in terms of pokes pressure and mixups...... 5k and 5p would be the best on the ground, and far slash is pretty good too
for 2k to be effective, you really have to know your spacing with it and when to not use it (also since it only chains into 2s -> 5hs frc or c.h. 2k -> 2hs, i don't consider it as a really good move since you can't just do it then go unpunished)
for the air i would say j.p is clearly his best air normal
if you want a char with good normals i don't think robo is a char for you (no good air to ground, no normals that can be reliably used as aa)
spam thread in os, pot, and rk subforums
'The empty vessels make the...
by zhanhai4 '
i was so sad cuz i thought someone finally said something in the rk forums after a month of silence
new batch vid at acho's website still downloading it now so i dunno who's playing but it was for this event:
ttp://a-cho.com/ac/gg/20100507.html
players recorded:
Kabegiwa no DC (JO), Murishinjuu (JA), Kedako (MA), Dogura (RO), eki-chan (ZA), Koro-chan (SO), Koto (BA)
play order:
new batch vid at acho's site
Omito (JO) vs Tana (JO)
Omito (JO) vs Kakyuu (AX)
Kikyou (SL) vs Kedako (MA)
Roz (KY) vs Susumu (CH)
Roz (KY) vs Kikyou (SL)
Susumu (CH) vs Kedako (MA)
i think i punched axl out of that super before. its really not all that invincible and its really slow on startup too
if you are completely new to gg i don't think that roboky would be really difficuly to learn. after you spend 5 mins to learn his 5hs frc all his bnbs are really easy to do. and meter gain in gg is significantly different from almost every other game's so doing 2d for meter instead of just getting it from doing whatever isn't gonna be that difficult of a concept to learn. in terms of matchups, its not like ky, sol, axl, anji.... any of those mid tier chars listed are really gonna have that many more better matchups than robot either
I use the firefox plugin flashgot with flashget. When I right click on a nico page, it gives me the option 'FlashGot Media'. Try that and see if it works. It should give you the choose location save thing and save it as flv or mp4 depending on what it was uploaded as.
http://www.mediafire.com/?64emxfvzhnz
that link seems to be a slightly different version... guess that's what happens when you link before checking it out
Ok if there aren't major speed/gameplay differences between the ports I'll just try and get the PS2 version since I don't have a DC stick and not really dedicated enough to buy a PS2 to DC converter. I did see screenshots of GGX for PS2 with Kliff and Justice in them. Could someone tell me what was up with that since I know they weren't in the DC version? Also would like to confirm that GGX PS2 is not GGX+.
Since nobody close enough to me really plays gg anymore, I figured I'd try to learn ggx. The 2 on 2 acho ggx team tourney was really inspiring for me to learn fdc combo hax. I was wondering what the actual differences between the Dreamcast version and the PS2 version were and which is actually closer to the arcade version.