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Errol

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Everything posted by Errol

  1. one way or another, spinking has still played in 1 month what most of you play in a year (or more). That's some time to develop your game play. But yeah, maybe in a year he'll go up a tier to being at the last of B tier, like Tsubaki and Makoto in CSEX.
  2. I really hate you moy
  3. This is like getting upset about getting hit by Tsubaki's overhead, and being cool with Plat's frying pan.
  4. It's + on max charge.
  5. it's not only barrierable, it doesn't drain any barrier like a crush trigger. During Mugen of course.. Outside of mugen it is just plus on block. Shit is totally useless.
  6. How is this an unblockable? charged 22D is barrierable
  7. what does this meaaaaaaaannnnnnnn I keep telling Cookie we should play but I never get to play cookie, but yet cookie is always playing someone, what..
  8. Noooo kiddinggggg Sadeyo: Stop mashing Me: Stop mashing on your wakeup? No.
  9. There's nothing wrong with DPing 3 times in less than 10 seconds, there's only something wrong with being predictable about how you DP. And it's all weighted by how much you get out of the DP and how much you get out of being punished for DP'ing. And when you have 2 charges, you get 2800 damage, and pressure, instead of being pressured. If you have 50 heat, it's not a waste of heat to spend it just to get pressure, assuming your DP is blocked. Tsubaki's DP of course has the problem that it isn't a guaranteed block, you can still IAD air throw etc it seems.
  10. new DP is very strong. better use it.
  11. I'm sure he'll improve but be aware of the fact that theres a lot of char specific shit.
  12. Bk combos don't recover more than 50 heat before the DBD?
  13. Tager players have a certain animal magnetism to them. Oddly attracted to Bullet or Makoto or Bullet. Or was that the other way around?
  14. Those tsubakis are all KonanWara
  15. Tsubaki 22D during Mugen would still be just about useless with hitting barrier gauge IMO. Plat hammer would be too strong. I don't knwo what else is out there that has crush properties.
  16. There were people saying that if you see her disappear you can react grab to stop whatever she does. Dunno about that.
  17. Nu looks like more fun to play against than Lambda to me
  18. "2) Hazama is an auto-pilot character after a certain point of... what, skill? combo learning? Whatever you want to call it. When you can actually hit-confirm and know combos Hazama is auto-pilot." -Zidane
  19. I thought I read that her combos looked generally pretty easy to do now, in contrast to the past. but I don't know much about Litchi. Is this right?
  20. Yeah, Hazama is S too. Those jump loops do a lot, and hotenjin still lets him take any combo into 5k territory. Rank 11+ Population. (Someone on jbbs compiled so I just translated, Takes 30 seconds so I'll leave it here.) 9 Jin Hakumen 6 Valkenhyne 5 Hazama 4 Ragna Taokaka Litchi Bang 3 Carl Azrael Platinum 2 Rachel Tager Tsubaki Relius 1 Arakune ν Makoto 0 Noel Amane Bullet μ Izayoi
  21. konan. http://sp.bbcp.ac/member_record_battle_view.php?user_id=1426&charactor=tb
  22. What have I done.....
  23. Yeah. Certainly true. The average japanese player posting on jbbs isn't much different from the average dustloop poster really. As for fun, I don't know. Cosmic ray looks cool, I like the look of lander blow for frame trap/pressure resetting too. I don't know if it's just me but asteroid vision seems a lot nicer for approaching too. Oki looks solid... I haven't played Makoto in a while but I like the look of it.
  24. Makoto looks like she'll be a lot more fun and better off so that seems good enough to me. I don't know why she's ranked bottom. Whatever, right? Tsubaki is the same. definitely better off, seems a lot more fun, only ranking B, but whatever.
  25. I guess that's just a commentary on tier lists in general, which is fine. Top players kind of defy tier lists. None of those things really changed the placement of those characters in tier lists much. Jin stayed B, Tsubaki maybe went from C to B, same with Makoto. Etc.
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