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Everything posted by ZomB
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Blazblue will have a side tournament at Final Round. I will be at Winterbrawl.
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This is tomorrow, see everyone there!
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@milln If one of those cars has 1 spot for me it's possible for me to house you guys buuuuuuuuut it'd be kind of crowded and i live 40 mins from the venue. I was planning to get a room myself :x
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"Jackie Chandler: now with 50% more meter"
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You're breaking my heart ;( feel better soon though
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You only need to delay it the 5DD a few frames. It's a very small amount of time that makes a big difference. You'll know you're doing it right if people start getting pushed out of Tomoe. Your goal is for 5D to hit your opponent meaty, rather than whiffing it and having 5DD hit them a little bit late. Against Yukiko if you bait her DP on the ground you can get a 5B(CH) punish, but if you chickenblock the DP it gets a little bit harder, I'd recommend jB(ch) dash 5A 5B 2B sweep(or more in the corner)
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Thanks. I wasn't completely sure, I hadn't seen it done but I don't play with any Yosukes regularly.
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every char can 2a against j2d except uhhh kanji I think. I don't remember, there's just one exception. The only time I'll use j2d in oki is sweep jc j2d against teddie.
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Sorry this is pretty sloppy, but it's not all common knowledge and I spent a while thinking about how it can be organized -- and I just decided the info needed to get out.
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Disclaimer: None of this works against Teddie. You have to approach him differently. Moving on now. Okay so some weird stuff can happen off okizeme and I'm going to put it all in here, things to watch out for, answers, answers to the answers. etc. So there are two situations primary situations where you can get oki: Ground combo -> Sweep 5DD Air combo -> j8D/5C -> AoA -> microdash5DD The latter almost always setups for "perfect oki" there are a couple situations where the AoA might hit a little weird, and in the corner I recommend omitting the dash because throws can act unpredictably but otherwise you'll generally get the full mixups off of it. On defense there's almost nothing you can do about this. If you can feel it out properly a 5f 5a or a throw can beat it out -- but honestly if there is a way to tell a good aoa 5DD from a bad aoa 5DD I couldn't tell you. You're betting on luck, and there are way more good 5DDs than bad 5DDs here. Now for Sweep 5DD there are a few interesting things to point out here. There are actually two parts of 5DD, the initial hits ("5D") and the followthrough ("5DD") If you do Sweep -> 5DD immiediately, the initial hits actually whiff, and the followthrough doesn't hit until frame 6, so a lot of characters have answers to this as follows: Aigis: 5A, Backdash Akihiko: 5A, 2A Chie: 5A Liz: Backdash Naoto: SB Stance(aka ex roll) Yosuke: 5A Narukami: 5A Mitsuru: 2B [All characters can throw you if you are really close] Characters with no answer(abuse this setup, especially midscreen): Labrys, Shadow Labrys, Kanji, Yukiko Immediate 5DD offers you great oki if your opponent must/does respect it. The pushback is minimal and you can get a very clean mixup. If they tech very late you can 2A (5DD connects) AoA and put them back in to the same situation. What if they tech immediately, try to jump, and get hit out of the air? -- this happens sometimes. You can actually combo (5dd connects, jBB, j8D AoA) to reset the situation. Be very careful of confirming whether the j8D will hit properly, sometimes the last hit can whiff and your AoA will be very unsafe. In general you should always block first until you confirm that the opponent is blocking your oki, otherwise you might commit to a mixup and get hit by late tech DP. Be especially careful against these characters with air unblockable wakeups-- Akihiko: B+D, DP Super Narukami: B+D Mitsuru: Bufudyne Super Now once your opponent knows how to deal with immediate 5DD oki you need to start delaying your 5DD, and this is when things start getting a little interesting. In the corner this will net you "perfect oki" with proper timing, and even more +f than the immediate oki. However midscreen the inital hits(5D) have more pushback, and if the opponent immediate techs and holds [4] they will walk out of the oki. Freeing them up to 2B, DP, Super etc something random since they are not in blockstun. Additionally a well timed late tech between the last hit of 5DD and the next-to-last hit allows enough space to jump out. In the midscreen it's not always possible to get a mixup against a player who knows what they are doing(unless they are very very close to you when hit by the sweep), but you can often score hits by catching them "playing properly" -- if you convince them to crouch block the delayed 5DD, they won't take the step back and will be forced to block the entire move, here you can start throwing in immediate dash 2A's after the delayed 5DD to both catch both late techs and attempts to escape. This can be beaten by immediate tech -> DP, but generally the risk reward is very strongly in Chie's favor. You can guarantee blockstun at least by laying out 5DD and then confirming the first hits being blocked and following up with a dash 5A, putting you at advantage and allowing you to corner the opponent. ADDITIONALLY there are two other times you can get guaranteed oki that some Chies do not know about. After a counterhit B+D midscreen, you can dash 2DD and force your opponent to block it. The same goes for any low proration midscreen combo with a B skullcracker(5a5b2b236a~236b-crouching only, for instance) -- you are able to dash 2DD and force them to block it. However the timing is rather strict, and if you over-dash your opponent will be able to DP you, while if you under-dash they will be free. I've included everything I can think of atm, ask if you have any questions about chie oki (defense and offense) Edit: here are some "guaranteed escapes" and chie's best answer to them. Any invincible super -> immediate rapid cancel(be sure to block low in case chie B+D's the super): Once you see Tomoe, if you have 100 meter you are free to super + rapid. This takes a card from Chie's persona and if she makes a mistake she will be hit. Be sure to rapid because a good Chie player will block or counter the super, you don't want to be punished. B+D -> install(Akihiko, Chie): here if Chie blocks the B+D you get frame advantage. The best she can do is avoid blocking it and then try to meaty you. A lot of times if she already jumped you can punish it with a 2B. Guard Cancel -> Rapid(does not apply to Liz) It's easier for chie to avoid these than supers in general, so she may still be at frame advantage, but at least you won't get mixed up. Make sure to have a rapid ready because she shouldn't get hit by it. You will take a persona card. Any of the above options are actually pretty ok against chie if she only has 1 persona card left, her damage without tomoe is on the weak side. Edit2: After a D godfist you can use [8] j.A to get a safejump. This is highly recommended against characters who have strong ways to escape Chie's oki options with the extra awakening meter they will have, or if you only have 1 persona card and don't want to get persona broken.
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You -would- dodge me!
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I'll be coming up to rep the South. Still need to fill my room though!
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I already talked to Milln about this, but I'm hosting casuals on next Saturday and Sunday(Feb. 2nd and 3rd), any of you are welcome to come down for a portion/all of that and welcome to stay here. I live in Marietta, GA about 1.5 hours south of Chattanooga. I plan on attending the Chattanooga tournament and then heading home and starting the casuals. Likely folks in attendance include Ivysaur, Eshi etc. The usual GA folks. There should be some KOF too (but I don't really play it much), and probably some Blazblue at some point. I'm always up for Melty too but I don't know how much of that will happen. So on top of this incredibily generous offer, it isssss my birthday on that Tuesday. I have no qualms towards using it to guilt-trip people in to coming. tldr: come to casuals at my place or you hate me Milln mentioned he might come on Sunday maybe some of you can carpool with him and split gas! Edit/Note: Was any of KiT Persona recorded somewhere? Edit/Note2: Weird logistic, but I guess I can give anyone at the Chattanooga tournament a ride to my place if you can find some sorcery to get you home(If Milln confirms Sunday that might be a possibility) Edit/Note3: If you are considering coming out but have some question about something or need some sort of special allowances send a PM.
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There's a decent scene in Augusta (mostly AE/UMVC3, but that's everywhere) but they do have some players who play Guilty Gear, Persona, etc and I'm up there once a month for their monthlies.
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We mostly communicate on Facebook, Volpe. Are you moving down here? Where are you moving to?
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next time i'm up there i want to mash melty with you guys
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Surprised no one has posted about the Atlus sponsorship and bonus $500 to the pot. Additionally Madcatz looks like they're putting a stick towards first place? Hype! Plus tons of casuals. I can't wait!
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Going to reserve my hotel room tomorrow and buy plane tickets when I get paid this weekend. Pretty excited for WB Just me and Bluelink in my room right now, hit me up if you need a place to stay people!
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[Jan 19, 2013] RESE Tournament (P4A/AE/UMvC3/KOF13/MK9 & More) - Charlotte, NC
ZomB replied to Spring_Raid's topic in Archive
Not going to be making this one, but I should be there for next month's -
I'll save up a little money and come out for this~
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Daily Lives of Highschool Boys is hilarious. If you enjoy that kind of humor I definitely recommend it.
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aaaaaaaaaa i hope some of you guys can make the chattanooga tourney. I may not be attending the kumite because there's a local I want to support + that means no one would ride with me. always <3
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I'm sure 3/5 is for winner's finals/loser's finals/grand finals and not just winner's finals, correct? Sorry to nitpick, I'm just helping out. I'll see if I can't get any of the Nashville folk out to this.
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Child's Play is a pretty great choice! I'll definitely do my best to show up to this - and bring anyone who wants to come from ATL for it as well. If you have any questions about running thr tournament or anything don't hesitate to shoot me a PM. I've run a couple myself and I'm more or less local so I could help you out.
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Hi! I'm from the Atlanta area and I would consider showing up to this (It's a little bit of a drive, but I like meeting new players!) I just have one question, would you consider donating to another charity group other than Invisible Children? At any rate I would definitely suggest some more research in regards to what exactly Invisible Children does with their money and how little it helps out the people of Uganda... I'll live this here http://keepittrill.com/online/2012/03/kony-2012-scam-stop-supporting-invisible-children/ As for the choice of game/date/time everything looks great! You may wish to include some rules though.