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Errol

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Everything posted by Errol

  1. If 3CC RC isn't obvious, What IS? 214X>RC is really good too.
  2. I do believe I express my love clearly enough, but it needs more work. Show me how it's done at ECT, little man. No need for that.
  3. You can suck and just have fun with the game. Like me. Ask Zeron, he's like, how many different characters can I smash Errol with.
  4. I'm glad you liked it.
  5. sent an invite. Thanks Zeron.
  6. If anyone else wants in let me know. Inv sent finally, sorry for delay.
  7. so i haven't played in like a month, but anyone want to play?
  8. I laid out who it works on in the combo discussion thread. go find my post. The hardest part is the timing of the attacks in the air. once you've got dash 5c down you've got it down. The reason dash 5C drops in the first place is because timing was off in the air.
  9. I feel like Star would benefit from just playing Ranked some personally...
  10. long story short: go find a video of konan hitting someone with 22d when he only has 1 charge.
  11. yeah, looks like what konan does when he doesn't have charge for the 6CC route
  12. Just one point. j.CC doesn't have bad proration, it just has bad damage for the proration. You'd be able to make the combo go just as long, except it would do less damage.
  13. I see your challenge and here is what I have for you. This is also my BNB 22D if I have no charge. 3922 3CC > RC> 6CC> 236C> 5C>2CC>236C>5C>2C>BBB for silliness. 4037 FC 3CC> RC> 2CC > 5C > 2CC > 5C > 2CC > IAD > 5C > 2CC > CCC
  14. 5CC2C ender, verified on: Fine on Ragna, Rachel, Arakune, Bang*, Hakumen, Hazama, Litchi, Valkenhyne, Relius, Tager Whiff on tsubaki, Too slow to hit on JIn on heavily prorated combos (ender after 1 jump after 236D is fine) *Bang specific loop so whatever, but really easy just like his jump loop
  15. I don't think there's any trick, just that it's character specific. Doesn't work on Jin. I didn't realize until I saw, not that it whiffs, but that it doesn't hit in time, on Jin. Related to character 'reeling backwards' hitboxes I think (the same kinda thing that causes it to fail on Lambda/Mu). You'll have to double check and let me know if you can actually do it on Lambda and Makoto. I'm pretty sure it's impossible on Lambda, as far as Makoto, I just tested a bit but j.B always whiffed for me.
  16. You can 5CC > 2C at the end, but it isn't universal. Although you can do this, It is tight due to the proration. I would say try to go for it but learn to recognize when it isn't going to work (need to be damn deep on that last j.C hit.
  17. 3c > standard IAD combo ie. 5c2cc>IAD stuff
  18. delay jc as much as possible, jcc as much as possible, it's that simple.
  19. Not sure what I prefer actually now FC 3C > 6C combo for 3.4k FC 3C > double IAD combo for crazy carry and 3.1k oddly I feel like the 6C combo might be easier to get more consistently. But I think the double IAD is probably better a lot of the time because of the carry.
  20. Dodging you tonight Mucky, Play you soon though!
  21. I don't know, I thought I remembered him correcting someone in Litchi forums about her not being bad but rather being A tier or something.
  22. You seem to go back and forth between Litchi sucking and Litchi not sucking
  23. I don't know if it's just me, I feel like he stole my 5b from cs2 and they gave tsubaki a run of the mill 5b in place of it. Never really tried to figure out how his pressure works in training mode, I guess that's the problem for me. Beats me when to mash out, just seems like endless resets, heh.. I guess his damage feels pretty good to me too. Throw in corner for 5k+ with 1 DD?
  24. Isn't that CS2? Every CSEX list I've seen seems to place Plat as pretty midish. Though, whatever, I agree anyway. DE, all it takes is very small changes, small bits of knowledge, small advantages here and there to make a big difference in a matchup. You're not there yet, that's all. Which is fine. I suck too.
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