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LordSpectreX

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Everything posted by LordSpectreX

  1. Let's change the discussion for a moment. Let's just say that Skye is right and her zoning is flawed. I don't think it is, but let's say so. If that, what on earth do you do if she rushes you down? It's almost like Hakumen, and her damage output isn't terrible either. She can do 4k easy. j.2C stops you escaping from corner pressure. j.C is as good as Hakumen. Her overhead actually leads into damage. She's faster and she has a DP. A good one that from what I've found, is unpunishable if you're in the air at the time of blocking. She has lasers attacking all the time, so it's hard to get away, and her 6C punishes backdashes.
  2. I saw an Arakune video this week and I can't remember which, in it, the Arakune player did a 2C then green throwed them, or something along those lines. Does Arakune have any green throw tech traps?
  3. Though if it does hit... http://www.youtube.com/watch?v=vAFGVD-jXO4 Many lulz are had.
  4. 236D clashes with Wolf Dash. This matchup is stupid.
  5. Valkenhayn has 10.5k HP. Just tested it with Arakune's Bag o' Bugs.
  6. :3
  7. No shit bro. Btw, If 2-3 combos are killing you, block moar.
  8. Pretty low, considering it's the same as Ragna, but without the health gain drive.
  9. You can, you just have to do it when it's about to end. Though to be honest, unless it kills him, I wouldn't bother. Save the heat for Jayaku. Edit: Raging.
  10. I don't think you should ever dive against Tager to be honest.
  11. But he'll just 5D/2D my ass. Well, guess the lesson is, don't let him in. :P
  12. So the only hope I have against Tager is too just know when I've IBed an attack, online, and jump, chain away, hoping he doesn't atomic collider or continue pressure? Sounds about right.
  13. In the rare occassion that Tager gets near me and starts forcing me to block, what should I do? I try jumping away to stop the 360s, but he just does 5A, 6A, j.B or Atomic Collider to bring myself in again. Any ideas? Thanks. inb4 Jayaku. I'm refering to when that isn't ready for use.
  14. It's alright, I would of thought the same thing if it was the other way round. Hope to play you again in the future. :)

  15. You can try 7~66.
  16. That's what I said but they tempted me, damnit. >_<
  17. Well, even if he does have some pokes, I'm sure they're not nearly as good as Litchi's, Bang's or Hakumen's.
  18. Are they quick?
  19. Isn't it a little early to talk about what tier he's on? He isn't even out in the US yet and has only been in Japan for a week. Only matchup I can talk about is Arakune Vs Valkenhayn, and let me say this, if this isn't one of Arakune's best matchups, I will be really shocked. Arakune hates; Speed Long, quick Pokes DPs Good Anti-Airs Valkenhayn has none of those as far as I'm aware. I backdashed out of pressure and j.Bed all three Valkys I've faced and they couldn't do shit about it. And let's be honest, Arakune doesn't have many good matchups from Ragna up. I honestly don't think Valkenhayn will be that high. B+ is what I would give as a VERY rough estimate.
  20. Thanks, I'll do that when I see one. Haven't seen any Noels lately. Compared to CT anyway. But wasn't it less before? 4 and a finisher?
  21. How do her Chain Revolvers Blockstrings work? The black aura blocks a lot of my vision (quite bad sighted when it comes to colours), making it hard to tell what mixup she's going to do. Also, how many Chain Revolver moves can she do before having to stop?
  22. A Dragon Punch, as a FC? That's a silly idea. :P
  23. What's a FC? I forgot. All I can think about is "Screw the West Coast."
  24. I'm pretty sure Zidane gave it away with the whole Dragonball Z metaphor. :P
  25. To catch them is my real test. To train them is my cause...
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