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Tong

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Everything posted by Tong

  1. Yeaa tt would be pretty nice to know on who the meaty 5A> 5A DP Option select works on
  2. Yes, I do have some (in fact, I've got also all the recolors for some characters) but they're twitter exclusives and were never posted here.
  3. These are fantastic! Thank you Also, I believe the orange Carmine has purple arms rather than orange (see in game). Any word on Eltnum colors?
  4. Watched just some of it yesterday and assumed it was just a combo video, but it also has pretty nice mixup and OS examples: http://youtu.be/97ObPmHWBZs?t=6m59s
  5. Yea, I'm afraid that 236B fastfall is the most optimal route. And it only works off high confirms, for lower pickups I use 5AAAA~B~C> 214A~A.
  6. Pretty much, all Sho combos: https://www.youtube.com/watch?v=97ObPmHWBZs
  7. Awesome, these are pretty nice! Nice work man And finally we got Relius.
  8. Try adding more moves before the super loop. Or replacing with better ones (ie. 2B is better than 5B)
  9. Can't they delay tech to make 5D miss?
  10. Hmm best you can do it: 214A (JC)> delay j.B> 214A~B For the SB version you can do: 214AB> delay j.B(1)> 5AA> 2B> 2AB> 236B~delay B~C~214A~A Havent done this one by myself, but I saw Mao doing it.
  11. Most characters and as far as I know it's universal except for Sho and Minazuki (2B> 2AB doesnt work) and difficult on Kuma because the j.C can whiff easily on him (can be solved by only looping j.C twice).
  12. Mao vs Various
  13. They actually use Paths instead of Layers and Maps, but yea here's the Gradient Map converted version: http://www.mediafire.com/download/demb87d3n1mxn3w/Nutemplate.psd
  14. Yea, they're all in the first post: http://www.mediafire.com/download/yj7r3gjxaoj24ao/hazamacp.psd http://www.mediafire.com/download/efbjak2kl8w660t/Nutemplate.psd
  15. No problemo! And if you're talking about the one with better resolution (not in the OP), then it's with the same person that has Relius' And omg, it's definitely Sho Taimu! Loved these Murkii~ Aaaaand it's my turn to post one of the new characters Collapsed: Clicky!:
  16. This pack contains all the colors for all characters, except colors 28/29 and Margaret colors. http://www.mediafire.com/download/rosfxclbapc0d2z/Colors.rar All *new* character portraits (includes Shadows and Megane) http://www.mediafire.com/download/3yln3rb2h1qlibu/P4U2_Portraits.rar
  17. Pretty good netplay Sho footage: http://youtu.be/-Fe5a50lvsg?t=40m38s Managed to beat Hama multiple times!
  18. j.2C is pretty good to beat mistimed/early Anti airs.
  19. That combo is pretty useful to catch jumpbacks and 5A has a good hitbox to AA lol
  20. Oooh yes, now I can see the Crushing Fang (j.236B) whiff on 5AAA!
  21. In some combos SB Air Zio must be used instead to cancel the recovery, specially in combos where Air C and D Zio are used.
  22. lol his j.B/j.C on CH has so much untechable
  23. A damaging and practical FC combo: FC 2C> dash 2AB> 236A~B (JC)> delay [j.C> 5C 2AC]x 2 j.C> 5B(1)> 2B> 2AB> 236B~ delay B~C~214A~A, Damage: 4326, Meter gain: 41 It's finnicky on Kuma
  24. Either -3 or -4. Hmm, 5B> 5C> 214D (OMB)> dash 5D> dash 5B> 5DD> 214B> 2B> j.C> j.214A> 5A> 5C> 2C> 214B Does 4648 damage
  25. Nice work on these Chibi! Also, from now on I'll focus on P4U2 portraits (still waiting for hi-res rips and color sheets), so I might as well post these gradient converted .PSDs, originally made by Nd (nice work man!) And provided Crossfire posts the rest of the PSDs, then we're pretty much done with BBCP portrait recolors! (Except for Kune and Carl, but they aint popular)
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