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SolAscension

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Everything posted by SolAscension

  1. The thing about CP is, even though Makoto is way better than she was in Extend, you have freaks like Jin and Hazama running around. Does tier matter 100%? No. Does being able to enjoy playing your character matter? Yes. From what I've seen there aren't a lot of top level players using Makoto, but the ones that do are amazing and wreck. I feel like the other ones I've seen don't even have a clue what they are doing.
  2. They still have Dora... have yet to see any Nezu footage tho... FRKZ nerf hit him the hardest... edit: Just saw a vid where Ryota was playing Hazama...
  3. Yeah, but I'm happy he picked up Makoto, he has a real strong style with her.
  4. He was, he switched over to Makoto because "Bang is dead." (His words.)
  5. Oops, I'll fix that @.@ http://www.youtube.com/watch?v=0wYIXJe45XQ is the correct link I figured the hitbox was probably the same, I just didn't know about it, had never actually seen it hit before.
  6. Pretty decent Makoto here~ Vs. Hakumen http://www.youtube.com/watch?v=PtcJNssJL2I --- Vs. Amane http://www.youtube.com/watch?v=JRizdWClAV4
  7. Silly thing I noticed today, Makoto's D after parry has a silly large hitbox behind it. Can be see at 3:57 here http://www.nicovideo.jp/watch/sm19569812 Check out Matsu's Makoto, he's probably our top Makoto player atm, it's pretty solid. http://www.youtube.com/watch?v=0wYIXJe45XQ edit:fixed the link
  8. Looking for p4a players who play late night to spar with. I'm PST and generally like to play around midnight and after. If there's any night owls around who want to kick my ass and make me hate myself more for sucking at video games shoot me a message
  9. ... 2b with a p1 of 90? That's nuts. 8)
  10. Well since the untechable time was increased it's nice because it gives that much more time for you mind to confirm and follow up, plus it seems to be able to pick up a little farther than it did in Extend.
  11. Yeah, like I said, it is a gimmick, so shouldn't be your go-to method, but when your yomi is good, it's a great tool to use.
  12. I think the biggest problem in this matchup is how Jin's hitbox works. It becomes habit to know to switch your combos because it is Jin, but it leads to inferior combos that require a 2b pickup instead of 5b. A great gimmick to use against Jins who love to spam C uppercut on wakeup, is to run up 3c, if done correctly Makoto will slide under the uppercut and commence punishment. Things to watch out for: -Combos that end in mid-air freeze, always barrier block after, Jin will try to reset with air-unblockables (which can be blocked with barrier). -Grabs and TRM setups. I don't know if it's just every Jin I've ever fought against, but they are one grab happy bunch.
  13. I bet there's a more optimal combo than the one he went for, a raw 5D can lead to some good damage (or at least it used to.)
  14. Hmm... never occurred to me to post here before XBL- SolAscension Location- Bremerton, Washington BB-Makoto P4A- Yu, Teddie GG- Anything Idk... out of practice.
  15. To be fair, the Makoto extend nerfs looked bad on paper also... and they were.
  16. Give Goro some time, he was playing lambda for a little bit in extend before he came back as Makoto to claim his supremacy as god of Brazbrue.
  17. Bang is pretty slow compared to Yosuke IMO. Everything shazam said holds true, however i think in terms of pure speed and pressure, taokaka is the overall fastest character. Her drive is ridiculous for going forward, she's just not as mobile running away because none of her d go backwards.
  18. If you like playing the game, keep practicing and getting experience. Just because you're not good at something immediately dosent mean quit. Go play player matches, get match up experience and figure out the game. If you give up just because its hard, then no, fighting games are not for you.
  19. Looking for some good mix-ups off of a blocked 5D oki set up.
  20. I voted 360 cuz that's what my stick is on, but i'd get for both if i figured out how to mod my stick
  21. It's hard for me to want to keep playing this game. Extend was just lackluster IMO. The combos are boring and Ragnas are everywhere.
  22. It's hard for me to parry on reaction on stick like I could do on pad.
  23. So you dropped Makoto and picked up Ragna. Gj
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