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[CP] Kokonoe - Combo Thread [Updated 03/25/2014]


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Posted (edited)
Lots of these don't work on noel... Any variations?

If you are speaking of my recent batch I just got all of them to work on Noel. If you are having trouble with landing the j.B(2) then omit and go straight to j.C.

I found 2C > 6C often whiffs.

That's why combos have been listing c.2C

works at any distance

2C > 5D > 5B

I tested and its not working for me at max distance.

Edited by Kurushii
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Posted (edited)

For some reason any combo like this doesn't work on tsubaki, is that a glitch or something? It fails right in the j.236D. Sorry if someone already stated this "problem".

6B> 22A> 5B> 6A> j.B(2) > jc > j.B(2) > j.C > j.6D > j.236D |> 66 > 6B(2) > 236B , 5C > 236C

Edit: Nevermind, you have to delay it a bit. That's the first time I see this happen.

Edited by NaturaL707
Posted

Black hole > 22B > 3C > 2C > 6C > j.B > j.C > 5D > 236D |> 6[A] > 22B > 5B > 5C > 6B > 236B > 5C > 5D > 214214A > 236C [8331/44%] Credit goes to Miheko. Good find.

Posted

Is 3c an easier way to connect after black hole? Seems like it is. I mean with the otg of course. Also I meant that directed at some of the ones in the post above you, namely the corner loops. The jb doesnt seem to want to grab her.

Posted
Is 3c an easier way to connect after black hole? Seems like it is. I mean with the otg of course.

It's actually flawless, granted you get the 22B and the 3C link. You can't do it too early, only too late.

Posted
blackhole -> 22b works?

The 22B won't hit them until you hit them with something else first. Therefore, Black hole > 22B > 3C is optimal but point blank you'll be too close so 3C won't connect. I'm going to try jumping away from them while setting up black hole to see if I can't get the spacing for it.

Posted

you lead into this set up with 5c b bunker 5c. 6b can work if you're spaced perfectly but typical that's not the case unless you just pushed them to the corner.

22b 3c works since you can just mash both out and it'll be fine, much easier to hit a link asap rather than hit a specific timing

www.youtube.com/watch?v=YObbTE5mxeU&hd=1

Posted

Is it possible to combo from her fire ball super into her black hole super??? Not for anything practical, just for looks. (I don't have kokonoe so i can't check myself, but it was an idea i had when i saw how her supers worked)

Posted
Is it possible to combo from her fire ball super into her black hole super??? Not for anything practical, just for looks. (I don't have kokonoe so i can't check myself, but it was an idea i had when i saw how her supers worked)

You might be able to off the A version fireball super but it would be a waste of meter. You could combo normally after the fireball super and end with 236B, 5C and go into black hole oki.

Posted
You might be able to off the A version fireball super but it would be a waste of meter. You could combo normally after the fireball super and end with 236B, 5C and go into black hole oki.

lol I know it would be a waist of meter. Like I said, not for anything practical, just for shits and giggles in training mode. Thanks ^_^

Posted
After 236B > 5C > oki, how would you combo if they get hit by your 22B while 3D is out ?

just hit up training mode real quick and found a couple things for you which hopefully will help out, not sure how optimized but they're good damage

both combos with 3d/22b out

2B(2)>22B hits> 5B>6A>J.B(2)>J.C>J.D>J236D>2C>6B>22A>5C>236B>5C oki 3.8k 27%

high

instant J.C>22B hits> J236D>J.B |>5B>6A>J.B(2)>J.C>J.D>J236D>6B>236B>5C oki 4.3k 31%

http://youtu.be/6ETIpbmHP3A

Posted
just hit up training mode real quick and found a couple things for you which hopefully will help out, not sure how optimized but they're good damage

both combos with 3d/22b out

2B(2)>22B hits> 5B>6A>J.B(2)>J.C>J.D>J236D>2C>6B>22A>5C>236B>5C oki 3.8k 27%

high

instant J.C>22B hits> J236D>J.B |>5B>6A>J.B(2)>J.C>J.D>J236D>6B>236B>5C oki 4.3k 31%

http://youtu.be/6ETIpbmHP3A

The second one uses a "same attack"

Posted

i know, but the combo still works, it just means they can tech pretty much immediately after the combos ends, but you can see in the vid you can get creative with that, you could also just do 6b, and end the combo there

Posted (edited)
just hit up training mode real quick and found a couple things for you which hopefully will help out, not sure how optimized but they're good damage

both combos with 3d/22b out

2B(2)>22B hits> 5B>6A>J.B(2)>J.C>J.D>J236D>2C>6B>22A>5C>236B>5C oki 3.8k 27%

high

instant J.C>22B hits> J236D>J.B |>5B>6A>J.B(2)>J.C>J.D>J236D>6B>236B>5C oki 4.3k 31%

http://youtu.be/6ETIpbmHP3A

Ah actually I wasn't specific enough, I know how to combo after a low and the instant overhead, but what I forgot to add was what if they dont tech and get hit by the 22B. Iv'e been netplaying with a friend and whenever I go for setups after oki he just doesn't tech, takes the 22B damage, and then I don't know what to do from there

Also like two days ago I found out you could go into the j.2C whiff loop after an instant over head with that setup.

Edit: Heres notation for whiff loop after instant over head.

236B, 5C > 3D > 22B > (opponent techs) > instant over head j.C (hits) > 214D while 22B hits (graviton disappears) |> 2C > 6C > JC > j.B (2) > j.C > j.2C (w) |> j.B (2) > j.C > j.2C (w) |> j.B(2) > j.C > j.D > 236D |> 6B > 236B > 5C > 236C or oki ender

Does 5.9k with 236C ender.

Oki always seems better to go for unless you're killing the opponent with ice ender.

Edited by Dangaboy
Posted
i know, but the combo still works, it just means they can tech pretty much immediately after the combos ends, but you can see in the vid you can get creative with that, you could also just do 6b, and end the combo there

Ah I getcha - didn't really think about using it that way, but that's interesting. Good stuff!

Posted

Was messing around with black hole combos in the corner and for some reason im getting inconsistent damage values on one combo.

Black hole>22B>5B>6A>JC>j.B(2)>j.C>j.D>j.236D>6B>236B>5C>236C

Sometime it will do around 5.8k and other times only around 3k, anyone have any idea why?

Posted
Sometime it will do around 5.8k and other times only around 3k, anyone have any idea why?

Because you are otg'ing the 1200 damage hit of black hole when the opponent hits the floor.

Posted

Are you getting the base 1200 damage from when they hit the floor after the black hole? Wouldn't make sense for 2800 damage, but depending on how the 22B hits, it could also mess with proration couldn't it?

Posted (edited)

For further posts please do not list combos with 236C ender unless you are going to post what the oki ender version does as well. You all should be going for oki enders anyway.

Also if you have a better combo route than what someone posted, do NOT be an asshole and insult the person. We are all learning and experimenting with routes. Infractions and bans will be handed out.

Edited by Kurushii
Posted
lol I know it would be a waist of meter. Like I said, not for anything practical, just for shits and giggles in training mode. Thanks ^_^

i did this in one of my day 1 videos for fun

http://www.youtube.com/watch?v=bZyi4Nf3-ho

too lazy to notate it, but it's basically b bunker->5c->5d->214214a->black hole>optional otg ice gun if you're [mlg]

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