couple of matches of mine. vs eddie and vs baiken
http://www.youtube.com/watch?v=NlXRYJnZg4w
http://www.youtube.com/watch?v=sShwbmovQ0o
that match vs baiken is one of my first matches vs baiken had lots of experimenting on that matchup but still not enough.
The IAD gekirin I usually blocks unless I did a preempvtive AA.
What my friend usually do is jump -> double jump forward -> gekirin (sometimes it's just a high dash and then gekirin) that way he passed my trees and my nets aren't usually that high.
Ofcourse he mixes those with some other jump-ins and such. but only gekirin I have trouble dealing with.
After the gekirin I only found throw to be effective if I blocked it close enough. Do you have a better suggestion to punish it?
Thanks.
Hm, I'm having some trouble against Jam's fire kick, I can't find an aa to counter it. In fact except a preemptive 6k almost nothing works 5p works on low air dashes but fire kick is annoying.
I usually try to protect myself with nets and trees against aerial Jam but with fire kick she passes the trees and cancel nets t.t
Any thoughts?
IMO, it's easier if you end the motion with 8 and then press the p [no need for the slight pause].
The real trick is timing the input after the first BL I think, too early you'll prolly get a BL or regular jump. If you time it too late, well.. they'll tech ;p
rofl I found this store in my country with about ~15 new namco arcade sticks for ~30$USD
hehehe I had to get one >D
finally a stick of my own and not my friend's
I finally got myself a stick (a used namco stick till i'll get one from the store) and for some reason dps and combos and super buffers are easier from the 1p side and from the 2p i suck horrbily maybe it's the way i hold the stick?
After a knockdown (ending corner loop with 6h / turbofall midscreen) I always do h disc. and then rush on em but it fails too often/ I get thrown coz I did the disc too close. :S
I thought of maybe i'll do h disc frc iad for crossup and iad back to keep the pressure. but I still havn't had the chance to try it on human oppponents :p
any suggestions?