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LordSpectreX

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Everything posted by LordSpectreX

  1. Except Nu was overpowered all the time. Arakune is OP for 16 hard to get seconds. And besides, even if you can't block well just keep jumping back and guarding. We have to spend half of the time just getting you locked down so we can mix you up. But no, people just sit there, being thrown by purple grabs. Stay free America. I do agree with SJ those overhead and low bugs are too good.
  2. Arakune is mid tier. A- at most. His matchups are terrible and he has no matchups 6.5 in his favour, and only 1 or 2 6.0s. The only reason why people think Ara is high tier is because most players have little matchup experience against him, and so every idiot falls for his gimmicky tricks, and then don't block his mixup. Seriously. 19/20 players I face fall for 2a 6a 5D, and some of those are players who I know are much better than me.
  3. Cause you know, in CS1, Arakune was so OP. I mean, running back and jumping was so hard! Arakune is mid tier damn it. Fine, nerf his curse. But why nerf his pre-curse? It's worse than Rachel.
  4. They should just make Ara tager speed already.
  5. GrI IAD j.4b. Though to be honest, why are you attacking him? If he's blocking a lot, then backdash and j.d 2d and cloud him. Then 2C if they sledge or backdash 6d if they jump. You should not be rushing down tager, especially with j.2a.
  6. Awesome, thanks very much you two, I'm getting better with Jin now. I just need to get used to dash 5B to punish. :p Btw, one more, does 6B have any useful applications? A long distance poke?
  7. Comparatively, Lambda's zoning pretty much has to take place on the ground. Mu can zone in the air.
  8. Shame that it is going to be terrible vs Mu. Oh well.
  9. Nah, he's balanced now.
  10. Can you jump cancel a jump cancel I wonder?
  11. FU. Not knowing what you are talking about is fine. Just stop acting like you do.
  12. Considering Arakune is terrible in every single way now, I don't think an anti-zoner distortion is all that OP. FoG always gave you 100% curse, you just had to do 5D, ja jb jc jd. Also, this means we wouldn't be able to do his laser super as much, which is his only reversal.
  13. Surely this new F of G will be like Hazama's 632146C. You can use it as a reversal against far away zoners, like swords and lobelia. As for comboing into it, maybe it effects downed opponents?
  14. I love ASW's logic with balancing. "Durp let's really buff the low tier characters and really nerf the top tier characters. Math dictates that this will make the game autobalanced.
  15. But Dacid, surely that now people can't jump out, people will just end up defending more?
  16. Well, better that than 5C or 2C I guess.
  17. OMG! 6c works off corner throw? So all you've done is save us 1 charge!? Wow! Thank you ASW. Now she is totally balanced.
  18. They should be balancing the Astrals. Arakune's is so so bad.
  19. He's been nerfed. The changes from the first locktest still applies.
  20. Hiya, I'm learning Jin and I'm having a lot of fun with him. However, if possible, I'd like to know a couple of things. What's his best Anti-Air for Air Dashes? 6C, 2C, 623A/B or other? Which moves are best for punishing unsafe attacks where Jin has a frame advantage? E.g. Valkyenhayn's Distortion, B Ice Car, etc. You get the idea. Best Air to Ground? j.2c, j.B or other? What things combo into 6C, CHs and Non counters. Thanks for the help. :D
  21. Though it's against Mu, I wanted to ask the people who actually play her. Why do people say be patient against her, when she can break guard primers, zone, rushdown and has a DP. No matter which character I am (except maybe bang) I don't understand what exactly it is I am being patient for. I understand it for Lambda, but not for Mu.
  22. That's kind of unfair though. Especially when you consider Hakumen does 1.8k just off his throw. Tsubaki gets that much from a full throw combo.
  23. Teacher's pet.
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