Setsuna Posted August 14, 2014 Author Posted August 14, 2014 It hasn't been mentioned but just about every game has gotten a digital release (excluding Cero Z games which I think recently got their own section for that) so its safe to say DFC will.
RurouniLoneWolf Posted August 14, 2014 Posted August 14, 2014 hmmm, ok. Guess I'll skip on preordering and take my chances then. Thanks for the quick reply.
raiyan Posted August 16, 2014 Posted August 16, 2014 So i know its soon, but i'm just wondering if there has been any information on if there will be dlc characters or not?
Tokkan Posted August 17, 2014 Posted August 17, 2014 So i know its soon, but i'm just wondering if there has been any information on if there will be dlc characters or not? There's actually no info on any such thing. I do wonder about that though; there's really only enough space for 4 more player characters and 6 more assist characters, although they could feasibly increase the space to allow for 6 more player characters and 14 more assist characters if they just condense the slots a bit more.
raiyan Posted August 17, 2014 Posted August 17, 2014 As long as there is still hope for kanade to be added. Ill be getting it. Thanks for the responce
LarsMasters Posted August 17, 2014 Posted August 17, 2014 Hoping for Challange Mode & Tutorials as well (also includes in Under Night In-Birth US version), which is a perfect place for beginners to train combos, other than just characters (one more guest fighter other than just made real Akira playable (also both of these two are rather being mid-boss) for last arcade update, another/console exclusive Dengeki fighters (including one of best supporting & best villain from the chosen series in the game. think about i said about Izaya's playstyle will be look if he's confirmed), new final boss that would take Akira's place for last arcade update as well) & balance (well i do like have some DP, HC moves included, even new sprite (most opposite KO grounded/crumple/wall bounce & parabolic twist juggled (same sprite as horizontal/vertical one) are left), and OTG/juggled the floored character) Abyss Mode in Blazblue might have been a challanging & fun, because of watching Azrael fight Take Mikazuchi. I wonder if it recently included in DBFC
Kyosuke Kagami Posted August 18, 2014 Posted August 18, 2014 Dude, you're asking too much from this game. I only hope this game features Arcsys' net code (the same one used at UNIEL). The rest, IMO it's not that necessary.
TAI-X Posted August 18, 2014 Posted August 18, 2014 The chances are about 9 out of 10 that it's an even more barebones port than UNIEL.
Tigre Posted August 18, 2014 Posted August 18, 2014 Hi, we have a mizuumi wiki for the game now. I have a base template for moves for each character, as well as colors that I swiped from the JP wiki for some characters. HUD page is done as well as some information on moves. Assists have not been touched (need to figure out how I want to present this info), along with everything else.If you have information please help fill out the wiki! I want to have this fairly filled out before jp release.dfc.mizuumi.net
Setsuna Posted August 18, 2014 Author Posted August 18, 2014 Hi, we have a mizuumi wiki for the game now. I have a base template for moves for each character, as well as colors that I swiped from the JP wiki for some characters. HUD page is done as well as some information on moves. Assists have not been touched (need to figure out how I want to present this info), along with everything else. If you have information please help fill out the wiki! I want to have this fairly filled out before jp release. dfc.mizuumi.net Do I need an account to do that ? Just let me know what I can do and I can help out whenever I can. I also know a couple of people who would be more than happy to help fill in the wiki.
Kirito235 Posted August 18, 2014 Posted August 18, 2014 Hi, we have a mizuumi wiki for the game now. I have a base template for moves for each character, as well as colors that I swiped from the JP wiki for some characters. HUD page is done as well as some information on moves. Assists have not been touched (need to figure out how I want to present this info), along with everything else. If you have information please help fill out the wiki! I want to have this fairly filled out before jp release. dfc.mizuumi.net Sweet. If there's a way for me to help, I'd gladly contribute if I can. I've been thinking about this for awhile and when this game comes out and if we hopefully get threads, I hope I can be a moderator when it comes to my Namesake. Speaking of my Namesake, I still need to catch up on DFC videos and understand my character and MU's better. Other than that, I hope I can get my Namesake section to fill in.
Tigre Posted August 18, 2014 Posted August 18, 2014 Yes, you do need an account for the mizuumi wiki, http://www.dustloop.com/forums/index.php?/topic/8947-uniel-mizuumi-wiki-project-outlinestatus/#entry824831 The email address you need is on the front page of the wiki
Setsuna Posted August 18, 2014 Author Posted August 18, 2014 Yes, you do need an account for the mizuumi wiki, http://www.dustloop.com/forums/index.php?/topic/8947-uniel-mizuumi-wiki-project-outlinestatus/#entry824831 The email address you need is on the front page of the wiki Cool I'll send an email for the account after I get off work and hopefully get started on it sometime this week
Tigre Posted August 18, 2014 Posted August 18, 2014 I need to make a roadmap page giving a breakdown of where things stand, but I think I covered all of the move types, with the exception of the charged versions of moves, the general idea is that those will go with the normal or special that they are, seemed really silly to separate something like j.C and j.[C]
Setsuna Posted August 18, 2014 Author Posted August 18, 2014 I need to make a roadmap page giving a breakdown of where things stand, but I think I covered all of the move types, with the exception of the charged versions of moves, the general idea is that those will go with the normal or special that they are, seemed really silly to separate something like j.C and j.[C] Right, sort of like in the UNIEL wiki where it just mentions the charge property opposed to making it it's down section. I'll look out for your roadmap breakdown so I know where I can start assisting, thank you again for making the wiki ~!
MikelAL93 Posted August 18, 2014 Posted August 18, 2014 Hi, we have a mizuumi wiki for the game now. I have a base template for moves for each character, as well as colors that I swiped from the JP wiki for some characters. HUD page is done as well as some information on moves. Assists have not been touched (need to figure out how I want to present this info), along with everything else.If you have information please help fill out the wiki! I want to have this fairly filled out before jp release.dfc.mizuumi.netAwesome. If there is any way I can help with the wiki (especially when it comes to Yukina) by the time the game comes out, then I'll be happy to assist in any way with anything that the wiki needs for Yukina's page.
ArtistofLegacy Posted August 18, 2014 Posted August 18, 2014 I don't have an account but here are my Rentaro notes for anyone who does so they can add it in. http://pastebin.com/inEs4vN3 Also character potentials. http://pastebin.com/Zjrde8f1
Alpha152 Posted August 18, 2014 Posted August 18, 2014 Wait, doesn't the UNIEL wiki separate charged moves? It would make sense considering the properties of the charged version is usually different (start up, frame advantage, move properties, etc) than the regular move and worth noting.
Tigre Posted August 19, 2014 Posted August 19, 2014 UNIEL wiki has different entries for the charged moves, but they are not in their own section. For instance j.C and j.[C] are their own moves, but charged normals do not have their own section. that is how this will be handled as well.
RurouniLoneWolf Posted August 19, 2014 Posted August 19, 2014 Once all the formatting for the pages is decided on and done, I'll help get all the Shana info from the OP into the wiki. Taiga might require some recon though.
raiyan Posted August 19, 2014 Posted August 19, 2014 Wait. I have not really been keeping up. Who has charge moves?
SoWL Posted August 19, 2014 Posted August 19, 2014 Wait. I have not really been keeping up. Who has charge moves? Everyone does, but it's the button holds, not the direction charges.
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