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Tong

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Everything posted by Tong

  1. Make Lambda an original character similar to Ramlethal in gameplay. That would surprise everyone!
  2. That's true, but the point is that ASW can make even similar characters play vastly different if they wish. Think of Sho and Minazuki (from P4U2) for example.
  3. Lambda is literally just a crippled Nu, why do people want that? You technically play as Lambda any time in the game when Nu switches to Luna mode.
  4. Wow and no Bloodedge? Seriously?
  5. Awesome, the .PSD is perfect! Congrats nd747! Gave a test and tried one of his colors: Collapsed: Haku: Also I used to color like you (without gradient and by the eye) but then I eventually realized that only certain colors can be reproduced using gradients. Not to mention the color accuracy and coloring black into whites is much more easier and manageable with grandients. So, I really encourage you to use them! It's pretty easy, just tell me where the issue is.
  6. A combo video tutorial: https://www.youtube.com/watch?v=NfbTj0Whm5k
  7. Looks pretty good, nice work bro Mind sharing the .PSD?
  8. You want actually the opposite, because a gapless blockstring means they won't get punished for mashing (no gap = their moves dont even come out = no frametrap). 2A> 2C is a better option because it doubles as a frametrap and pressure reset. Not to mention he has many more options after 2C.
  9. Make sure you're using the gallery rips, they have pretty decent resolution and quality. Good luck, can't wait to see how it turns out.
  10. Rock, Paper, Scissors. And it's not like Waldstein totally wrecks the competition or is dominating. But perhaps I'm just watching the wrong players.
  11. A very long set of Ragna mirrors: https://www.youtube.com/watch?v=5uAhP5C3Pzk Feel free to evaluate my peformance since this is the point of the thread :p
  12. Nothing blocks a good old crossup IAD DID, I tell ya. Also try to learn Throw Reject Miss tactics like 2A> 5A whiff> Throw/2A or bait Throw tech attempts with 6D or TK Belial. Kinda surprising how you're not getting mashed out of your stuff btw.
  13. Hmm, so she uses Asterius as a Persona rather than an extension of herself? Interesting.
  14. Corner Cross-up DID OD Combo: IAD DID (RC)> OD> j.214B~214D> 3C> 22C> 236D> j.C> j.214C> 5C> 5D> 214D> 6D> delay j.D> j.214D> DbD Damage: 6660 Requires more or less 25% HP and 70 meter.
  15. The projectile dissappears when Yu gets hit by Magatsu Izanagi (or maybe Vorpal Blade also nullifies the Zio), and not because Zio is hitting Yu.
  16. No confirmation on region lock, careful.
  17. These are pretty nice actually. Also, gonna suggest using this website for uploading: http://imgur.com/ Better than imageshack (thanks for deleting all my pictures) and accepts larger images. As for the requests: Collapsed: Sol Kakashi: Collapsed: Terumi 13: Collapsed: Bang: Collapsed: Sol HS:
  18. GG1 in a nutshell: http://youtu.be/xErfBTeL0Ws?t=17m48s
  19. CP Platinum is finally here! Fullsize: http://i.imgur.com/8mlG2NP.png I'll take on the other requests soon, don't worry.
  20. Because it would be too good?
  21. Characters that dont rely on meter outside combos and with decent defensive options are the best Shadow characters. For example, Shadow Aigis is a worse counterpart because besides having lower damage output, she *needs* to spend meter on EX Megidos and therefore can't get the most out of Shadow Berserk. Now when you compare her with Shadows like Yu and Mitsuru it becomes obvious why they are one of the best Shadows.
  22. I know it's a video but this set vs Jin was pretty sick: https://www.youtube.com/watch?v=lHzRf2VfMLM
  23. Midscreen, it's usually possible after ... GH> KA> dash 5D> 22C
  24. Transcripts of this S.Narukami combo video (we need a combo thread btw) Back Throw> SB> 236CD> 236236C (OMC)> dash 214B> 214214C> 236236AB, Damage: ~3900 Back Throw> SB> dash 2AB> 236C> 214AB> 214CD> 214214C> 2B(1)> 5C> 236A> B+D(1)> 214214C> 236236AB, Damage: ~4800 Throw> SB> dash 5B> 5C> 214AB> 214CD> 214214C> 2B(1)> 5C> 236A> B+D(1)> 214214C> 236236AB, Damage: ~4600 Back Throw> SB> j.236CD> j.236C> j.214A> 214CD> 214214C> 2B(1)> 5C> 236A> B+D(1)> 214214C> 236236AB, Damage: ~5090 FC 2B> 5C> j.236C> SB> j.236C> j.214A> 214C> 214AB> 2AB> 236C> 214AB> 2AB> 236C> 236CD> B+D(1)> 236236B> 214214C> 236236AB, Damage: ~5900 FC 2B> 5C> j.236C> SB> j.236C> j.214A> 214D> 214214C> 2B(1)> 5C> 214AB> 214CD> 214214C> 2B(1)> 214214CD, Damage: ~6200 2A> 2B> 5C> 214D> SB> dash 5C> 236CD> 214B> j.214A> 5C> 214AB> 2AB> 236C> 236CD> B+D(1)> 236236B> 214214C> 236236AB, Damage: ~5400 5B> 5C> 214D> SB> dash 5C> 214AB> 2AB> 236C> 236CD> B+D(1)> 236236B> 5C> 2C> 214B> 214214C> 236236AB, Damage: ~5700 5B> 5C> 214D> SB> dash 5C> j.236C> j.214A> j.236D> 5C> 214AB> 2AB> 236C> 214AB> 2AB> 236C> B+D(1)> 236236B> 214214C> 236236AB, Damage: ~6100 5C> 214D> SB> dash 5C> 214AB> 2AB> 236C> 236CD> 214B> j.214A> 5C> 214AB> 2AB> 236C> B+D(1)> 236236B> dash 5C> B+D(1)> 236236B> 214214CD, Damage: ~7300 Some may be character specific.
  25. Oh, so it wasnt me getting better at 5H> IAD j.P then
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