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fragile

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Everything posted by fragile

  1. couple of matches of mine. vs eddie and vs baiken http://www.youtube.com/watch?v=NlXRYJnZg4w http://www.youtube.com/watch?v=sShwbmovQ0o that match vs baiken is one of my first matches vs baiken had lots of experimenting on that matchup but still not enough.
  2. The IAD gekirin I usually blocks unless I did a preempvtive AA. What my friend usually do is jump -> double jump forward -> gekirin (sometimes it's just a high dash and then gekirin) that way he passed my trees and my nets aren't usually that high. Ofcourse he mixes those with some other jump-ins and such. but only gekirin I have trouble dealing with. After the gekirin I only found throw to be effective if I blocked it close enough. Do you have a better suggestion to punish it? Thanks.
  3. Hm, I'm having some trouble against Jam's fire kick, I can't find an aa to counter it. In fact except a preemptive 6k almost nothing works 5p works on low air dashes but fire kick is annoying. I usually try to protect myself with nets and trees against aerial Jam but with fire kick she passes the trees and cancel nets t.t Any thoughts?
  4. Tbh I think most of the cast can't counter HS EXE well
  5. Add the command throw to the mixup ;0
  6. on jam IIRC I did about 4~5 BL and on bridget I did 5~6 IIRC the loops seems to be easier on lightweights tbh.
  7. IMO, it's easier if you end the motion with 8 and then press the p [no need for the slight pause]. The real trick is timing the input after the first BL I think, too early you'll prolly get a BL or regular jump. If you time it too late, well.. they'll tech ;p
  8. Good stuff, This is worth mentioning, from anywhere do: 6p, s, 2d, HS EXE FRC, TK badlands x4~6 (may be more dunnow, it's character specific)
  9. Any thoughts about the Millia vs Pot matchup? Pot seems to be in trouble most of the time.
  10. Do you mean that by doing for example p->buster is easier and they have less frames they cannot be thrown? or maybe I misunderstood ya?
  11. after how many frames can I throw wake up someone e.g knockdown-> HF break -> potbuster how many frames should I wait before I execute the potbuster?
  12. rofl I found this store in my country with about ~15 new namco arcade sticks for ~30$USD hehehe I had to get one >D finally a stick of my own and not my friend's
  13. i saw a ky v dizzy match that the wish didn't disappear on hit
  14. AC ky is so hot
  15. anyone? plz :<
  16. those combos from sol's GV looks nasty.
  17. can someone explain me how to dl those 90 vids? i'm kinda lost in that site ;x thanks.
  18. I finally got myself a stick (a used namco stick till i'll get one from the store) and for some reason dps and combos and super buffers are easier from the 1p side and from the 2p i suck horrbily maybe it's the way i hold the stick?
  19. After a knockdown (ending corner loop with 6h / turbofall midscreen) I always do h disc. and then rush on em but it fails too often/ I get thrown coz I did the disc too close. :S I thought of maybe i'll do h disc frc iad for crossup and iad back to keep the pressure. but I still havn't had the chance to try it on human oppponents :p any suggestions?
  20. any anji vids? ;p
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