Tenryo Posted April 5, 2013 Posted April 5, 2013 Combo that will be possible post-NSOC: Kagari 100% Exceed Combo Combo that will require a different approach post-NSOC: Cthylla Incarnation Of Darkness Stun Combo Combos that will be impossible post-NSOC: Cthylla Incarnation of Darkness 100% Cthylla Incarnation of Darkness 100% 2 All categories are under the assumption that all of the New Sign of Catastrophe location test changes will be kept.
Tenryo Posted April 11, 2013 Posted April 11, 2013 (edited) The 2nd location test for Chaos Code: New Sign of Catastrophe has been announced. It will be held at Leebros Takatsuki on April 13th-14th. A livestream will be available on Nico Nico (I will do everything in my power to record.) As with the 1st location test, there are some changes. Everything in blue has been either added or modified entirely from the previous location test. And as usual, everything here is subjected to change. Notes: Plus = Buff Minus = Nerf Asterisk = Not sure of overall effect All changes that were made in the previous location test (in comparison to v.1.02) were kept. If you see a character missing in this list, it simply means that they weren't changed from the previous location test. System - All moves that use meter have minimum 30% prorate + A purple colored combo counter has been added which indicates a techable combo Kagari + EX 236K: Air dash cancellable + EX 623P: New Poison effect + Poison now stackable up to three times, dealing more damage over time with each stock. Celia 236P: + Followups have less recovery, * 6P followup has a different hit reaction on grounded hit + 2141236K: Can now be used in the air Bravo + 22A: Lower body invulnerability + 22C: Upper body invulnerability + [4]6P: Charge time shortened Catherine 2D: + Hittable box smaller. - Attack box smaller. * Different hit reaction on juggle * 236236P: A version trajectory changed + 214214P: Now a non-selectable super - 214214K: Now a selectable super + 2363214K: Faster startup, B version upper body invulnerability, D version lower body invulnerability Cait & Sith - 236236K: Command changed to 2363214K Cerberus - Bullet gauge takes longer to recharge - 2C: Smaller attack box vertically, less active frames Hermes + 22D: Can now be charged - EX 22K: Can now be blocked while standing Vein + EX 236K: Projectile goes farther Celia II Kai + 214K: Gains EX version - 236/214BD: Command changed to 623/421BD, followup recovery increased MG Hikaru - Removed cl.B + 214K: Charge can be cancelled with B or D Kudlak-Sin (Changes relative to PS3 version) - Normal throw recovery increased + 5B: Recovery decreased + 2D: Recovery decreased 236P: - Projectile has a smaller attack box from behind, - longer recovery, + A and C versions appear higher up * EX 236P: Different effect from previous version + 623P: Ending has decreased recovery, projectile has increased active frames - 214K: Projectile takes less time to startup when activated, will disappear when hit - EX 214K: Increased recovery on the projectile + 632146K: Takes away opponent's meter on hit * 236236P: Not guaranteed to startup + 214214P: A and C versions differentiated, A version invincible on startup and active frames Edited April 14, 2013 by Tenryo
Star-Demon Posted April 12, 2013 Posted April 12, 2013 I'm confused - I thought some other company made this? Did ARc Systems pick this up? Whata's the story with the IP?
agp24 Posted April 12, 2013 Posted April 12, 2013 OH NO! MY FREE ZOMBIE BURST IS GONE! Guess I'll have to actually think about what I'm doing now, instead of almost always having a free get out of combo zombie. It's for the better. Kudlak was kinda dumb.
SolxBaiken Posted April 12, 2013 Posted April 12, 2013 I'm confused - I thought some other company made this? Did ARc Systems pick this up? Whata's the story with the IP? Chaos Code has always been endorsed by Arc System Works, the game is developed by FK Digital [a Taiwanese company based in Australia that's marketing to Japan ... :V] but it was thanks to Arc System Works publishing the title that it was able to be distributed to Japanese arcades. Playstation Asia actually produced the PSN version for Asian regions (hence why it was finally able to be enjoyed by other Asian territories first for the first time since it's creation) and it appears Arc System Works is really bumping out their support as they published the Japanese PSN version for Chaos Code which released not too long ago as well as the NESiCAxLive version which is now being location tested. They also made a card game with an Alice in Wonderland theme (also produced by Arc) and a spin-off puzzler based on Chaos Code starring Hermes, but yeah, that's the little big history of FKD and ARC.
cheshirect Posted May 28, 2013 Posted May 28, 2013 Have there been any updates as far as an international release date?
StayFree( ' 3') Posted May 28, 2013 Posted May 28, 2013 Have there been any updates as far as an international release date? This. Still too lazy to setup an asia region psn with the added headache of adding funds.
SolxBaiken Posted May 28, 2013 Posted May 28, 2013 There has been a Japanese PSN release for quite some time, outside of that, don't expect any North American releases any time soon. They don't have a publisher for any regions outside of Asia (Sony Asia) and Japan (Arc System Works) and something tells me that while Arc "could" distribute in North America I doubt they see it as a high priority item, especially with no netplay available. They probably only distributed on the JPN PSN because they are the publisher for the arcade version.
TekkamanArk Posted May 28, 2013 Posted May 28, 2013 Netplay is supposedly going to be available after the game releases in the remaining countries.
DubiousCurvLoop Posted August 13, 2013 Posted August 13, 2013 It's dead here... Is there any further news on the US release?
SolxBaiken Posted August 13, 2013 Posted August 13, 2013 Yes, it doesn't exist, quit waiting for it, import and support the scene [but don't end up like Tenryo]
SolxBaiken Posted August 13, 2013 Posted August 13, 2013 Honestly I have no idea what FKD are doing/have planned for the consumer ver, they've been pretty quiet on that front for awhile now but I kind of imagine they aren't too concerned with it, what with the standalone and NESSiCA ver doing pretty well. If any update for the consumer ver or an international ver are in the works, it will probably be with the implementation of the latest arcade ver [New Signs of Catastrophe]. One can only hope they plan on bringing that home... in completely unrelated news, I want a PSN ver of The Rumble Fish 2 ; -;
DubiousCurvLoop Posted August 13, 2013 Posted August 13, 2013 I imported it back in December and will try to support any way I can. I just know quite a few people out there who want it, but won't bother importing it, especially after it was announced to be coming to NA. From what Tenryo said after the CC Exhibition at Next Level a few weeks back, it was supposed to be coming very soon.
iw2ma Posted August 13, 2013 Posted August 13, 2013 I too have been waiting for it. I don't want to bother with foreign accounts and blah blah blah. JUST GIMME IT. Especially after getting my hands on it at EVO
Starlight777 Posted August 13, 2013 Posted August 13, 2013 in completely unrelated news, I want a PSN ver of The Rumble Fish 2 ; -; I second this unrelated notion.
OutlawVinegar Posted August 13, 2013 Posted August 13, 2013 in completely unrelated news, I want a PSN ver of The Rumble Fish 2 ; -; I've been saying this since... FFFFFFFF-
Hecatom Posted August 13, 2013 Posted August 13, 2013 in completely unrelated news, I want a PSN ver of The Rumble Fish 2 ; -; The day when we get TRF2 and DB on PSN i will implode of happiness.
SolxBaiken Posted August 13, 2013 Posted August 13, 2013 Well speak of the devil and the devil shall come! A trailer for CC [nothing new, same as all the other region's PSN announcement trailers] was published in this week's NA PSN store update, so it should becoming sooner rather than later. The publisher is indeed ARC as expected. I really hope they cleaned up the English script, I'll rebuy it for that alone lol. So when's Netplay and New Signs of Catastrophe patch .v. Also Dimps is just toying with us, that was like the first dozen questions they got once TRF2 was making it's return to arcades :s TRF2, forever arcade only ; -; But I've given up all hope of EVER seeing Deamon Bride...
Starlight777 Posted August 14, 2013 Posted August 14, 2013 Guess I'll be failing at using Cthylla and Kudlak sooner than I think.
Akiro Posted August 15, 2013 Posted August 15, 2013 Sweet, I can't wait till this drops. I've been dying to try Cait and Siith.
SolxBaiken Posted August 15, 2013 Posted August 15, 2013 You silly people and your refusal to import ; -; Rise up, join the future! We are Joueurs Sans Frontières! Gamers without borders! ; -;7
Hecatom Posted August 15, 2013 Posted August 15, 2013 Maybe they are waiting for a port with netcode, i "imported" mine bute i barely play it now that i moved out of my country :/
SolxBaiken Posted August 15, 2013 Posted August 15, 2013 Maybe they are waiting for a port with netcode Everyone is waiting on this lol, and now we need the NSoC update ; -;
TekkamanArk Posted August 15, 2013 Posted August 15, 2013 Wasn't it said a while back that they'd be adding the online mode once the game released in more countries? So, this certainly ups the chances.
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