Jump to content
Dustloop Forums

Henaki

Members
  • Posts

    1,173
  • Joined

  • Last visited

Everything posted by Henaki

  1. Henaki

    matchups

    if you do sj.S right you cant get VVed theres a few frames where the VV doesnt actually hit you, if you land at that moment and block, you'll block his VV, and your sj.S wont hit him at all since hes totally invincible. i think the startup is 3 frames? so try and make sure you land within 3 frames of his wake up. you can also do things like sj.S (wiff) backdash or FD in the air depending on when you are going to land compared to his VV.
  2. its another margin of error he wouldn't have if he was playing the "intended" way, which is why people are against it but i dont care.
  3. some tournies ban them some don't, generally most people don't give a flying shit since it's a very small margin of effort that no moron can concievably screw up at even the lowest level of play on a stick, there are some situations where RCing is difficult (generally certain follow ups and robos HS frc) and macroing it helps but honestly: no one cares.
  4. And the main character is an American dude named Sol Badguy who goddamned cares
  5. iirc potemkins standing P is cancelable on wiff
  6. Henaki

    matchups

    ummmmmmmmmmmm j.HS would completely depend on height, and he can probably jc it since hes chipp but im not sure. you can IB "Banzai!" for free buster.
  7. special moves have different tension gain, a good example is anji's [Guard] P which is like 40% tension gain. not to mention you listed a not universal combo, so the tension gain would be different anyway based on normal move hits.
  8. Henaki

    matchups

    i don;t think potemkin rapes ky but i believe its a relatively good/even matchup since i actually fucking win it and i'm henaki.
  9. that doesnt make sense the throw resets, not the tech
  10. um i think button priority is R > D > P > K > S > H
  11. .... any button and dust, it interrupts combos if you're in block/hit stun (but can be punished) or it'll give you 100% tension if it hits when not under attack
  12. yes L1 to record, L2 to playback. its better this way because now you dont have to hold L1 down to rerecord...
  13. Henaki

    matchups

    lol wrong thred
  14. flash plays GG (but he sucks at it)
  15. Henaki

    matchups

    ok added some random slash crap HELP ME OUT here peopel
  16. Henaki

    matchups

    hey dumbface, the first post was about #R although it might be possible hes even with ky *shrug shrug forrest whatev*
  17. if you want to mix up, use things like destructo disc air fall dash through pot, 6K frc (does that still work I DONT KNOW) and tick throws
  18. yo poscrub stop using j.HS so much, like, you're suprisingly better than i would have thought for some random fucker if not for the j.HSes, try and use sj.S more and hammerfall break in ~ and learn frcs thats about it yo, youre pretty bad at keepin milla away but whatev also and to the milla: learn to block jesus
  19. oh that one isnt actually crappy but i dunno if you can get em anymore, its super fucking sensitive and has pretty much zero tolerance if you move it, wish that shit had a SF layout.
  20. no such stick exists, just by a RAP1 or RAP2
  21. how much they modify guard meter and how long they put you in hitstun and random crap like that (they might modify stun too).
  22. yeah thats what i figured, but i'm just curious!
×
×
  • Create New...