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Everything posted by xlolxlolx
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[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
he's pretty much a hybrid between reload and AC with nobiru tk sg nobiru into AC air combo -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
people on jbbs say there are no throw techs -
did you try the dust combo i posted?
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good stuff man, think i saw you playing FAB until like around 11pm? i remember seeing him do a lot of blitz>heat knuckles haha i read on jbbs that dust forward you can combo into a restand cse so can you try if this works 5d>6>6hs>dc cse>6hs>(c.s>f.s>)3hs>(delay gs>)hsvt>c.s>236d, the 6hs>3hs is a link without the c.s>f.s part and the combo might be too long for hsvt to connect off gs and people seem to be comboing ground hit 236d>slide oh and i think i saw ain doing stuff like 6k yrc>throws
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team ky: jima, kuma, hayashi http://www.twitch.tv/central804/b/505152786
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no he can only crawl under DC SE you gotta do j.d pretty low for stun edges to go through them corner combo from jbbs 5k>c.s>f.s>3hs>gs>hsvt>c.s>2hs>hsvt>c.s>hsvt apparently you can link normal hit 6hs>3hs maybe like 3hs>DC CSE or something on like pot
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wouldn't you be able to combo off it in the corner though?
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it does not have a hitbox anymore
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is the stagger on it long enough for a sweep or 2k? if so you can probably do something like 5hs>6k>236d>sweep>stun edge maybe?
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is it me or does CSE do all 3 hits on block without much delay between each hit now? can you do vt loop off f.s>3hs>hsvt? anything like 6p>c.s>ji>2hs>hsvt>rc>air dash j.d>land>stuff where you'd be able to air combo into DC air stun edge?
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[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
no.....because air and ground hsvt are different..... -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
i really hope jonio streams the whole thing -
ground version's charge is faster not comes out faster or stay longer looks like we're back to shit 6a on hit, jin's 5b trades with plat's 5a
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same shit, freeze>j.2c>j.c>5b/5c blah blah still works
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[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
uhhh.....kaqn never actually played sol, he's going to be playing millia again most likely -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
FAB tweets IK activation becomes superflash IK activation with 50 tension when opponent is in hellfire state giganter bullet wallbounce removed, might be able to followup in the corner trishula can combo into j.p and 2hs on hit, so heavenly should combo too. j.hs can cancels into ICPM but doesn't combo. ch j.s>rc>ICPM or ch j.k>j.hs>rc>ICPM works. j.k>j.s doesn't work because they're #reload versions. heat knuckle>extend>rc>high jump ICPM works. FAB has no idea why'd you ever RC to even combo into ICPM lol FAB said he only got danger time about 4 times out of 70 matches, so yeah.....to all you that still think it's a real game changer -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
they reworked this unblockable super -
IT WAS GOOD........in CT......mid combo.... :sad: maybe they'll give his fireball the slash ky treatment and he'll become retarded then again, cp2 is his turn to drop to low-mid tier again
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[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
it was confirmed earlier today that f.s>3hs has a gap that can be blitz shielded -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
hmm, wonder why ain tweeted that he couldn't hit crouchers with j.s then.....perhaps the hitbox? -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
not sure where you got that from, but there hasn't been anything about hellfire decreasing damage taken -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
that was the old nobiru combo that pachi did for about 50%, it used to end in knockdown drill special unblockable or a relaunch into nobiru>tk gallery again but they made tk gallery 2nd hit wallstick in xrd which allows for an air combo ender instead he actually got a damage nerf when you compare what we know so far to him in reload -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
yeah there's a bit of talk about damage balance and blitz shield being too strong of a defensive option when considering how insane the damage output is across the board just a small comparison for those that are interested: in +r ch svt>c.s>2hs>j.s>dj.s>j.hs>hsvt>lj frc>c.s>2hs>j.s>hsvt>lj>ls does about 40% on eddie, while the first half of that combo does 50% in the current version of xrd -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
according to shuuto, axl is dumb as fuck this time rensengeki was nerfed but bentengari got buffed into outer space they reduced the recovery on bentengari and probably has full body invuln, made the animation more subtle while still having a gigantic hitbox and untechable knockdown sending them 70-80% of the screen away which leads into the haitaka stance bullshit, he seems to be able to cancel into at least 6 stance attacks consecutively(ex. haitaka>mid>high>low>high>low>low) blitz shield effectively renders his 6hs and raieisageki useless as you can counter them on reaction -
small correction: 2hs is most likely a modified slash version, 2 hits, cannot combo into gs sweep>slide works on everyone but bedman, pot, and chipp float on ground hit gs is very low, just barely enough to combo into c.s old school vt loops are back ground hsvt knockdown into cse oki works 2s>sweep>stun edge>rc>2hs>hsvt>c.s>2hs>hsvt>c.s>hsvt 60% on chipp throw>rc>c.s>2hs>hsvt>2hs>hsvt>c.s>hsvt 50% on chipp also according to ain you can't yrc specials that are special cancelled from normals