Jump to content
Dustloop Forums

Urichinan

Members
  • Posts

    2,662
  • Joined

  • Last visited

Everything posted by Urichinan

  1. :D They picked a great person for Mod. Congrats Kurushii!
  2. Placeholder 6. Tech traps and oki options.
  3. Pshhhhhhh, I would have never realized I missed combos from D moves. @_@ Situational combos like CH j.B hit-confirms and such will also be in each post. It'll look something like: Combos from B Moves: Mid-Screen: 5B: Ground vs. Ground Ground vs. Air 2B: Ground vs. Ground Ground vs. Air 6B: Ground vs. Ground Ground vs. Air j.B: Air vs. Ground Air vs. Air Using Ignis: 5B: Ground vs. Ground Ground vs. Air 2B: Ground vs. Ground Ground vs. Air 6B: Ground vs. Ground Ground vs. Air j.B: Air vs. Ground Air vs. Air Corner: 5B: Ground vs. Ground Ground vs. Air 2B: Ground vs. Ground Ground vs. Air 6B: Ground vs. Ground Ground vs. Air j.B: Air vs. Ground Air vs. Air Using Ignis: 5B: Ground vs. Ground Ground vs. Air 2B: Ground vs. Ground Ground vs. Air 6B: Ground vs. Ground Ground vs. Air j.B: Air vs. Ground Air vs. Air And I don't think I'm going to do Platinum's again, I'll have to wait and see. I might not even use her anymore, I just need to try her out once I get Extend and see how I like her. Otherwise, I'll be focusing on Litchi and Relius.
  4. Okay, I've started the combo thread, does the order look okay to everyone? Combos from A moves Combos from B moves Combos from C moves Unblockable setups Tech Traps and Oki options Within each section there will also be Mid-screen and Corner sub-categories, combos involving Ignis will be separated from the combos without her. Each combo involving Ignis' will have the meter usage displayed. It would also be nice if we could get a video for each combo, but that would take some work.
  5. Placeholder 5. Unblockable setups and reset options.
  6. Placeholder 4. Combos from D moves.
  7. 3) Corner: Combos From A Moves: 5A: N/A 2A: N/A 6A: N/A j.A: N/A Combos From B Moves: 5B: N/A 2B: N/A 6B: N/A j.B: N/A Combos From C Moves: 5C: N/A 2C: N/A 6C: N/A 3C: N/A j.C: N/A Combos From D Moves: 2D: N/A 4D: N/A 6D: N/A j.2/6/8D: N/A Combos From Throws: Forward Throw: N/A Backward Throw: N/A Air Throw: N/A
  8. 2) Mid-Screen > Corner: Combos From A Moves: 5A: N/A 2A: N/A 6A: N/A j.A: N/A Combos From B Moves: 5B: N/A 2B: N/A 6B: N/A j.B: N/A Combos From C Moves: 5C: N/A 2C: N/A 6C: N/A 3C: N/A j.C: N/A Combos From D Moves: 2D: N/A 4D: N/A 6D: N/A j.2/6/8D: N/A Combos From Throws: Forward Throw: N/A Backward Throw: N/A Air Throw: N/A
  9. You don't understand his post. Doing Ignis' high/low moves cause Relius himself to do a small animation before he can continue to do anything, not Ignis.
  10. 1) Mid-Screen: Combos From A Moves: 5A: N/A 2A: N/A 6A: N/A j.A: N/A Combos From B Moves: 5B: N/A 2B: N/A 6B: N/A j.B: N/A Combos From C Moves: 5C: N/A 2C: N/A 6C: N/A 3C: N/A j.C: N/A Combos From D Moves: 2D: N/A 4D: N/A 6D: N/A j.2/6/8D: N/A Combos From Throws: Forward Throw: N/A Backward Throw: N/A Air Throw: N/A
  11. PLEASE DO NOT POST UNTIL YOU ARE TOLD OTHERWISE This thread is a work in progress, please do not post until everything is ready to be used. Thank you.
  12. I'd use PONPONPON. But that's owned by Sony too, I think, so it'd probably get taken down.
  13. Honestly, most of Platinum's combos are not that difficult, they just take repetition and practice. Unlike most characters who have to do specific combos in different situations, Platinum's combos are mostly made up of different routes. The middle and end sections of her combos are normally all the same, the only changing factor is what routes you can take from each starters. In Extend it seems to be quite different though, because she is very item dependent, making her different combos more specific to the starter and situation, rather than which route to take.
  14. Lol I feel for you, Cirno. I feel for you. It's terrible that you haven't got it yet, and I'd probably be bouncing off the walls waiting on it.
  15. We can't force people to post those costs, but I'm definitely going to put that into the first post. If someone posts a combo I would like them to put the damage values, the Heat gain, and Ignis meter usage. Later on it might actually be a cool idea to post how much meter Ignis gains back during a combo too.
  16. I can make notes of them for the future, but they won't be added right away.
  17. As a start, I want only BnB's and advanced BnB's. Something like 5B > 3C > Id Lauger > Haas > 5C(2) > 6B > j.C > Id Lauger > Haas > j.C > 2C > 4D > 3C and then it's variants for Ignis meter saving, better damage or more meter gain. Character specific combos will be added later, and crazy stuff like Gold Burst combos or 100% Heat stuff will be put in last.
  18. Holy mother of God: http://www.nicovideo.jp/watch/sm16507545 These are the sexiest combos I've ever laid eyes on.
  19. Okay, now that we've definitely got people with the game who can provide useful information and such, I'm going to start the combo thread after Christmas. I don't have the game yet, so it's not going to be completed until after the NA release, but that'll give everyone more time to develop his combos so less testing has to be done once I start listing the combos in thread. I'll add BnB's and a few advanced things if you guys can provide me with the information for them, however I don't want any crazy or obscure combos in there until after the NA release, only the basics. Sound good to everyone?
  20. Would IAD > j.B > j.C > Dash > 2A > 6B > 6C > Haas > Dash > 6B > Ender work? It would only take like 10% of Ignis' meter to just use Haas for the relaunch stuff.
  21. Is this the one you're talking about? http://www.youtube.com/watch?v=hzIYAE6n1WM
  22. I guess I'll go ahead and open the Relius combo thread then. :3
  23. ... MINE! These look really nice, good job on them shtkn.
×
×
  • Create New...