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Everything posted by MetalMaelstrom
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I like how he had to disable comments immediately. I love how idiots on youtube think that loop always equates to 'needs fixing.' Honestly I'm more hype for the potential teleport and gain-art dash resets. She has an air-to-ground teleport, so does she also have a ground-to-air? Thanks for the vids as always, Jourdal~
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[CP] News & Gameplay Discussion (Old)
MetalMaelstrom replied to kosmos badgirl's topic in BlazBlue Gameplay
So uhhh, anyone else notice that the drive emblem that serves as the background title is named "Amaterasu" in the latest kit? I guess that kind of stuffs the hopes of people who were expecting that to be Mikado's/Saya's/Imperator's drive emblem. But could it mean there's something or someone else that uses it? Time will tell. -
@Kakimori, 6D is better for zoning if you're trying to keep them out of the air. 4D is kind of match-up specific, imo. Some of Arakune's movement come to mind. Also INeedGlitch2Win is right, 3C > 214D~A is easily beaten by mashing. 3C actually isn't the worst as a staggered low, as it leads to good damage on counter-hit (which is part of the reason why 3C is so attractive outside of its range). But try to avoid using it in pressure very often, because you will either get blown up or you'll just reset it to neutral, which isn't the worst thing in the world since lol chains, but it's good to be in their face whenever you can so they don't have as much movement freedom. jump-cancel > j.4D is actually alright in pressure as a once-in-a-while gimmick. All of the follow-ups besides A are nice. j.4D~C can cross up or not depending on how far away you are and what character you're playing against. 6D~D > j.4D~D or j.6D~D/C are some approach options if you want to burn both chains and feel you can hit them with a mix-up (if they're really that scared and want to stay at full screen distance without doing anything). You can honestly set a lot up off of j.6D. I saw Lich this past weekend at NEC do j.6D~D (semi-immediate) into command grab. Shit was godlike. As far as movement goes, I would only use chains to approach. Dashing and air-dashing is for when you're in their face, hence why they're both so short. IAD j.2C is too good. People not used to blocking it will get blown up by it, and it's a really fucking good starter.
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[CP] Azrael - Gameplay Discussion (Pre-Console Release)
MetalMaelstrom replied to zeth07's topic in Archive
So what I gathered from Nokita's post was: slightly less godlike Slayer 6P 90% combo rate Phalanx is level infinity projectile Forward Dash Cancel All dat + on block And on top of that he has projectile-absorbing, guard-point boost dash overhead, ground (conditionally) unblockable super, and a trick low? I guess the only thing holding Azunyan back is that he's not Taokaka. -
Okay, first tip I'll give you is to never ever ever get in the habit of doing the following pressure string: 2A > 2B > 3C > 214D~A/236D. It is a shitty pressure string that you will never hit anybody with and you will get blown up for doing it. The reason I'm warning you of this is because every move connects even if the opponent barriers, which makes it seem really tempting to do, but avoid it at all costs. Second, I probably need to update the combo thread with some simple, non-TK combos. I'm not sure if there are any there already or not, but you can read this post in the mean-time, as it addresses some of your combo woes. And to be honest, Hazama is one of the only characters I can do combos with precisely because you have to press buttons rapidly. I think those kinds of combos are 100000000x easier than links imo. Also, lol, you play Tsubaki? How can you say that you're comfortable with mid-range when your character doesn't even have normals?
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Obligatory shoutouts post First and foremost, Shoutouts to Alan "Remind me never to run Melty Blood at a tournament ever again" Bakes (aka St1ckbug) for putting this whole thing together, bringing everyone including the Japanese out here, and running a fun tournament. Down-to-business but as friendly as can be. We need more people like you. I'm glad I could help with lifting some of the equipment Sunday night. Shoutouts again to St1ckbug for telling me to get the fuck out of the room because some people actually needed to sleep. Shoutouts to Ryan Harvey (aka fubarduck) for helping us rep Texas, once again for running UFO, and being such a fucking weeaboo to the point that you were able to translate for us. Extra special mention goes out to you for letting out your feelings on your grudge against those nay-sayers on gamecombos.com from 2003. Shoutouts to James XIE for also contributing to translations and making top 8 BB. Give us a real answer about localization of BBCP sometime!! Shoutouts to Motherflucking Fluck for coming out all the way from Singapore and being the third translator, helping out when Ryan and Xie weren't around. Shoutouts to Lich and Guymam for coming out and repping Hazama, even though as we all know, Hazama sux. You guys are really cool in person, I wish we could have talked more. Shoutouts to Shinsyn being the first person I played in BB that day. I went 0-2 all throughout but who gives a fuck, we had a really fun match in-tourney. Hope you've gained your voice back by now, you hype-ass nigga. Shoutouts to Supreme Bloodlord Marcell Hyde F. Himawan Noctis Strife Wayne Seiei Yamato Kisaragi the 3rd of Britannia (aka Yuushitro) for I hope you get to feeling better, despite your piss-poor immune system. Shoutouts to Huey (aka SPOOKY BOOGIE) for being a true anime faggot and repping Psycho-Pass and also for saving America in the soon-to-be legendary Dora vs. Huey unlimited money match. Shoutouts to Dacidbro for having a godlike voice and losing multiple things even when he wasn't playing. Stay free, Dacid. Shoutouts to Kevin (aka shtkn/shitcan/shotokan/shotacon) for getting drunk and going ham in drunk mirror matches. Also a lot of people got added to Kevin's list. Watch your backs. Shoutouts to Vineeth (aka Walljumpman/Apologyman) for recognizing me without having to say anything, and also recognizing that I am the one and only AMB Bakery from watching UFO streams. Good stuff for getting P4A top 8 as well as BB. Maybe next time for marvel but who cares. Shoutouts to Kurushii for running the stream in the funnest way possible and for having mad knowledge when asked about UNIB, at least as far as releases are concerned. Shoutouts to Jourdal da gawd for being humble and not taking a fucking cookie that he deserved. Shoutouts to Steve (aka Hollywood | LordKnight) for winning Melty Blood and 2/0-ing Souji despite him going turbo. Doesn't matter the fight was hype as fuck and made the entire room flip. Shoutouts to Montreal for showing up in big numbers. Shoutouts to Brice for knocking my boy Scottie Yosh out of BB in a Tager mirror and also for protecting the doujins and h-manga. Shoutouts to that guy with the Mu's ass stick art (Kaeru?). Sorry I forgot your name but that shit is too godlike. Best stick art of the tournament, with the runner up being the guy with the Chitanda Eru stick. Shoutouts to Japan for coming out to the tournament and bodying America in anime games. Shoutouts to Souji for agreeing with me that Tao is very obviously the best character in BBCP currently. Also for having a really good sense of humour. Shoutouts to Dora for looking the least Japanese out of the three players and being a total bro. You speak better English than Marcell, imo. "Have a good time." -Dora, Yakitori Boy, 1:20 a.m. Extra Shoutouts to Dora for telling me his favorite anime is Ika Musume. Shoutouts to Kirisame for being anti-social and for winning P4A. Shoutouts to Japan again for staying and playing casuals and money matches until 5:00 in the morning. Shoutouts to Japan one more time for saying "noooooo, nooooo" when we told him what America thinks of Kaqn. Shoutouts to those faggots who were playing Aquapazza and Arcana Heart and miscellaneous GGPO games while top 8 was going on for GG/P4/BB. I think I saw the most set-ups of Aquapazza I'll ever see in my life in that room. Stay dedicated, you crazy fucks. Shoutouts to Senkei for winning Guilty Gear and being the least weeaboo guy IRL with a weeaboo handle. Shoutouts to Jeff (aka CrimsonDisaster/Bad Solguy) for playing Magic at a fighting game tournament and for winning against Mynus in GG. Shoutouts to my boy Scottie Yosh for having a fucking mad hype 21st birthday with Dora, Souji, and Kirisame and 30 other fellow anime FG players singing happy birthday to you. Also thanks for letting me play iDOLM@STER: Shiny Festa - Funky Note on your PSP. I'm addicted to that shit!! Shoutouts to Sophisticat for being the last person I played during the entire tournament at 4:40 in the morning in GG. We didn't get to play much, but I had fun! Shoutouts to Enrico (aka FlameIce). RIP FlameIce..... Shoutouts to Me (aka Austin/2chuu4u | AMB Bakery) for bringing you guys cookies all the way from Texas, even if the cookies got bodied on the flight (#FuckBaggageClaim). I have now served my baked goods to patrons from across the US and around the world, and it means a lot to me as a cook/baker to have that accomplishment. And last but not but not least, shoutouts to Steve (aka Tacky Takeru/The Legendary San Antonio Jin) for taking me with you to NEC free of charge. It seriously means the world to me and I'm forever in your debt. I couldn't have experienced any of this without you and I'm glad to be your friend. Also shoutouts to you winning games against top players in casuals, you gigantic scrub. Thank you all for coming and showing me what a great community this is. Dustloop is full of fun, nice people, and I won't let anyone ever tell me otherwise. I think coming to NEC alone has me wanting to come to more majors and play more games and meet more people, and I hope it inspires you all to do the same. BBCP GET HYPE.
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[CP] Azrael - Gameplay Discussion (Pre-Console Release)
MetalMaelstrom replied to zeth07's topic in Archive
Idk if his hitbox lowers during BHS but it looks like it's projectile invulnerable. -
[CP] Azrael - Gameplay Discussion (Pre-Console Release)
MetalMaelstrom replied to zeth07's topic in Archive
and Jin and Hakumen and Makoto and Hazama (with meter). Honestly I don't see potential for this as a true unblockable setup like Carl's as much as it is a gimmick. I'm not saying that there's not a viable way to meaty with the unblockable BHS or forcing a tech into it, but it seems considerably harder. -
[CP] Azrael - Gameplay Discussion (Pre-Console Release)
MetalMaelstrom replied to zeth07's topic in Archive
That was actually a 3.7k combo that went into a reset. You know, because Azrael gets heavily rewarded for doing so due to high average damage output. Really liking this character. Also, when he fights Makoto, is that a Sector Seven theme? If so, pretty cool. -
Official Austin Topic, 4th Edition full of fun and happy times! ;o
MetalMaelstrom replied to PozerWolf's topic in South
out get the fuck out -
[CP] Azrael - Gameplay Discussion (Pre-Console Release)
MetalMaelstrom replied to zeth07's topic in Archive
YES, this one! Goddamn. @BladeOfJustice7: This should serve as an example of the (albeit gimmicky) use of the unblockable. Wins this nigga a PERFECT. -
[CP] Azrael - Gameplay Discussion (Pre-Console Release)
MetalMaelstrom replied to zeth07's topic in Archive
Did anyone see the double elim tournament last night? I forgot which arcade it was at but I know Matoi and Galileo were there. A Tager won the tournament. Anyway, Does anyone remember how badly that blue-coated Azrael player scraped the Noel he played against? That had to be the fastest match of BB I've ever seen. Too bad he didn't know what the hell to do against Tao or any other character besides Noel. -
[CP] Azrael - Gameplay Discussion (Pre-Console Release)
MetalMaelstrom replied to zeth07's topic in Archive
Yeah the weak points last for what seems like 10 seconds. Also, another bit of information to add: 3D floorbounces on counter-hit: http://www.youtube.com/watch?v=0JUoP762Ppk&feature=player_detailpage#t=306s -
[CP] Azrael - Gameplay Discussion (Pre-Console Release)
MetalMaelstrom replied to zeth07's topic in Archive
Does anyone know if 236D (valiant/variant crash) is an overhead? I'm pretty sure it is. Look at this clip: http://www.youtube.com/watch?v=tRIqbWEGY1c&feature=player_detailpage#t=436s Notice the red exclamation point? Or is that just me confusing it for the hitsparks? Or, there might be another possibility to look into: is it only an overhead when red mark is applied? I just kind-of noticed this, so forgive me that I haven't studied it more in-depth, but I just felt that it needed to be pointed out. -
"Mystery" game should be Advanced V.G. 2 imo
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"The better you are at fighting games, the better you will be at playing Order-Sol." ~CrimsonDisaster, at a Qdoba at 4:00 a.m.
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[CP] News & Gameplay Discussion (Old)
MetalMaelstrom replied to kosmos badgirl's topic in BlazBlue Gameplay
Fuck, I hope not -
[CP] News & Gameplay Discussion (Old)
MetalMaelstrom replied to kosmos badgirl's topic in BlazBlue Gameplay
It's not like EX had a lot of loops to begin with. Most of the SMP stuff was useless besides BK Ragna and Noel in the corner. Outside of that you had Haz TK loop which wasn't even as good as relaunch in CS2 before it. I'm in agreement with Moy that it fucks up Platinum's (and maybe some other characters') gameplan by having such a harsh punishment on SMP. If they really wanted to stop players from discovering SMP loops, why wouldn't they just fix the glitch where it only registers 10 SMP moves? Idk, I just hope that it doesn't have a major negative effect on gameplay. -
I feel like almost half of these colors are from Smile PreCure! or some other Pretty Cure series. No nanoha or miku is definitely a let-down though. On the whole though I feel like her colors got better.
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[CP] News & Gameplay Discussion (Old)
MetalMaelstrom replied to kosmos badgirl's topic in BlazBlue Gameplay
Pretty Cure > everything I'm glad Plat got more pretty cure colors, a fuckload more at that. However, they're from the newest show, Smile Precure. I'm going to miss her Cure Sunshine color. ;_; -
[CP] News & Gameplay Discussion (Old)
MetalMaelstrom replied to kosmos badgirl's topic in BlazBlue Gameplay
That's because there's like 20 voice actors for anime/anime-related stuff in the U.S. -
[CP] News & Gameplay Discussion (Old)
MetalMaelstrom replied to kosmos badgirl's topic in BlazBlue Gameplay
So... orgia mode? Glad ASW is taking notes from P4U. Also, where is the command list for Izayoi? I want to read these gundam/Guile inspired moves. -
At second glance, Mealstrom sounds better anyway. Never having an old-Dutch word in a handle again. Y'all can just call me AMB Bakery from now on. And yeah, Lich just PM me or post in the thread and I'll update it. I'll even add a legend to signify which combos are LICH combos.