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Chaoschao222

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Everything posted by Chaoschao222

  1. I was about to say.... haven't seen Axis on anything 360, lately, let alone BB.
  2. Fuck the frustration, fuck confidence, just play the game and have fun. If fun is not being had, alter your strat/character/pajamas/opponent until it's fun again! Winning, losing, pressing a button, psh, none of that matters I can't use the non-Unlimited cast, but I rarely don't have a blast playing BB, even when left with my scrubby Noel, abysmal Makoto, and high level JP offline pro Platinum. Or just mash 720s until it works.
  3. While a mere pretty, sadistic character is nothing compared to the next real step in GG's life, it is kinda odd how we've gotten Xrd loketest vids trickling about the interwebs while getting nothing for Terumi.
  4. If you're not in it for the Story, then you can pretty easily get by in an import BB due to the large amounts of English and identifiable icons in its main menus. Training Mode options will probably be the biggest hurdle. Your friends may never see the weeabooness! e; Oh, with the restructured netplay, those options may take a bit of getting used to, as well, but overall, it should be pretty simple.
  5. English voices will be in the Oct. JP release as far as in-battle goes. This has been true for all the console BB games so that an Eastern copy of the game could 'communicate' with a Western one. If you mean you like using English voices in Story.... then yeah, y'gotta wait.
  6. You mean the [66j.B > Trans-Am hit > D Sabre] xN thing?
  7. You're talking about BBCS? Well this is the BBCP thread, so I'm talking about BBCP. Nu has no special lines in BBCS because lines were re-recorded for that game, and Nu was a console-only unlockable palette swap, so there's no reason for them to give her, the at-the-time non-existent character, special lines back when battle lines were recorded for the Arcade release.
  8. I'm not even sure what you're talking about at this point. Nu has alternate lines for Ragna, just as always. Again, have you seen them fight in-game? You can even hear her "Throwing Ragna" line in her initial trailer. Obviously not every one of her lines changes, but that's the same for every 'special' fight in the game.
  9. You've seen like... less than 10 seconds of anime Nu, with no voice, where are you getting this "fuckton" of emotion from? From a smile when fighting Ragna? Have you heard Nu vs Ragna in the game? Bitch be cray-cray.
  10. The Astral themes have always been the chorus of the respective theme, sometimes with minor cuts to accommodate the shorter average length of Astrals. For Blue Blaze, it'd be 47 seconds into the trailer until 1:10.
  11. Blue Blaze's chorus doesn't really evoke anything differently from Blue Sanction's imo. I don't think it'd be any better or worse as an Astral theme, it's the same ol' Faylan badadadada > extended voooooooooooooooooooowel.
  12. Just get dat imminent Day 1 Digital Release for BBCP
  13. Odd that so many BBCP-related terms, and even BBCS-related terms were in a trailer that appears to deal with BBCT alone.
  14. Ideas as in what it is? The Continuum Shift novel, the one the nude Lambda ad is from.
  15. Some people ain't about that low-tier life. Won't enjoy the character if it's bad. Hey Lich, if Hazama was CS1 Rachel-tier what would you do?
  16. What does that have to do with anything? There's a lot more that goes into viability than 'is this character a charge character.' Compare Street Fighter, Dictator is a much better character than Dee Jay, despite them both being charge characters, there'd be nothing unusual with Kagura being bad while Mitsuru was great.
  17. Because it's safer for them to just remove it. It doesn't matter if it's unlisted if everyone's passing it all around the internet.
  18. There have always been large gaps in tiers between the best vs the rest, but at least "the rest" is for the most part viable now, Makoto being no exception.
  19. And that's ArcSys' bulletproof plan.
  20. Kagura's not at these playtests because they haven't beat Story Mode yet
  21. I'd be surprised if 5B > 5C > OD > 5C > 5D > d.5C > d.6C > MF > 5B > 5C > sjc > j.C> j.D > d.6A > d.5C > d.5B > AT worked in anything but critical health for Noel. Her OD doesn't last particularly long. Not to mention the combo decay. SR allows them to keep the opponent on one side and directly in front of them, so there's no need to side switch then side switch them back. Again, I dunno if that's why they choose to do SR over MF, I'm just throwing out possibilities for choosing flash kick over damage :x
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