StrikerChampion Posted October 24, 2013 Posted October 24, 2013 So where I didn't get screenshots, I can descrive waht Kagura and Terumi are in Amane's and Relius's AHs. Amane's: Kagura turns into a younger self. wearing men's hakama (if I remember right) while carrying a shinai. Terumi turns into a miniature version of his ghost form while carrying a stick what has a snake top of it. Relius': Kagura is hanged up with rope hanged around his body. Terumi is leaning at a chair with his hands tied with energy rope. Behind him is a mirror which shows a reflection of his ghost form. im interested to see screenshots of this
TPPR10 Posted October 24, 2013 Posted October 24, 2013 Again, I didn't think of taking a screenshot of them. Well, aside of Baby Terumi
StrikerChampion Posted October 24, 2013 Posted October 24, 2013 Again, I didn't think of taking a screenshot of them. Well, aside of Baby Terumi loving the little terumi haha looks great
TPPR10 Posted October 24, 2013 Posted October 24, 2013 And right after I post that Video of young Kagura and baby Terumi. And I was wrong on Kagura. He is in his Academy costume. I was right on shinai part.
Kurushii Posted October 24, 2013 Author Posted October 24, 2013 Noel Classic Colors 1-21 http://img854.imageshack.us/img854/4761/u0lu.png
TPPR10 Posted October 24, 2013 Posted October 24, 2013 (edited) Since I forgot to link this here Gigant Assault in play And more of it, this time in the end of Story Mode, I suppose Edited October 24, 2013 by TPPR10
Betto Posted October 24, 2013 Posted October 24, 2013 Since I forgot to link this here Gigant Assault in play And more of it, this time in the end of Story Mode, I suppose What the fuck?? Ragna gains like 1000000 HP for this fight or something?? Either way, Black Onslaught II makes this battle 10x more epic than the actual final boss theme.
TPPR10 Posted October 24, 2013 Posted October 24, 2013 Maybe Take-Mikazuchi doesn't have that huge of a damage output? Or just that you are ment to beat it, so game goes bit easy on you. Ragna at least cannot recover health during it.
StrikerChampion Posted October 24, 2013 Posted October 24, 2013 What the fuck?? Ragna gains like 1000000 HP for this fight or something?? Either way, Black Onslaught II makes this battle 10x more epic than the actual final boss theme. i agree insane boss fight so how does story mode work this go around anyone care to explain?
ImmaYuukiTerumi Posted October 24, 2013 Posted October 24, 2013 I wonder if Tager can fight that thing.
Betto Posted October 24, 2013 Posted October 24, 2013 I wonder if Tager can fight that thing. He can't run up to the thing and DRIVER it. It sucks to be Tager. ((Probably 2D to get to it and j.C/j.D the damn thing?))
Ryudrake Posted October 24, 2013 Posted October 24, 2013 It'd be pretty funny if magnetism works on that thing and that it was 720-able.
StrikerChampion Posted October 24, 2013 Posted October 24, 2013 does anyone have the full color pallet for makoto? if so id love to see it and know what the references are i know the GG is order sol and the BB is ranga i believe
Kurushii Posted October 24, 2013 Author Posted October 24, 2013 does anyone have the full color pallet for makoto? if so id love to see it and know what the references are i know the GG is order sol and the BB is ranga i believe Her 1-16 is the same as arcade. 17-21 is on the Blazblue.jp website
Master Of Chaos Posted October 24, 2013 Posted October 24, 2013 http://www.youtube.com/watch?v=pzwC9uVSblQ You guys remember the time that teleport Jayoku Hōtenjin was the thing that people were afraid of for the Unlimiteds? Yeah that ain't the case anymore.
Celerity Posted October 24, 2013 Posted October 24, 2013 http://www.youtube.com/watch?v=pzwC9uVSblQ You guys remember the time that teleport Jayoku Hōtenjin was the thing that people were afraid of for the Unlimiteds? Yeah that ain't the case anymore. More profanity in that video than in an entire episode of The Wire.
Dawn of Musou Posted October 24, 2013 Posted October 24, 2013 http://www.youtube.com/watch?v=pzwC9uVSblQ You guys remember the time that teleport Jayoku Hōtenjin was the thing that people were afraid of for the Unlimiteds? Yeah that ain't the case anymore. "Alright, no more bullshit!" The best OD quote lol.
StayFree( ' 3') Posted October 24, 2013 Posted October 24, 2013 After a few requests I thought I'd share the contents of the limited box... The tiny blue card is the Terumi DLC voucher (covered of course). It's included within all first print copies of the game. size comparison to previous limited editions...
Sneakman Posted October 24, 2013 Posted October 24, 2013 That is GORGEOUS, I might get the NA Limited Edition next year if it's anything like that. BTW you gonna play Nu this time around, I want to have Nu-Haku matches again.
SoWL Posted October 24, 2013 Posted October 24, 2013 Gigant looks free from those vids: hit him till he dies, block telegraphed attacks, barrier supers. I'm more worried about characters like Carl or Tao, who depend on combos, rather than Tager: he at least has solid single hits, MTW and Sledge. Speaking of which, I hope Azrael can eat his lasers with Growler.
Tong Posted October 24, 2013 Posted October 24, 2013 Is anyone else having problems with DP inputs and 236 inputs? The latter keeps overlapping the former and screws up all the combos. I've never had an issue like this playing past versions.
StayFree( ' 3') Posted October 24, 2013 Posted October 24, 2013 (edited) That is GORGEOUS, I might get the NA Limited Edition next year if it's anything like that. BTW you gonna play Nu this time around, I want to have Nu-Haku matches again. damn grandpa, haven't used her since CT. meemorrriiieees... Is anyone else having problems with DP inputs and 236 inputs? The latter keeps overlapping the former and screws up all the combos. I've never had an issue like this playing past versions. no problems over here. This is with stick. Edited October 24, 2013 by StayFree( ' 3')
takku Posted October 24, 2013 Posted October 24, 2013 Is anyone else having problems with DP inputs and 236 inputs? The latter keeps overlapping the former and screws up all the combos. I've never had an issue like this playing past versions. yes, tried Ragna's 623D sereval times and Dead Spike comes out most of the time. didn't happen in past games. weird.
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