MadRhetoric Posted August 4, 2009 Posted August 4, 2009 http://www.youtube.com/watch?v=QLihwTbGTiA <- props to Mike Z and 10starz http://www.youtube.com/watch?v=75sS8F66idI <- this one took me a bit to figure out what i was seeing, but it's really funny. These videos both demonstrate how hakumen is really good at punishing supers due to his ability to whip out his D-counter or Yukikaze during super freeze. Also he can cancel a lot of things into yukikaze during super freeze, which makes him able to bait supers and punish them. discuss amongst yourselves. oh wow so THAT'S how you're supposed to use akumetsu. I always wondered how you were meant to buffer that.
qwerty Posted August 4, 2009 Posted August 4, 2009 so i just got done playing jackg a bit on xbl (ggs dude) and i uploaded one of our matches to the leaderboards. although there's some scrubby mistakes on my part, i think overall it showcases most of the fundamentals you need to play a strong hakumen. so if you're new or if you've hit a roadblock might i suggest you check it out.
Sepheriel Posted August 8, 2009 Posted August 8, 2009 That video was pretty good. The continuous counters against Carl were epic and hilarious.
Shiawase Posted August 10, 2009 Posted August 10, 2009 Is it just me or what... because when Noel activates her special (the one with all the bullets, I dunno what it's called) and I use 5d and block the first bullet all of them seem to miss me even though a few still hit my body.
EnvyHax Posted August 10, 2009 Posted August 10, 2009 Love the vid against carl :D that combo vid was pretty weak tho...
Shiawase Posted August 10, 2009 Posted August 10, 2009 So basically Hakumen's Astral will go off if anything hits him during the start up? That's pretty badass.
GSMonkeyRobo Posted August 10, 2009 Posted August 10, 2009 Everything except projectiles. Any normals, throws, or even nirvana will set it off but optic barrel, ice swords, nu swords, etc. will not.
MadRhetoric Posted August 10, 2009 Posted August 10, 2009 [blazBlue] - Hakumen Combo Video 華唱 the mugen combos are worthless and his other ones aren't maximized for damage at all.
GSMonkeyRobo Posted August 10, 2009 Posted August 10, 2009 the mugen combos are worthless and his other ones aren't maximized for damage at all. On this topic, why are so many of the Hakumen combo vids (i.e. nearly all) just him chaining together every special in different orders or a mugen version thereof? It'd be nice to see more of actually practical combos though I guess that'd be mostly j.2C loops. Does anyone ever even use Mugen in a real match? it always seems a much better idea to just save the stars for real combos since mugen drains way too fast and the second you use it they turtle the fuck out of you.
MadRhetoric Posted August 10, 2009 Posted August 10, 2009 On this topic, why are so many of the Hakumen combo vids (i.e. nearly all) just him chaining together every special in different orders or a mugen version thereof? It'd be nice to see more of actually practical combos though I guess that'd be mostly j.2C loops. Does anyone ever even use Mugen in a real match? it always seems a much better idea to just save the stars for real combos since mugen drains way too fast and the second you use it they turtle the fuck out of you. mugen is pretty much worthless. If you hit 8 stars and use it, you've got to quickly apply pressure (pressure with haku-men rofl) and try to get a hit so you can combo while you still have enough time to do damage. You're either not going to hit fast enough and you would have been better off just patiently waiting for a hit and then using your 8 stars to combo, or you'll be hit and comboed for the duration of it or just blocked the entire time. At any rate you've lost your 8 stars. Haku-men's an opportunity character so its better to save the stars and use them when you have the opportunity. your other option is to use mugen in a combo to guarantee you'll be able to take advantage of it. the only combo I know of and learned myself is 6B (CH) > Mugen > 214B (1) > 236A > 623A > 5C > 41236C (1) > 214B (1) > etc. its flashy and fun to do but logistically its shit because first of all its hard to do since you need 8 stars and a 6B CH, second of all your opponent will just burst and you'll end up wasting 8 stars. If your opponent has already used their burst they most likely will be killed in the next combo regardless so mugen is totally unnecessary. You could argue since it does a huge amount of damage its good to force an early burst but for 8 stars its just not worth it, plus 214B (1) > 41236C > 5C > 41236C > 2C > j.2C > j.C does comparable damage for 8 stars and not only is it much easier to hit but if your opponent bursts you'll still have however many stars left over for immediate combo potential. tl;dr I'm just agreeing with what you said in a lot more words.
ant12292 Posted August 11, 2009 Posted August 11, 2009 A Hakumen player beats an Arakune player and a Nu player and almost beats a Rachael. http://www.nicovideo.jp/watch/sm7887688
Sepheriel Posted August 11, 2009 Posted August 11, 2009 A Hakumen player beats an Arakune player and a Nu player and almost beats a Rachael. http://www.nicovideo.jp/watch/sm7887688 Oh man, that double Yukikaze was SICK!
GSMonkeyRobo Posted August 11, 2009 Posted August 11, 2009 I put up a few of my matches from the study group on youtube, the quality of the vids are pretty terrible and my skill as a Hakumen isn't much better. I miss a ton of inputs and a couple of times I forget to Jump Cancel or mess up blocking low (I blame the 360 analog stick) but if you could give me some general criticism that'd be great. Also my reflexes are pretty terrible so I don't IB or counter much. http://www.youtube.com/watch?v=kPODy1qP2Tg <-newest http://www.youtube.com/watch?v=XJ2xnDRLu10 http://www.youtube.com/watch?v=jqKaWqM13y0 http://www.youtube.com/watch?v=qW3g2J7sfoo <-oldest by a few weeks I only put up the ones with cool endings so far since that's the part everyone remembers (and also kinda to make Hakumen look cooler to the uninitiated).
MadRhetoric Posted August 11, 2009 Posted August 11, 2009 A Hakumen player beats an Arakune player and a Nu player and almost beats a Rachael. http://www.nicovideo.jp/watch/sm7887688 that haku-men is GOOD. excellent combos, excellent maneuvering and good counters. His pressure against that Nu-13 was excellent as well. Who is he? The Arakune didn't seem like he was properly pressuring him though. I've seen Arakune a lot crazier than that one.
DarkDeath Posted August 11, 2009 Posted August 11, 2009 I wish my capture card didn't decide to explode, I would of posted up my videos from online matches. Well I know there were a few matches recorded for a tournament I went to (TX Canadian Fighting Tournament),It was my first tournament and I placed 7th out of 30 in BB singles with Hakumen (1 out of the only 2 hakumen there lol, 2nd hakumen placed 27th if I remember?) I'll post those videos up as soon as they are up. I made my own videos but it's in my friends cam, so I'll see if I can take those out soon ~DarkDeath
MisoSowee Posted August 12, 2009 Posted August 12, 2009 I wish my capture card didn't decide to explode, I would of posted up my videos from online matches. Well I know there were a few matches recorded for a tournament I went to (TX Canadian Fighting Tournament),It was my first tournament and I placed 7th out of 30 in BB singles with Hakumen (1 out of the only 2 hakumen there lol, 2nd hakumen placed 27th if I remember?) I'll post those videos up as soon as they are up. I made my own videos but it's in my friends cam, so I'll see if I can take those out soon ~DarkDeath congratulations again on 7th which is really awesome ^^ even though i already said gratz on srk..... Gratz! I'm looking forward to the vids :]
Tage*Proto Posted August 13, 2009 Posted August 13, 2009 Hey guys wondering if y'all wouldn't mind checking out a vid of my haku, it was from xbl, and I missed quite a bit of stuff I know lol....i'm still open to criticism though . http://www.youtube.com/watch?v=6BlEDyj6JmI
Sepheriel Posted August 14, 2009 Posted August 14, 2009 Hey guys wondering if y'all wouldn't mind checking out a vid of my haku, it was from xbl, and I missed quite a bit of stuff I know lol....i'm still open to criticism though . http://www.youtube.com/watch?v=6BlEDyj6JmI Good job IMO. I saw you had three stars left when doing Renkka gotta bust out Zantetsu. Always worth it.
ryokoalways Posted August 14, 2009 Posted August 14, 2009 Skimmed it. One piece of advice: Remember you still have a regular dash so don't just IAD every single time a noel gives you room. Any competent noel would have blown you out of the air for massive amounts of damage. Other than that, have better space control and rethink when and where you should use certain pokes. And instant block some.
Allelujah Posted August 14, 2009 Posted August 14, 2009 Hey guys ive now switched to Hakumen hah. Been with him for only a day or two now so i know i have alot to work on. Im also lvl 54 so its not so easy learning a new char when playing people that level. http://www.youtube.com/watch?v=XzsFhRp42Ws - what other games do double KO's go to only one person? http://www.youtube.com/watch?v=DmHItHcIjAw - a fun match vs a pretty good Tao http://www.youtube.com/watch?v=HBMOioLUIgI - another match vs Ragna
EnvyHax Posted August 14, 2009 Posted August 14, 2009 Um...the double KO going for one person like it did also happens in GG and Melty Blood....dunno about other games....since I only play those two beside BB.. I do like your Hakumen tho, alot of potential. I see you dropping alot of damage potential tho... *EDIT* That Ragna was pretty scrubby T_T
MadRhetoric Posted August 15, 2009 Posted August 15, 2009 Tage*Proto: Nice j.2C loop at the end but you need to work on your combos. You kept doing 214B in situations where you should have comboed off of 623A~A. Also your approaches need a lot of work. Dash in j.C is great and all but that's not all Haku-men has. Learn to properly punish with pokes like 2A and CH with 6A, 6B, 2C. Also don't forget about hotaru and tsubaki, great for catching people off guard. Allelujah: Good job learning the core combos. However, you use barrier way too much. In both of the last rounds against Jin you blew all your barrier, went into danger and lost. Haku-men is the hardest to guard crush except for Tager. Learn to IB instead of barrier to make yourself hard to crush, save your barrier, and get stars. You seemed to be afraid to stay close because you would barrier them away and jump back constantly. Haku-men fights at close range so you should get comfortable IBing blockstrings and punishing. There's a technique called aggressively blocking that's core to Haku-men's game. He can't rushdown but he shouldn't simply back down either. You stand your ground and don't get pushed back easily, and you move forward even to just pressure them by blocking. Haku-men is played defensively but NOT passively. You aggressively block and when you see an opening you punish them hard. It seems like new people to Haku-men only know how to IAD j.C. That's a useful technique but that's not all he has and if you don't make your opponent respect your approaches when you start fighting higher level players they will walk ALL over you. Even varying dash timing and height or empty dashing into a possible throw is a start.
Allelujah Posted August 16, 2009 Posted August 16, 2009 Awesome advice thank you. As i said i have only been using him for a couple days so what you said will help me out a lot. I totally get what you mean by aggressive blocking its something i definitely have to work on. I also know i gotta work off capitalizing on every hit, so many times i hit someone and i could follow up with a awesome combo and i freeze..... I guess that just comes with practice tho i really am enjoying Haku-mens style. Sorry one more question.... i feel like my only option when i get up close to someone is 2a what else can i do that wont get me pwnt, or do you always do at least one 2a then using the block stun or whatever u can stick something else in there??
ryokoalways Posted August 16, 2009 Posted August 16, 2009 It's almost always better to open with 2a. You have to condition your opponent a lot to bring the other stuff out. Although 6a is not a bad idea sometimes.
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