M.Song
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Everything posted by M.Song
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i'd need to recheck but i think roboky's j.D also sounds different on hit from ps2
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i thought you could adjust sound volume in the sound options
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wow i didn't even know this tournament was gonna happen (kinda already made plans not knowing there would be an event) sorry one of these days i'll make it to an event you are at as a side note: http://www.4gamer.net/games/190/G019042/20121026012/ i wonder what this move is maybe its some kind of extend force move? her super bar doesn't look like she used it just then
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Arcana Heart 3 New Thread: Gameplay, Netplay, Etc.
M.Song replied to furix's topic in Misc Fighter Central
http://www.4gamer.net/games/190/G019042/20121026012/screenshot.html?num=004 well i mean just based off this screenshot.... it looks like at least 1 attack got changed -
butt Gear sounds like some kinda pillow you get if your butt hurts from sitting on a hard floor for too long
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i'm still considering going i'll force myself to make a decision soon tho
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yeah i played 2 bars that were like more than 1 second lag.... so i'm not entirely sure what the bars mean
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oh iora and stormlocke... i'm gonna send you guys a friend request later i'd like to be able to play people knowing how far apart they live so i can figure out if this extremely unplayable netplay experience was just cuz i was playing people too far away or if it was just me
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yeah i was like.... doesn't this guy live in state.... maybe its just me it would have been nice if they let you have some general idea of people's connections before you got to start the match
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does anyone else think that frcs are somehow easier to hit on 360 than ps2.... or is it just me..... somehow i've been able to hit roboky's dp frc pretty consistently.... which i know i can't do on ps2 also what does that position gauges option in display option do?
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yo i think i found a glitch.... a HUGE ONE so i got sent an invite to play when i was doing one of the missions (fight gold may she's poisoned and stuff) i start the round P1 (the opponent) is starting at 1/2 health and recovering life P2 (me) is starting at full life, poisoned and 100% meter (same conditions as the mission) i am unable to control my character and after 1 round it just disconnects i try ranked and same conditions i go to training mode.....my char is flashing blue... training dummy is poisoned and for some reason there is a timer in training mode it seems to carry over to other single player modes as well i don't have a camera to record footage it seems after going back to mission mode and doing a different mission put things back to normal
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.... so about that throwing a chikuwa and dumbbell achivement....
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i am downloading it now Gamertag: RoboJullup Location: East Coast (Florida)
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downloading ggac on 360 now gamer id is RoboJullup
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i've fought against dizzy a lot i agree with you when you say she is one of the chars with strong air grab resets to combos... but for the sake of this argument, i honestly can't say that her best options are from air throw resets as opposed to knockdowns (although it doesn't even seem that you are implying it at all). to me this whole argument sounded like it started from the idea that resets in GG = i oops i dropped my combo so i'll keep pressing buttons and hope people get hit from teching poorly and the assumption that every char has awesome combos that have big damage and lead to knockdown, but i don't want to do it also senkei is anyone gonna host in orlando this week... i wanna play gg :<
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i would just like to mention that roboky's (and i think bridget's) delay wakeup can be done only if he isn't OTGed, which is also a nice thing to do to try and screw with people's wakeup options
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http://www.youtube.com/watch?v=JsTyEM0FeOU it doesn't here
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how would you classify roboky's 6p and 2hs then those are projecties that have to be FDed in the air
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kliff's j.d for sure is overhead roboky j.d doesn't hit low enough on the ground to hit any crouchers i don't even think every char is tall enough for you to be able to hit everyone standing with a low airdash j.d
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dammit it looks like dogura used slayer in acho ranbat #256 @iora its kind of hard to dizzy people with roboky unless they get hit by counterhit missiles or 2hs in my experience maybe people just aren't getting hit by those
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ggx and isuka
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hmm that takes me to an error page, but its also stated here: http://www.guiltygearx.com/info/ also looks like they are gonna have like gamer icon packs or something
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i would think it'd be intentional since the effect looks so different from regular jumping
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just this whole worldwide release on the 24th and the fact that us psn always updates on tuesdays makes me wonder about the ps3's release date tho