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TD

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Everything posted by TD

  1. how bout l play all of them in bb, winner take all?
  2. that's pretty cool. so, you mind sharing some games with me? *wink wink*
  3. that's not nice, or right, or even necessary for that matter. he was simply expressing his rather vague opinion. a better approach would be "why do you feel this way" not "fuck you and your opinion". let's be a little more productive, it makes everyone happier. we all come here to discuss said news: it's only natural an opinion or two gets involved. oh, and mela lee is an excellent rachel, I hope she's in cp because what they did to rachel's voice in her intro vs valk...
  4. so l must ask, is this true or just trolling.
  5. 0 bars can be good. Take a chance, you might get shounen in your room
  6. Welp still situational though... For now... Also, the ending of the vid implies that changing the characters into their younger selves via astral is only temporary, unless they gain sprites in this form which would be silly
  7. I don't want people to think I'm trolling because I keep stopping randomly and often, looks crazy lol. And buying a new pad is like asking for a steel desk for which to facedesk repeatedly (oh... and not my face). Either way, ggs. It's bedtime and this pad fiasco has increased sodium levels. Goodnight stick also involves lots of face-to-steel.
  8. Fuck. This. Pad. Grr
  9. ow... ass cactus... where do you guys get these. it's gold
  10. haters can't live with them, can't live without them. the best part if that you don't have to acknowledge them, pissing they off and satisfying you at the same time funny that a simple 'ggs' makes a hater want to bite their tongue off
  11. I didn't mean the supers - refer to the above example. I know her supers get buffed and what they will be used for, but I was wondering if she got a normal/special buff too. Oh we'll, it would seem not. I only ask because the wind regen seems, while nice, slightly underwhelming with her ground combos gaining enough as it is. I mean, great if want to go for max damage, wind intensive combos or looking to keep out while gaining and keeping wind. Don't get me wrong it's good, great even. Perhaps it's just the situational uses that I'm looking at, she does get a lot of nice perks.
  12. I should clarify. It was more of improving my neutral game vs haz by doing certain things I wouldn't normally do, especially vs haz. All those lobelias I was throwing? Turns out they are more effective vs him than most grounded lobelias. youre welcome at anytime I'm on. If you can't get in you know what you gotta do (assuming the room isn't full).
  13. A few minutes of testing and some playing confirms that most of that stuff really works. It's like the matchup makes 10x more sense for me now. So hype! Of course a few more days of analyzing these matches are in order, because N-O da bes
  14. Ggs. Good that you joined when you did, I needed to test some things vs hazama specifically, and was thinking "where am I going to find a good haz player at this hour?" Then a wild nothingcells appears. Needless to say, the stuff I needed to test has worked successfully, and now I'm going to need some more haz players but yeah... Still hyped Also ggs to kaisercs and jin214c
  15. much appreciated. haz download:...1% there are several ways that l see N-O approaching the neutral which could help us now. - turtle; standard movement as all the following are beaten by a non-followup chain. (there are certain "blindspots" that haz seems unable to cover when throwing out a chain without followup. l assume some are: between 5d and 6d, between 6d and 4d, between j.d and j.6d, and right above him. N-O seems good at being in the right places.) - j.236b; seems to be the main poke, presumably shuts down all ground d followups, and safer at around 3/4 screen - j.236a; is the same except used for air d followups -pumpkin; is pumpkin, clashes with chains with more freedom, but trickier and cant afford too much. decent at super double jump height not seeing much frog/ground lobelias (minimal use of 236a shocked me), outside of standard use. he definitely saves wind for mixup. this is all theory but it feels like great information, like i'm on to something. this is great
  16. is it known if rachel gets any benefits from OD besides fast wind regen? some characters get special properties on some of their attacks even without their OD being an install of some sort (for example, izayoi's gain arte d sonic saber doing 8 sword hits instead of 4, despite her OD being about gaining stars) i'd like to think pumpkin/george stay out longer, or she gains a new move or something
  17. i've seen 6d beat haz's chain, but im not sure on physical hits. as for a patch, it's unnecessary. if this could somehow happen with more characters and/or is consistent enough then perhaps so. right now it's possible but completely reliant on the hakumen being a troll (and wanting to lose; permanent hariken drill with tod effect, amane benefits from such a projectile).
  18. Our answer to hakumen's shenanigans
  19. that sounds useful. thanks
  20. can she barrier block after using either of her gain arte backdashes?
  21. Why are you blocking and not mashing
  22. l didnt say your use of td was bad, it was alright, but you just could have gotten more out of it is all.
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