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TD

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Everything posted by TD

  1. clearly it was too strong.
  2. Ggs to my room and then to garbageday.
  3. No, but I would like to engage in a savage feasting of flesh and bones. Already have the pressure pills nearby for the upcoming high-sodium content. Seriously, if anyone wants to play, invite me via psn or I'll make a room for people to just come in.
  4. The term "fish" is an entire different slang over here in America. Makoto is fine, I watch her often, I believe a red palette named ryota, and a white palette Mak who is also good (not sure if they're top players). They play some strong fighters including N-O the hime God, Galileo the Litchi God, and Ryo the Relius God, and I've seen Makoto fare decently well. It's still harder for her in neutral and her pressure looks mostly the same as extend. But her combos look like a huge boon. The corner carry and damage being seemingly better than the last iteration helps her get them to the corner for her oki, which still does looks pretty strong like most characters. She's still going to have her problems but honestly I think she is a decent deal better than extend makoto, who isn't necessarily bad either. I could see people getting tired of doing the same ish in another game when most characters changed in a significant manner. In terms of competitiveness, she could win tournament if someone tried.
  5. Graviton is probably going to make tager immobile.
  6. not factoring in human error, lack of strong pressure from the aggresor, and luck. terumi should be fine on defense. fine as in, able to escape; he won't be fine against anyone with strong pressure/mixup without heat to scare them off.
  7. Anyone have any idea what kokonoe's teleport super is there for? It looks very cool but it also looks very slow on startup, lots of unused frames for the foe to fall back to hitting level, and low initial damage... It doesn't look very comboable at all but I could be wrong. Does anyone have any ideas/know what it could be used for?
  8. ggs kiba, minoru hoshi, darkedgex the connection was alot better today, enjoyable games.
  9. Ja also works.
  10. ggs to everyone tonight. the inconsistency of the net, including mine, made playing a little less fun than usual. there shouldn't be any problems tomorrow.
  11. making a room. would anyone like to play? i'll set the ping entry to "1" tonight, gonna see how that goes.
  12. Thank you all for the detailed answers. I highly appreciate the shared wisdom on the situation regarding terumi and rachel. I only knew what the story told me after sort of skimming through in cs1, trying to get mu. There has proven to be far more interesting relationships on second glance, especially regarding hime. Once again, thank you guys. More than you know.
  13. I was at work. We could probably play tomorrow, I'm off.
  14. Tell them to hold that L. Hey omni, are you getting back into the game? I'd like to ft whatever with you soon.
  15. Factor in win percentage, matches played, and then disconnects. These three are the proper way of evaluating your foe. Psr can be varying levels of inaccurate. ill lol give an example. psn howling-_-moons brother lets see... Win rate 99% ooh ok. Looks at matches played... 10,000 games wow that is impressive. Looks at disconnects... Over 20,000 disconnects!? WTF
  16. a ch crouching 6b is pretty difficult to get iirc. l don't see that situation arise in most mu matches. are there any optimal midscreen 6b combos? besides 6b > super which doesn't hurt as much as it used to. gonna post the entire combo. 6b(1) sod RC dash 5c 6c 214d(whiff) dash 5b 6a j2c dash 2b 5c 6c does 3.1k, no steins but good corner carry. it looks like a charged sod could fit in between the two enders. have you tried that?
  17. Not sure if this was posted already. 6b can be comboed mid screen with 50 heat. A few experiments in my way home tonight proved that it can. It's a little difficult to confirm and I only did it on bang. So if someone wants to test it, perfect. 6b(1) sod RC micro dash 5c is the combo route.
  18. Oh, if it was the previous videos with a koko demonstration and a match with terumi, I believe I've already seen it then. It just sounded different. she looks like a zoner. Like she needs time to setup her robotic minions like rachel. There probably will be ways to end in close knockdown. I already saw what looks like 3c flame cage oki. i wonder what her overheads are, and if graviton affects them in any way. She might turn out to be a strong character positioner, putting people exactly where she wants and baiting reactions. and that ice doing 3k on block... Wonder if it's safe on recovery/startup, or any drawbacks at all (besides sending full screen on hit. Not really a drawback IMO)
  19. Any chance the stream will be uploaded to YouTube for us non-stream having folk?
  20. l had someone tell me that before and guess what happened. l am not-so-willing to try our connection once. just once. but not today because l have to work. it has to be from 12pm/am to 2 pm/am most days. those are the best times.
  21. I likely will not be here after your lunch. Work. And didn't we talk about this already?
  22. hmm, this could be a hint at kokonoe's eventual fate in the story. her plans are crazy and vengeful, it almost seems like lose-lose for her.
  23. that black/blue palette is really nice. but besides that and the original, the rest don't sit too well with me. something is... off. missing...
  24. gonna train a bit and make a room in 10 min
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