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xlolxlolx

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Everything posted by xlolxlolx

  1. i'm really doubting that BE will be used much since it apparently does shit damage mid combo now, you probably also need to be above them instead of aligned for all hits to connect
  2. well it's only going to be good when you're approaching corner, which is the only time you'll be able to follow up with 5D after BE now
  3. you know....its been around for over a month
  4. http://generalnantoka.blog35.fc2.com/blog-entry-405.html compiled changes to all chars, constantly updated by him
  5. christ...just stop posting because all the info is from the 5th loketest that is going on right now
  6. uhhh first of all that was 3 loketests ago so don't rely on that for accuracy, and floor bounce higher = they bounce higher not they go flying horizontally.
  7. ・ベリアルエッジのバウンド高くなり拾いにくく(※画面端なら急いで5Dで追撃は可能 ・ベリアルエッジはコンボに組み込むと初段以外ダメージがカスに ☆ベリアルエッジの角度が鋭くなりコンボで融通が利きにくく ☆ベリアルエッジの初段が一回後ろに下がるモーションがつきさらに当てにくく well these are the only changes to belial edge according to gyuudon as of now, 1st one is floor bounce high, 2nd is dmg is trash unless used as starter
  8. well that change got taken out apparently
  9. @dogs: plz post where u read that it has blowback i'm pretty certain gyuudon meant that the horizontal descent has decreased, still can be used but you probably have to be above them a bit to connect all hits
  10. dun feel like doing word for word: Connecting belial edge after the initial hit is difficult.
  11. lolz i guess so, i would've helped translate stuff but i'm too lazy
  12. alot of it looks like it went through it though :/
  13. you should stop using google translator altogether btw
  14. i'm just grateful that we get a decent poke that has a good hitbox again
  15. edit: nvm apparently not over yet
  16. CT jin was all about blue beat combos and hilarious purple throw combos
  17. this thread......zidane and st1ckbug stay godlike
  18. genius at work http://img832.imageshack.us/i/bladefightinggame.jpg
  19. if it works as an AA like it did in CT then it'll be fine
  20. would be possible if 3C>236C still worked, but a frame trap to sneak a move with 18 frames of startup....maybe backward throw crossup 6A
  21. it'll be useful if you can actually do like 2A on regular hit so you can get a small combo off of it
  22. tetsu got like 92% win rate with ~118 games with jin on bbcs2.net rankings, gyuudon said he got 50 win streak 6A being safe on regular block can mean that it's anywhere from +x frames to -4 frames since fastest move is 5 frames
  23. lol just replace 2nd 623D with j.214D version naw the lack of 5D>214C will piss them off
  24. 2C>5C only helps with hit confirming fatals, 2C still sucks because it's slow and the hitbox is terrible, that combo you're talking about is probably on crouching 5C air unblockable doesn't mean anything because the it has no vertical hitbox at all 5D buff was necessary because it was supposed to be his only reliable long range poke but the slow startup in CS1 made it useless
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