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Everything posted by TD
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curious as to why terumi only seems to really dislike rachel. not that obvious reasons aren't obvious, just one really doesn't expect her to be there with ragna being so directly bent of stopping him, and rachel being in the sidelines. he also seemse to tease her often enough to seemingly not take her seriously despite saying she is able to 'keep up with him'... whatever that means. maybe he really just hates cats and the elegant vampire is always toting around her faithful cat servant?.... l just find it interesting she, of all things is his only dislike. perhaps more info will be shed on that. it was also funny
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Not only can people make an account easier if they have one already, there is also a nico redirector that doesnt require the sign up/ login of an account anyway. I don't have the link unfortunately, because I don't use it, hopefully someone does and posts it. But yeah, on that site you post the link to the nico video you want to watch and violo!
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any justice player who starts doing this consistently is probably or very likely to be a top justice player. as said, justice player base isn't even that big. you're looking at one, two, three max players doing this (and winning alot, too) in let's say a 5 year period, factoring in she's fairly new. l don't think the use of macros are unfair. why are they in the game?? if it's considered cheating, then don't mind me if l nonchalantly sneak peeks at your test papers. but, the glitch does allow justice to use missles in a way that that wasn't intended likely, and the screen space does this now allows her to control looks more powerful. not entirely sure how to feel. is it possible that people are blowing this out of proportion? (disclaimer: this it not meant for anyone directly.)
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I see. Boy, I'm glad it's situational. I still remember the many reasons I was salty about nu in ct, and 2c was definitely near the top of the list. That 2c was the everything 2c.
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why so much? l never see it used either...
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you still have 2c, 6d, and 2d. do they have invul? no. but together they cover more space than a 6a ever will, unless you have rachel's 6a
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you really don't like that cat girl do you.
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would anyone like to play? i'll try wc but if it laggy... msg me on psn so l don't forget if no one wants to play in 10 minutes, i'll play dragon's crown. speaking of which, does anyone play dc here?
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l believe that series was done before, quite a few episodes
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the amount of space she is going to control... she looks very powerful and in-depth, easily looks like she's going to require some strong decision making mid-match. not sure how to feel about her dash. shes's short and it does look cool. unlike other dashes she doesn't bend her upper body at all, and the scooter would probably raise her vertical hurtbox if anything. not sure how it works yet, maybe it doesn't or has some different properties. knowing kokonoe, the latter might be true.
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even with good execution, i'm not sure a mere hour would suffice gor something of this magnitude. if, however, you devote alot of your time to the effort of learning this skill, it is possible. in AC, ruu does the yo-yo glitch on stick alot, sometimes while doing multiple other college degree technical stuff. the point being that insane difficulty doesn't stop the theatre. the difference of course being justice's glitch looks a lot more dangerous than resetting a yo-yo.
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she wasn't "not good", she just had a very incomplete feel to her. like, she still hit very hard but her hitboxes were pretty trash. 5c and 236a were also slower, being two of her defining neutral pokes it was more difficult to get hits. in general, mu was a decent bit harder than she is now. oki was good but IB being +5 at the time hurt that down the line. corner oki was pretty terrible imo. OTG super ender, was 3b2146c which was more difficult. she had a few good points of course. hit hard, good (though gimmicky) oki, faster steins. cs2 fixed all her problems while slightly nerfing steins and GB ability, putting her in top from then on. *** looking forward to kagura, especially if he has a projectile or two. or at least be able to deal with any situation.
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today was a nice day to netplay in subs land. too many people to list, so ggs to everyone. trying to prepare for dat cp relius takeover.
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extend is going to be vacant, likely. even l am starting to feel this game is getting old... still fun yes but there's a vague feeling of... something going on in this brain, not sure what it is. it's like nothing surprises me anymore. ex is getting played a little less as a result of this empty feeling. anyway, ggs to my room. next time i'll play rachel.
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want my gun? blow it out of the sky. also who is on to play. i'll probably make a room if no one wants to ftwhatever
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Net is acting shitty for whatever reason. Either way ggs. i'm just going to upload some old matches for now.
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...too long to sig... l have one last peeve. people who don't stop IADing. especially some hakumen players with the IAD j2c x forever. just... stop
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yes, more experienced tsubaki's will do this. but i'm not referring to them. it sounded like nosales was playing an average tsubaki. my advice is geared to that particular mindset. he wasn't even playing hazama so l guess my point was moot anyway. hard to react to?... well, idk perhaps it is for some. but hazama can deal with the UB with 3c pretty consistently imo, then the yomi layers begin (or not, depends on who's fighting). alsooo i'm making a room, who wants to play
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isnt 22d a free 3-5k for hazama? if its not oki you can 3c on reaction. on wakeup if they have charge late tech. most netplay tsu's will be baffled their plan A didnt work, unable to come up with a solution
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Yep. To be the best, you not only need to know everything, that everything needs to be imprinted in the back of your hand, needs to be the air you breathe. If a question rises up, you need to be able to know exactly how to answer it without fail. Such a painstakingly meticulous process that could drive some to perceptive insanity. So yeah, my input on corpse beating (since I do it): it's fun
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Mics.
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wants to say yes but l may have something to do in a few minutes... edit; if anyone is up, let's play. Ft something
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not true. carl's standalone pressure has a few notable holes and also lacks overheads. hakumen can legitimately get out. with the doll he still needs some sort of pressure to start/lead into setups, then it gets ugly but this is all assuming haku gets in this position in the first place (getting hit AND losing the wakeup game). it is extremely hard for carl to approach haku and get any pressure started. i'm not sure which game you refer to (l refer to extend). admittedly, l haven't watched much cp footage of this matchup and perhaps some things have changed. but in extend, this matchup is certainly carl's bane.
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Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
TD replied to Chumaralupa's topic in West Coast
the 'row' is probably due to there not being l's in japan or something like that. someone mistranslated his name. like how they call litchi 'richi' in bb. or his name just changed just because. *shrug* o hai -
People hit with cosmic fists and never gave you a turn to play You would just die in some matchups... Everyone had one. Except nu (the other tops, rachel and kune, lost only to her)