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xlolxlolx

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Everything posted by xlolxlolx

  1. heres some new god tier tech http://www.nicovideo.jp/watch/sm21595113 don't mind the comment with the combo cuz its wrong, its throw>walk up 6hs>j.s(1)>hs michael>j.s(1)>j.hs(whiff)>j.p>j.s(1)>j.d>dj.s(1)>j.hs>delay s michael(1) and alternative version without relaunch is throw>walk up 6hs>j.p/j.k>j.s(1)>j.d>dj.s(1)>j.hs>delay s michael(1), might be able to stick in like another j.k after double jump on heavier characters and lowest 6hs? from ground starters stuff>2hs>j.p/j.k>j.s(1)>j.d>dj.s(1)>j.hs>delay s michael(1) seems to work fine j.hs must swap sides for 2nd hit of s michael to whiff and michael must be done when their head is around her knee height or so not completely sure about how character specific it is, the j.s(1) relaunch is most likely lightweights only and its even difficult to pull off on chipp, the 2nd combo is probably the most consistent and should work on pretty much everyone
  2. since there's no frc, stuff>hs se frc>run up ground combo wont be possible for damage without at least 50 tension, so maybe the laser from the new stun edge buff thing might make it possible to do the combo for free after setting one up after the new lunge special the whole laser thing looks worthless right now since they come out in the exact same path you shoot the stun edge in anyways and old 6hs is godlike for oki
  3. it looks kinda useless as it is right now except maybe being able to extend ground combo without spending meter if the laser has enough hitstun or air combo to replace a rep of old vt loop, need to see if big laser from sacred edge is worth using
  4. you actually dont have to end with 6hs, there is plenty of time to run up and do a rep of dustloop after lv2 bhb ac and get knockdown also 6p>fafnir link is legit since its pretty much humanly impossible to shake out of stagger at max
  5. The fuck are you talking about, jump install combos almost always lead to higher damage, especially when theyre short plus you gain more tension and usually safer position to lv1 sv ac before landing
  6. oh yeah I was able to do that before but the timing on it felt really random and I couldn't get anything out of it with falling j.s
  7. were you able to do air hit 6hs>j.d>stuff?
  8. gon better be able to turn into gon san
  9. dont forget just a plain delayed sweep can catch some people and also ends a blockstring relatively safe from near max range
  10. probably next to none unless they decide to completely give up on balance
  11. probably something dumb like ch d ziodyne>stuff>gold burst>d ziodyne>stuff>air/c ziodyne
  12. you dont understand what pressure reset means, do you? anything move that has a static difference that is better than -4 in bb can technically be used as a pressure reset, jin's ground pressure overall is a load of shit, but with 5b being +/- 0 it lets you start a new pressure string assuming you dont get mashed out by a 6f move/dp and opens up a new opportunity to get a hit on them
  13. this game looks fucking godlike
  14. yeah and mu, forgot about it since i pretty much never see it
  15. yeah im pretty sure its been confirmed long ago that doesnt work, anti air 5b its really best to just do like 5b>5c>2c>hj.c>j.2c>dj.a>j.c>j.d then land for forced air tech oki, does good dmg and is one of the things that's closest to a real okizeme in bb and the only character that can disrespect it is ragna
  16. you mean j.d air dash combos? of course they work but ppl opt not to do it because of how much time it takes
  17. her "dp" only gives her low invuln, it will lose or trade with most mid/high, there really is no reward you gain from backdashing in her case imo, simply FDing a move pretty much pushes her out of range for any kind of mixup possible if she backdashes close up
  18. defensively she doesnt really have too much going for her without 50 meter along with the fact that stronger zoners and characters with good pokes are gonna shut her down so she cant play the obstacle course or footsie game, not to mention how much trouble she has getting in against most of the cast after a ground combo ending with slash michael blade
  19. no freeze 6d>5c was like cs1 standard combo part :o
  20. id say pretty much if you just got the meter for it from air combo and need a little bit more to win
  21. it might be possible say like 6d>iad j.2c>lowest possible j.c>hizansen>2a>stuff maybe lol
  22. holy fuck those hizansen combos are swag
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