Sourenga Posted January 8, 2015 Posted January 8, 2015 http://www.4gamer.net/games/229/G022917/20150107034/ I had completely missed that 4gamer released an article about the game yesterday. It has pics of the new HUD for those who can't check the video. RWA Announcer and So-Called-Chaos 2
StylisH Posted January 8, 2015 Posted January 8, 2015 So Yukari got buffed? Kinda new to P4U so scrub question I know
AchedSphinx Posted January 8, 2015 Posted January 8, 2015 So Yukari got buffed? Kinda new to P4U so scrub question I know Honestly won't know until Jan 15. The changes they're listing are from the loketest. So we don't know what's changed in the past few months. The new HUD looks snazzy I must say. RWA Announcer and StylisH 2
Doobylover Posted January 8, 2015 Posted January 8, 2015 Liking what I'm reading about Yukiko Erh, one dumb question: what's the "name" of her Hishouken move? Never got used to the weird translated names lol Hishouken? Oh, like Jin Kisaragi's projectile move in BB? Aside from Yukiko's fans, the move where she throws out her Persona as a projectile is called "Vermillion Bird" in Japanese, "Phoenix Flame Swirl" in English
Pssych Posted January 8, 2015 Posted January 8, 2015 I love the new HUD, looks much cleaner now. RWA Announcer and TheHitmarkersPro 2
RurouniLoneWolf Posted January 8, 2015 Posted January 8, 2015 Yeah, I really like this color scheme. It looks pretty slick. Dan'i system changes from universal to a character-based system. I really don't get why they wanted to do this, when PSR still remains in the game... Rankings will also be somewhat reset. If you have a character that's at least "Shodan 初段" (Grade C in the localized network terms) -> All your characters will start from "Shodan 初段" when the game updates. If you have none, then all your characters will start from whatever rank each of them were at. Anyways, everyone starts from "Shodan" or lower when the game is released. Thanks for clarifying. It's a strange change but it sort of makes sense if you ignore the existence of PSR. RWA Announcer 1
RWA Announcer Posted January 8, 2015 Posted January 8, 2015 Thanks for clearing that up for me Doobylover, just wanted to make sure. New HUD looks great! Super clean and sleek. Interested in these modifications to Golden Arena mode as well, but I hope this is still a patch at the end of the day.
heavymetalmixer Posted January 9, 2015 Posted January 9, 2015 A Famitsu article with videos of the 2.0 version http://www.famitsu.com/news/201501/09069209.html RWA Announcer 1
Sourenga Posted January 9, 2015 Posted January 9, 2015 Yukari's Feather Arrow now cause spin state... So in the end, they didn't remove that state. But otherwise, most of the loketest changes seems to be intact. RWA Announcer 1
FluxWaveZ Posted January 9, 2015 Posted January 9, 2015 Entire changelist. PK Gaming, So-Called-Chaos, RWA Announcer and 5 others 8
Luminos564 Posted January 9, 2015 Posted January 9, 2015 Posting youtube vid just in case for people: https://www.youtube.com/watch?v=SQjGykCskMY&feature=youtu.be EDIt: https://www.youtube.com/watch?v=gPRDUA21Img https://www.youtube.com/watch?v=tjVCdJaSHAU&feature=youtu.be https://www.youtube.com/watch?v=8bsOB5noBYc https://www.youtube.com/watch?v=UIy7SocmMaA Red 1
RurouniLoneWolf Posted January 9, 2015 Posted January 9, 2015 The 2 most important changes demonstrated in these videos 1) We can now play air hockey with Teddie's Mystery Food X. Get hyped! 2) Akihiko can do assault dive loops. Just when you thought Akihiko couldn't get anymore swag, Atlus and ASW found a way.
TheHitmarkersPro Posted January 9, 2015 Posted January 9, 2015 ・ヒット時の吹き飛びを小さく、地面バウンドするようにしました。 I need to know what this means. Does Minazuki 5C ground bounce or not??? EDIT: YES IT DOES THANK YOU ASW
rubedo777 Posted January 9, 2015 Posted January 9, 2015 Omg omg...from what I"m understanding, they REMOVED the fatal counter from Shabrys 5B and 2B...WHYYYYYYYY Asterius also can't cancel unless the attack hits... Having trouble understanding a lot of the other things...the translations are bad.
Balguna Posted January 9, 2015 Posted January 9, 2015 With the amount of changes I suspect this will be more than just a patch, if only because some of these changes greatly affect challenge mode. But we'll see. Also remember that the article and video don't reflect all the changes, so you'll have to check the pdf for the full list. RWA Announcer 1
Syklone Posted January 9, 2015 Posted January 9, 2015 Lol dat Naoto buff. Midscreen combos!!!! Thank god. RWA Announcer 1
Vulcan422 Posted January 9, 2015 Posted January 9, 2015 Thank you Arc System Works for buffing Minazuki into Fuck Mountain territory. 5C ground bounce, Rekkas so good they move Fei Long, Azrael, and Leo to tears, and full-screen D Yukikaze. Oh and damage. All the damage. Kongk4, Neverender, RWA Announcer and 3 others 6
TheHitmarkersPro Posted January 9, 2015 Posted January 9, 2015 Lol dat Naoto buff. Midscreen combos!!!! Thank god. Fuck Narukami, I'm maining Naoto in 2.0. The changes look godlike to say the least I am sooo hyped for this update. Minazuki changes look amazing. Naoto looks super fun to play, midscreen combos?!??, D zapper loops in the corner maybe? Holy shit I can't sleep RWA Announcer 1
Red Posted January 9, 2015 Posted January 9, 2015 Has arcsys always been so informative with the changes? God bless the Naoto midscreen combos. RWA Announcer and TheHitmarkersPro 2
Luminos564 Posted January 9, 2015 Posted January 9, 2015 Thank you Arc System Works for buffing Minazuki into Fuck Mountain territory. 5C ground bounce, Rekkas so good they move Fei Long, Azrael, and Leo to tears, and full-screen D Yukikaze. Oh and damage. All the damage. Yes, my dream is finally realized. Well one of them is anyway (jury's still out on whether or not Lizzie is worth a damn). But frak that nonsense, long live Dream Fog (D) combo enders and punishes from full screen over. "Oh what's that little Yukari, you want to trap me with your Magarula? Oh sure let me get right on tha-PSYCH!" RWA Announcer 1
Kriegdrache Posted January 9, 2015 Posted January 9, 2015 The assault dive loop stuff is very cool, but Im quite saddened by these Akihiko changes. Ill still play him I guess.
Diveman Posted January 9, 2015 Posted January 9, 2015 Yukari looks great, she got tons of new movement options and better zoning. StylisH 1
Syklone Posted January 9, 2015 Posted January 9, 2015 Thank you Arc System Works for buffing Minazuki into Fuck Mountain territory. 5C ground bounce, Rekkas so good they move Fei Long, Azrael, and Leo to tears, and full-screen D Yukikaze. Oh and damage. All the damage. Idk the J.B nerf will definitely hurt I mean it was, in my opinion, the best jump in in the game. Ridiculous CH tech time, massive hitbox, disgusting active frames. I thought it was the most broken thing about him, that and his corny ass command grab Oki. Corner damage was pretty dumb but I got over it. J.B getting nerfed far outweighs any buffs he got to me, I really hated that derpy ass move. HE DIDN'T EVEN HAVE TO PLAY NEUTRAL. fruits_punch95 1
heavymetalmixer Posted January 9, 2015 Posted January 9, 2015 Behold you commoners! Yosuke glide is officially gone! But he got other fun stuff instead (mostly for combos) RWA Announcer 1
Diveman Posted January 9, 2015 Posted January 9, 2015 Good, fuck Yosuke EDIT: Also I read in the changes that Mitsuru's B droit got faster (this was previously said on the loketests) but I don't know if it can still combo off 5AAA, does the change list say anything about that?
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