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Rhiya

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Everything posted by Rhiya

  1. I like how you say "smarter players will just block because 3CC has rape prorate," when actual smarter players will just look at your goddamn meter and know whether or not you can RC. It's a powerful option against tech rolls if you have meter, sure, but against neutral tech you're looking at a gimmicky crossup that costs 50 meter or a gimmicky crossup that people can prolly DP, reversal, or even mash for free.
  2. Can anyone test 3C> jump back j.214B>mash out ignis 2D/6D (or j.2D/6D if Relius hasn't landed) and see how safe it is, or if it even works?
  3. Can anyone think of any reliable ways to take primers as Relius? I mean, considering our mixup is somewhat weak, we need other methods of opening people up. Keeping their primers on raped status would be one of those ways. I know his primer-taking moves are all kind of slow, but maybe there are some reliable setups we can find to help it out.
  4. In the corner, yeah, 236C RC is pretty legit. Midscreen is iffier.
  5. lulzy fact: 236C RC dash 2a connects I don't think it's actually that practical, but like, that shit has some serious corner carry for a combo starting without Ignis summoned. EDIT: dash 2C connects too this is godlike EDIT OF AN EDIT: Example combo: 5b>236C RC> dash 2C 6C>214A>IAD j.bd> land sj.b j.c>j.236C>j.214B
  6. Well, you can definitely be thrown out. Also, you need to stop blocking to input it, so that might be why you think you're getting hit out of the startup
  7. Thanks. Definitely appreciate this.
  8. Hyyyyyyype. Thanks, guys.
  9. 214A, only +16. (inb4 people say "ONLY +16?!?!?!") Welp, that explains a lot of why I lose when people block it before I've closed space and I don't mash out 2D EDIT: 5b is active for 5 frames? goddamn, that's nasty EDIT x 2: Gonna use 214A more as a pressure tool now, I think. 23f startup, +16/13... if it broke a primer it'd make dead spike cry in its sleep UNLIMITED EDIT WORKS: Is the second version of the specials with or without Ignis summoned? I don't know moonrunes enough to tell, and I can't make sense by the differences either.
  10. Question: You ranked Ragna over Rachel in neutral. Why so? This seems really counterintuitive, since Rachel has pumpkin, lobelias, and other tools that would seem to give her a better neutral game. Question: You classify Ragna as a spacing character as opposed to a rushdown character. I understand his rushdown has problems, as you'll hear from most Ragna players, and he has a good 5b, 5c, and 6a. But what pushes you to classify him as spacing rather than rushdown?
  11. (USER WAS BANNED FOR THIS POST) (Not really)
  12. 5A can only chain into itself 3 times. Would that limitation let you test it?
  13. You must meet one of the following requirements to use EX Tsubaki:
  14. http://www.dustloop.com/forums/showthread.php?13237-Apr-28-2012-Civil-War-4!-%28Richmond-VA%29-Has-CS-EX-Singles! OR http://shoryuken.com/forum/index.php?threads/apr-28-2012-civil-war-4-richmond-va.152852/ Checking my calendar, maybe trying to see if anyone I know would want to go. I suggest you all do the same.
  15. I'm just posting this since I didn't see the tourney announced in this forum, and you can't get turnout for things people don't know about. I'm not the guy who runs it or a TO or anything like that, so I can't answer your questions. Gonna copypaste the announcement from the SRK thread here.
  16. They need to be high in the air for j.b>j.bc. Do 6B>5C(2)>j.b>j.bc instead, or 6B>j.ab>j.bc. The first sends them higher, while the second compensates for the low height.
  17. Kurushii, when I see your avatar, all I can think of is the song from the Goldeneye Gets Down meme EDIT: Not that anybody hasn't seen it, but http://www.youtube.com/watch?v=h3quTc2-GyM that still salty they took down the sound on the meme video
  18. Bullet hell
  19. What is this I don't even I am so confused by this. So confused. How did you test this?
  20. Airk, you're being stupid if you think having a gap means a gatling isn't viable. Mashing reversal requires you to NOT BLOCK, and NOT BLOCKING gets you fucking hit. You have to really think your opponent is going for that loose gatling if you want to DP out. Also, Ragna 2C>everything laughs at you
  21. Makoto: as good as the Tsukihime anime.
  22. In "lolwut, that combos?!" land: 5b>3c>6D>falling j.C>2C>6C>4D>jump forward>j.236C>j.214b (~3.2k) Looks like you can follow it up if you're close to the corner by airdashing in and doing j.C into 5a into 4D. Impractical? Maybe. BUT IT HAS 6C. And that is all that matters ever.
  23. And that is part of why it is so fun.
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