the drills disappear, but but he keeps the shadow pool. Dizzy with Yrc projectiles would be strong if she gets to keep the projectile. I'd bet they make them non yrc. But what new move or mechanic will she get? Suija bubble? I hope its a move towards fluidity, and slightly less rote play. They could add the YRC on her ice spike or spinny wheel without too much trouble. A YRC without fish/spear firing would still be quite powerful, but I would think balanced. If I can call fish and look to see if I made the wrong call by your movement then make it safe, well that isn't nothing.
TheRealBobMan Posted May 27, 2014 Posted May 27, 2014 There's always the possibility of the RC mechanics changing for the next game when new characters are added. What if they did something like: YRC occurs during a non-projectile's startup, but not during active. Also occurs when canceling movement (IE dash/backdash) or at neutral. Still retains time slow for 15 frames or whatever it is. Blue RC occurs after a projectile begins to exist (which can be whenever the fuck to make it easy - Testament's EXE Beast was frame 1 for example), but before active. Does not have time slow. RC occurs when an opponent is in hit/block stun (and I think during OTG?). Retains the 1 second time slow. PRC occurs during a move's active/recovery frames, does not have the startup frames that cancels currently have or the time slow. Not suggesting that they do this, but it's an option that could deal with problems that might arise. If a projectile were to "exist" on the 1st active frame, you'd have YRC before startup (so the projectile never exists - done to be safe or mix up) or PRC for 1/2 meter after (more expensive to use), but that's it. It'd make things a little more complicated, but I don't think they'd be against that with whatever comes after Xrd. *Disclaimer* I know someone is going to start raging at my "suggested changes" when I'm just pointing out that the game could change when they add new characters, possibly even in response to their prior mechanics. Don't waste your time. But please do discuss what might or might not be an improvement to the current system. It seems dumb since we don't even have the game yet, but some people don't like the YRC system (Burst Bait OS for example). The people who have played could probably weigh in on their impressions if they felt it was necessary.
Hecatom Posted May 27, 2014 Posted May 27, 2014 90% sure i read an interview (someone posted the link here) Where ASW said Slayer made it in over Johnny, either because he was slightly more popular or easier to use. Yep. They also picked Venom over Bridget for the same reasons, as said in that interview. On the same interview they said that they are planning to add everyone on each revision/new game
Tokkan Posted May 29, 2014 Posted May 29, 2014 http://www.ign.com/articles/2014/05/29/guilty-gear-xrd-sign-officially-coming-west-for-ps3-and-ps4?abthid=53872f8996533ed048000017 Playable at E3, coming out "this Fall". Okay then. Also... 15 playable characters? Isn't it only 14 right now?
RurouniLoneWolf Posted May 29, 2014 Posted May 29, 2014 So glad that ASW wised up and let Aksys handle the localization this time. Looks like I might not have to import the game after all. Still, probably getting both versions though. Just need to find a way to get my hands on a PS4 stick. Also, here's hoping that playable at E3 is foreshadowing for an Evo showing as well. Would love to get some early hands on time with the game while I'm there.
Ragnarok_F4 Posted May 29, 2014 Posted May 29, 2014 That is sooner than expected for America, I really thought that would the case for Japan and 2015 for America, but nice! Hype is rising xP! Probably this won't have english dubs like the old GG's and so it is faster to localize. However, isn't it a bit to close to P4U2 release?
xlolxlolx Posted May 29, 2014 Posted May 29, 2014 "Fall 2014" is pretty ambiguous, it can mean they can drag it out till the very end of november for all we know
FluxWaveZ Posted May 29, 2014 Posted May 29, 2014 "Fall 2014" is pretty ambiguous, it can mean they can drag it out till the very end of november for all we know I'm expecting something like that, but it's still good to know it isn't 2015. They might want to space it out compared to P4AU's release anyways (if that's possible), since a real close release probably wouldn't be too beneficial on their end, either.
Ronove Posted May 29, 2014 Posted May 29, 2014 "Fall 2014" is pretty ambiguous, it can mean they can drag it out till the very end of november for all we know Even if it were to be released in November it would still be quite an early release for a game that has been out in the arcades for less than a year.
FKGunBlaze Posted May 29, 2014 Posted May 29, 2014 http://www.ign.com/articles/2014/05/29/guilty-gear-xrd-sign-officially-coming-west-for-ps3-and-ps4?abthid=53872f8996533ed048000017 Playable at E3, coming out "this Fall". Okay then. Also... 15 playable characters? Isn't it only 14 right now? inb4playablemotherdizzy
2nd_striker Posted May 29, 2014 Posted May 29, 2014 will be my 4th import of this generation...arc systems always taking care of europe...
Poultrygeist Posted May 29, 2014 Posted May 29, 2014 The 15th playable character will be Sin of course, dude has a model already and everything.
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