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Everything posted by SoWL
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Arcana Heart 3 New Thread: Gameplay, Netplay, Etc.
SoWL replied to furix's topic in Misc Fighter Central
I suppose that only covers the Japanese version of the game, correct? Let's hope Europe gets it, too. -
Guilty Gear Vastedge XT concept illustrations and story line thread
SoWL replied to Tenj|n's topic in Zepp Museum
I think Slayer's voice tracks are taken from GGXX, but I'm not sure (been a while since I played GG). -
I suppose that OST differs from the one we get in the LE. After getting a grand total of seven tracks with Xblaze, I kinda wish the LE OST would have at least all of the character themes.
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The post you quoted doesn't really say anything about speculating on confirmed characters, though. The thing that people seem to have missed is the screenshot on the bottom right of the second scan. Is she summoning an orbital laser or something? Doesn't seem like a DD to me, so what's up with that?
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Guilty Gear Vastedge XT concept illustrations and story line thread
SoWL replied to Tenj|n's topic in Zepp Museum
Looks like Ano Otoko is officially translated as The Man, potential Engrish slip-ups aside. -
It's interesting to note that we have two DLC chars so far, one of them closely connected to the Six Heroes storyline, and the other connected to the Sector Seven storyline just as closely. Should we expect a Chronophantasma DLC character, or are all the characters we got so far enough?
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But you don't have to buy a PS4 to play it
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It sure seems so! She also seems to have a weird dash? Too bad the screenshot is not on the scan.
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It seems like she can summon huge Graviton levitating balls that cover lots of space. That might be what her Drive is all about?
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Jojo's Bizarre Adventure: All Star Battle
SoWL replied to SolxBaiken's topic in Misc Fighter Central
That's probably my kneejerk reaction, because the fixes sound good on paper, yet I went ahead and tried the game, and yeah, the game got pretty damn bizarre alright So yeah, sorry for random accusation. -
She also has a Graviton Gauge that affects her Drive. I suppose she does use magic more than people expected.
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The Nico video info says it's Makugo.
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Guilty Gear Vastedge XT concept illustrations and story line thread
SoWL replied to Tenj|n's topic in Zepp Museum
Also, the filenames are pretty descriptive here, and the one that catches my eye is the Snakes Q guy. His files are called ZT13, and I think I'm not the only one who thinks of Zato-1 seeing that. -
Guilty Gear Vastedge XT concept illustrations and story line thread
SoWL replied to Tenj|n's topic in Zepp Museum
Oh man, Millia and May look way too similar to the Xrd designs. I didn't expect anything worthwhile to come out of this, but now I'm a believer. -
Jojo's Bizarre Adventure: All Star Battle
SoWL replied to SolxBaiken's topic in Misc Fighter Central
Didn't you guys say that most of the fun comes from Stylish Moves? This mourning for the infinites kinda came out of nowhere I like that they gave the dashes faster recovery, that the taunts last less time, and that throws are now a bit more viable. However, it seems that the corner stuff gave birth to some new bugs, and I wouldn't mind if they removed all those features altogether: it reminds me of Blade's "Corner proration" ideas. And I'm not sure what the Jotaro entry on the patch notes is about. EDIT: Haven't tried the patch yet, but the height restriction on the moves sounds pretty damn bad from what I hear. Weird that they didn't make it move-specific. -
[Xrd] News & (Theoretical) Gameplay Discussion
SoWL replied to Shinjin's topic in Guilty Gear General
Didn't we identify these pictures as fan art way, waaay back in the thread? -
Jojo's Bizarre Adventure: All Star Battle
SoWL replied to SolxBaiken's topic in Misc Fighter Central
http://buccellatits.tumblr.com/post/60804207358/new-dlc-9-26-campaign-3-dangerous-men I suppose the files leak was correct. And they also want to release a patch for the online in early October. -
[Xrd] News & (Theoretical) Gameplay Discussion
SoWL replied to Shinjin's topic in Guilty Gear General
! http://www.youtube.com/watch?v=x_skhTIY_Ik -
[Xrd] News & (Theoretical) Gameplay Discussion
SoWL replied to Shinjin's topic in Guilty Gear General
Doesn't seem like she had any design changes at all, which kinda makes her stand out among the rest of the cast so far. And I suppose that the stage is London? EDIT: Wait, I think the buckles on the boots are new. -
[Xrd] News & (Theoretical) Gameplay Discussion
SoWL replied to Shinjin's topic in Guilty Gear General
Was that a new Tyrant Rave at the end? -
[Xrd] News & (Theoretical) Gameplay Discussion
SoWL replied to Shinjin's topic in Guilty Gear General
Note that it doesn't nullify the possibility of being released on other consoles: some of the titles shown in that sequence were multiplatform. -
Jojo's Bizarre Adventure: All Star Battle
SoWL replied to SolxBaiken's topic in Misc Fighter Central
The solution is simple: teach people the ways to improve their gameplay. It's not like the game is that complicated, you don't need to learn minute-long combos to be good, just have good fundamental knowledge of the mechanics. And of course, they need to play more. Sorry if that sounds too obvious, that's just how I'd approach the problem v:v:v -
News flash: Naruto didn't invent Japanese mythology.
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Jojo's Bizarre Adventure: All Star Battle
SoWL replied to SolxBaiken's topic in Misc Fighter Central
ACDC is my favorite so far, and I knew he's going to be good the moment Famitsu revealed the "Lose health around him" mechanic. Moreover, he has ranged grabs and wacky poses that remind me of Faust, so that makes him even better. Cars has some mix-up and okizeme potential, but I feel like his unblockable mode kinda gimps the rest of his moveset. The Ultimate Being Cars is simply hilarious, though: did you know that you can't knock him down to the ground while he's flying? And that his air dash has a hitbox? Yeah, good luck beating that. Wham is my favorite pillar man in terms of design: his combos are very short, but he can still deal lots of damage off of any poke, and he has some great ones. He also has a great air special that's useful for ambiguous cross-ups, and his supers dish out lots and lots of hurt. If nothing else, his mode powers up most of his specials and blocks some projectiles (only while he's standing still?). -
Jojo's Bizarre Adventure: All Star Battle
SoWL replied to SolxBaiken's topic in Misc Fighter Central
There is usually no difference between Asian and Japanese versions except for the price and the whole region thing (have to buy the DLC from the corresponding PSN Store, etc.). It seems to be the same case with ASB. Okuyasu is also a popular contender for the title of Low Tier King.