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Everything posted by excelence
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Haku high counter (5d/6d) need god level yomi to use, i'll suggest u condition him to block high to catch with 214a instead of expecting any random 5d/6d.
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Your welcome. If he like Mu's 5c ... he'll definitely love Teddie 5b LOL, and similar to Mu, he can also control space well, Yukiko / Naoto can also be recommended since they excel in mid and far rush down + traps.
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If Venom ... i'm Thinking about flexible setup & controlling space, i'm more inclined to Teddie.
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If easy wins motivated u, the more reason u should pick Hakumen lol ... he's not without flaw and got zoned hard, but his damage output is just stupid ... And just for thought about learning something from the match, i think the otherwise... i gain more from losing instead of wining > better defense, better hit confirm, better spacing, better combos, better at everything and if u have great sparring partner, u can ask them where's your mistake in the game ... winning is just another type of training room where you practice combos against dummies imo And about Kanji on lower level of gameplay... blame the system and awakening super that destroy 90% of the cast from half health and combo setup that always reset to 50:50 mix up >.>
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Well just want to give some note ... The better you're in this game, the worse you'll feel about your gameplay. If u want to enjoy your game and getting better overtime, i'll suggest to record your match and learn where u did wrong and fix it before actually moving to other character. If u just want to go headhunting... Try Hakumen.
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Well if u commit to playing Izayoi... expect a veeeeery~~~ long way before u start winning and her mid level bnb execution is a little bit above Ragna imo, so you'll drop her combos more often with slight Lag, I've playing Ragna matchup a little bit, and imo it's hard matchup, his Abare is much better than yours and on neutral he can eat whatever u throw at him, getting momentum on this fight is very hard and afaik her best tools for neutral is only a well positioned Sonic Saber and 5b hit confirm. IDK about Noel matchup. So... if u just started Izayoi and getting bodied against other character... it's pretty normal at this point
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Teddie ...
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Ragna for ID reversal, CS zoner & 5b neutral, Hakumen if u content with blocking and 1hit kill everyone or Plat ... i like being how random he/she is
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This! ... i'm pretty certain all the dp moves on BB had bad P1 proration, and on ch state for 1 million frames, i'd suggest checking character boards, since each character deals with dp reversal differently.
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Yes
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http://www.youtube.com/watch?v=Ca8ToSRJ0uA XX Millia CM... i think Millia got ADC on later installment.
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Well u said all of the character and not all of them :P ... anyway Imo Rachel is the hardest, Tsubaki & Izayoi is quite shoto'is type, getting used with their gameplay isn't take much time ... But Rachel footsie and meter management is hell.
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Carl ... u need 2 brain to play him LOL
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Hakumen ... Bullet is more similar to Kanji in gameplay wise, but from your further description ... imo Hakumen would also fit... i'll word him as "Opportunistic" character and his damage output is very good, getting stronger overtime.
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On CSE either Ragna / Jin ... On CP try Bullet.
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Shippu their backdashes ... but welp, i lately starting to just respect Backdash with lot of invul as different kind of Inferno Divider.
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Can u please explain in detail? in my experience she can reset her pressure midway with steins setup, and reading that to get advantage is quite hard... blocking forever isn't really a problem imo, but running to get close passing steins fields is much more trouble than just blocking at the corner. edit : @lxMetalSonicxl : 623b does eat 5c start, good info.
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Hazama, Hakumen, Jin, Mu etc ... most of character that has good zoning tools can be played defensively and fishing ch while doing it. PS: and some has good reversal / escape tools when cornered when the other's ... well life's hard
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Even better ... u didn't even play both game but already can feel sick of some random people comparing Tsubaki & OS how? ... and on which part do i say they're the same because of the charge gauge? ... and i'm not saying Tsubaki is crippled form of OS out of no where... i'm talking about Damage output and match up statistic. OS and Tsubaki isn't the best character and even once OS was in rock bottom tier when he 1st released, but playing his match up're less stressfull than Tsubaki matchup, He even have good match up against some of the top tier, i'm definitely not the best player around about Tsubaki and OS, but i do main OS and Tsubaki at CS1 & 2 and they do share the same gameplan and ass Normal.
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It's just sarcasm, i already understand... but he think there's someone who play much more closer to Tsubaki... so who? ... speak solution not just random bash like a dickhead
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I can stomach Mcgreag post, but your 1st post is just being a dickhead Airk, if Mcgreag can also post why Jam resemble Tsubaki more that would be even more helpful ... since imo Makoto would fit Jam better and NOT BECAUSE THEY BOTH CAN PARRY -> frame trapping and Corner Carry and why i think OS ressemble Tsubaki most : 1. decent neutralling that got beat by stuff 2. Amazing situational AA (Tsubaki 2c, OS 5hs) 3. half assed DP 4. Tsubaki once can cut negative SD with CC, dunno how her charge works at CP 5. Convert Charge into Damage 6. booth can do iad combos thought how they work on it nowhere near simillar >.> now Proceed why u think Potemkin resemble Tsubaki the most...
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BlazBlue Question Thread - Ask your questions here!
excelence replied to KayEff's topic in BlazBlue Gameplay
Yep -> http://www.dustloop.com/wiki/index.php?title=Using_Frame_Data -
It's up to you to say Tsubaki is simillar to Potemkin... of all GG character, the closest i can think to Tsubaki is OS ... and fundamentally different strategies? welp captain obvious ... if u want to play exactly like Tsubaki, stay on playing Blazblue there's no tsubaki in GG
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I'll say Bridget is pretty much hard mode of Litchi have everything Litchi has except knockdown... and Tsubaki is Order Sol after being hit by Bulldozer, The same with Izayoi... i'll say she is weaker version of I-no, they share similar oki games, But I-no Hit like a truck once she start her stuff rolling, while Izayoi need to warm up a little bit.
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Welp... takes quite a time to write my reply for Celerity ... and good point about time investment i guess got my answer now ... "Don't have time anymore" ... playing FG's quite competitively 1st time i'm gonna be tier whoring bitch i guess orz