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xlolxlolx

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Everything posted by xlolxlolx

  1. the meterless dp loops in cs2 were pretty retarded, now you get new ways of doing it with 6a and 214a crap cs2 really was a huge downgrade for me overall, made me autopilot and forget dem trademark gimmicks but most importantly his sweep cse oki :[[[[[[[[
  2. tager, for it to work on others you have to be at specific distance from corner so you can get that lvl 3 RI thing to hit easier and you have to omit 5c after 6b
  3. highest i could get: fc 2c>5c>6c>whiff 214a>214d>5b>5c>5d(1)>214d>6b>5c>22c>5a>5c>6c>dc>6d>j.c>j.214c>6b>2c>5d(2)>214a>214d>623d(2) punch>5d(2)>22c>5a = 6850 dmg 96 meter
  4. ehh....hes like cs1 but with a broken limb.....winning with him isnt hard since alot of japanese players on vita ver dunno how to play against him :o midscreen being trash and no more side swap 6c is really depressing, not really that fun but not terribly boring either meh
  5. ex ragna was always jokes bro, go from 1 hp to full since ct :D
  6. average dmg output is slightly better than cs2 with the 6b and j.d crap(like 100-500 more on average) but overall is pretty shit compared to cs1 where u got 4.5k anywhere from 5b, mixups and blockstrings were better too because of 6a>stuff
  7. hes not as strong as cs1 ragna
  8. happy bday bro jin bang matchup feels like its back to good old cs1
  9. broke 6.8 and 89 meter by tacking on dc>5b after the last 5d
  10. hmm messed around with new stuff for fc 2c fc 2c>5c>6c>dc>6d>jc>j.214c>5c>5d(1)>214d>6b>5c>22c>5a>5c>6c>214a>214d>5b>5d(2)>214a>did(2) punch>5d(2)>22c = 6.7k 86 meter proly possible to break 7k
  11. in some circumstances you can do multiple loops of 623b>6a>3c and still end with 214a, go test it for me since im at work right now :D
  12. all he needs now is a headbutt :D
  13. dw bro ill come up with some stuff for you, im working on some distance specific ones right now, but im busy playing dota 2 and exvs right now
  14. lack of c mash and 6c>dc>214a :o
  15. same oki farther carry more meter more dmg tho
  16. gonna post random shit i find from p2: ch 5d>dc>sekka>dash 6c>dc>623b>6c>dc>j.c>j.214a>5c>2c>6c>623c = 3231 dmg 42 meter ch 5d>dc>sekka>dash 6c>dc>623b>6b>214a>5c>623b>214c = 2765 dmg 43 meter 5b>5c>sekka>dc>j.c>214a>2c>6c>6d>6b>623b>6a>3c>214c = 3535 dmg 57 meter; easier if youre a bit farther away from p2 works from exactly midscreen also 5b>5c>sekka>dc>j.c>214a>5c>623b>j.c>j.d>5b>5c>3c>214c = 3437? dmg 56 meter; when youre not sure if youre unsure about the distance from corner fc 2c>6b>5c>6c>dc>214a>2c/5c>6c>dc>623b>6c>623c>5b>5c>2c>j.d>5c>3c>214c = 4219 dmg 66 meter; have to be a little closer to corner from p2
  17. bro why dont you 6c and j2c>jc instead :o
  18. k lets see.... ch 5c>6c>dc>6b>5d(2)>dc>5c>5d(1)>214d>5c>j.c>j.214c>6b>stuff works ch 5c>6c>dc>6b>6d>j.d>5d(2)>dc>5c>5d(1)>214d works but timing is retarded and no follow up possible ch 5c>6c>dc>6b>5c>5d(2)>dc>5c>j.c>dj.c>j.214c>6B>214d>stuff works 5b>5c>6c>dc>6b>5d(2)>dc>5c>j.c>j.214c>6b>214d>stuff works couldnt really do much of the hf relaunch ender stuff since its a bitch to do on vita dpad......
  19. sigh tried some shit on vita ver stuff>sekka>5c>2c>6a>5b>5c works but proration is shit so no follow up 5b>5c>sekka>dash 6c>dc>j.c>214a>stuff works from p2 623b>dash 6a>3c loops in corner disappointing
  20. everyone knew about it people proly forgot that existed since nail super is rarely seen
  21. classic nezu trolling, unfortunately not as entertaining as his robo ky back in the day :[
  22. haha yutta combos, anyways i should have my vita on monday so i guess ill dish out 5k yen for this derp update and mash out some combos
  23. if 27% min for j.214c>6b to work then you should be able to do ch 5c>6c>dc>6b>6d>j.d>5d(2)>dc>5c>j.d>dj.d>j.214c>6b>214d>(5d(1))>dp 3c ender, assuming 214d is not affected by the ~24.9% proration after 6b
  24. ^exactly...and im pretty sure 6d>j.d>5d nets more dmg than the lazy 5c>5d, so if it works, well why not try it :/ and if it doesnt....well sometimes you discover new combo parts that could be useful, like before i stopped playing cs2 like half a yr ago i found some derptastic p1 to corner 5b starter combos that are probably better now in cs3 because of that overhead knockdown crap what ive seen in match vids people just go for 6c>6b>5c>5d(2)>dc>6a>j.d>dj.d>j.214c>shitty dp ender when it probably is possible to do like j.214c>6b>214d>dp 3c stuff
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