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jinxhand

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Everything posted by jinxhand

  1. Props and ggs to all I managed to fight last night. So aside from Vampire Savior which is growing strong out here (yes!) I have to start grinding out more in P4U and hopefully become SD's "Teddie player". There's lots of work to be done. I'm also pretty hype to see cats playing Battle Fantasia. The game is really solid, especially considering it has been totally balanced unlike the arcade version which can also be played on the console version of the game by switching the system from consumer to arcade. Anyway, I hope to share more knowledge about the game and characters to those interested in the near future. Yeah I've played DDND. The game is ridiculously fun.
  2. So I've noticed a weird anomaly with Aulbath when I was practicing a couple days ago that I haven't seen posted here yet. If for some reason this find is already somewhere here, I apologize in advance. Anyway, I was trying to mess around with Aqua Spread (water pillar super) to find other ways to apply it to my game when needed. I ended up using that super right after the training dummy was caught with the bubble. Before the opponent landed, I hit him with the gas instead of Sonar Wave. The opponent was grounded, but landed with a funny animation, and wasn't able to tech. I made sure that the dummy settings allowed ground teching, and I even recreated the scenarion myself to see if I could manually tech both forward and backwards, and was unable to do so. So far, the "combo/setup" looks like this: Bubble, 632kk, gas So that got me thinking... I replicated the combo, and this time I threw another bubble out to see if it was avoidable. So far, it's not "unavoidable", since while the opponent is landing with that funny animation, the bubble itself had enough time to trap the dummy and from there you're free to do whatever. The only catch is that 632kk needs to launch properly for this setup to work, so if the opponent isn't launched up and off-screen, you won't be able to combo with gas and everything afterward. This "setup" does cost at least 3 stocks of meter, but from the damage output it seemed useful, but I guess that all depends on how quick you are at building meter. This wasn't tested on all characters, and I wasn't able to see if character-specific Dark Force could counter the setup, but that will be tested sometime this weekend. So here's what the whole combo/setup thing looks like ultimately: Bubble, 632kk, gas, Bubble, [gas, BnB combo] That which is inside the [] can be replaced with a preferred combo of choice. I came across all of this messing around with this combo: Bubble, 632kk, Sonar Wave, s.HP, pursuit I also noticed strange things like after hitting the opponent with a bubble, dash MP can sometimes cross up from below and allow for throw setups. I'm not sure how consistent this "cross up" is; compared to the usual bubble-to-gas song and dance, I'm sure this option isn't worth using except on an uber rare occasion . I came across this on accident trying to put the opponent in blockstun so the bubble can connect, and did the input too late. I wanna say 63214kk can work well in this because if you happen to put yourself in the corner, this can take you back out of it, and land the opponent back in the corner (can't remember which direction Aulbath does the trick fish ender). I'm pretty sure in a situation like this, the opponent might try to mash out a reversal dp (if they have one). Speaking of command throws, which of the 2 command throws that Aulbath has takes the most precedence in terms of priority??? I'm assuming his P-command throw takes precedence, but I see people using both P and K versions (I can't remember if there's a damage difference between the throws either). Last thing (I think), I've noticed that in order to do Aulbath's throw followup (pressing the opposite direction) the stick needs to go back to neutral after doing the first throw input, then the timed opposite direction needs to be pressed. Is there any real work around to this??? EDIT: here's the video explaining the untechable setup. It seems the only way to escape it is by using Dark Force. Props to CaseyCor and the guys at Saltmines for helping me show, test, and record on the fly.
  3. I'm on right now... Anyone down for matches, hit me up...
  4. Speaking of SkullGirls, anyone down for matches on Friday??? I'm also down for some VSav and AH3.
  5. Seems I have to try the Sonic Wave... I've attempted the other methods, and still managed to get beat out and if I trade, Victor just goes right back into spamming j.HP or goes in for a combo if the jump attack connected deep enough... I might have to try and see what I'm capable of after a successful Tech Hit... Thanks for the advice!!!
  6. What seems to be the best AA option vs Victor's j.HP??? I personally wouldn't mind trading hits as long as the trade is in my favor and allows me to either combo or apply mixup/rushdown. Or would my best option simply be to go A2A and trade that way???
  7. Most people I know and have seen do that already. That doesn't really bother me. If everyone in a tournament picked the same character (excluding character only events), that would be a bit annoying. The matches are too much fun to be worried about a stage imo. I personally like other stages over "Fetus of god". The stage does have that SSBM "Final Destination" feel to it though.
  8. How much do Japanese tournaments/events affect the decisions made over here in the States and elsewhere??? I say that because I recently saw a SFxT/VSav stream (I can't remember the name of the event), but the tourney definitely used the 360 version of DS:R. They made no changes to the game settings in terms of graphics, so everything was as if they just turned the game on and started playing. My concern is that they did in fact use the "Fetus of god" stage a few times, and the players did not reselect another stage. I'm pretty sure JP players know about the screen size difference, but matches were still played on that particular stage. If more JP events like this continue to allow "Fetus of god" to be picked, will that in turn change the current ruling??? I'm also interested in the ruling regarding graphical settings. As stated before, the JP event ran on DS:R with default settings, so nothing was changed. Does anyone know if the DS:R Invitational at Final Round allowed default graphic settings??? I didn't get a chance to see it Thanks in advance for your answers/thoughts/opinions.
  9. He's not too bad, my matches with him are pretty fun... I trade off with him quite often... Who do you use against him??? Anyway, I'm really digging all of the features in the game thus far. My only real beef right now is uploading the matches to Youtube... It seems that the sound is a bit off sync. Have any of you guys who have uploaded matches to yt have the same issue???
  10. Are you familiar with port forwarding, and if so have you done it yet??? Usually that eliminates quite a few netplay issues that don't involve the game itself...
  11. GT: JINXHAND I've been off and on with the series for years... Back in the day, I used to main Demitri and Bulleta, but in recent times I main Aulbath, and I'm looking towards learning Bishamon.
  12. No sweat. I'm still trying to match people's faces with the moniker they go by on the boards (I'm a visual learner in some aspects). Anyway, if ever we do VSav casuals (or another tourney), I'm gonna try to see if offline matches can be saved, and if so, I can upload them on YT.
  13. We must have not crossed paths yet, because I usually do show up on Fridays. These past few weeks have been busy though, and the next few weeks might be a hit or miss, but I do plan on making an effort to support the scene(s).
  14. Yesterday was mad crazy!!! Props to all who went, and supported however they could. VSav was the highlight real talk, simply because of the hype and talent there. My work schedule is looking pretty retarded, but I do plan on trying to show up to more Friday sessions when possible.
  15. I'm still going... I'll bring my laptop next time though, but I'll have my other stuff this time...
  16. I don't know what Chaos Code is like, but I do plan on buying it soon. People that do play the game love it for its freedom in terms of how you can choose certain aspects of the character you play.
  17. No sweat. I'll be heading there around 615pm. Solo Valentine is pretty good I think-- maybe not as good as solo Peacock, but still good nonetheless.
  18. I have extra expansions I can bring as well. There is one decent port that I can use and I connect the expansion to that. You'll see this Friday if you come. Good to see you still play SG. I'm currently redoing my whole team. Are you still maining Valentine? I'm finally deciding to learn Filia, she's ridiculous imo. I still main Fortune/Valentine though. Oh yeah, if anyone is interested, I also have Akatsuki Blitzkampf, Vanguard Princess, that game with "MC Supercuts", and I think I have Ougon Musou Kyoku (not sure). Lastly, I'm going out on a limb here, but do any of you guys play Battle Fantasia???
  19. Somebody bring a MB setup to saltmines. I still get down on that. Or I can bring mine, but my USB slots are iffy (they seem to work now though). Also, is there any love for SG down here??? I know Dios X and I play it, but I don't know anyone else here that still does.
  20. Heads up, I sent you and glod a friend request.
  21. You guys be careful getting here... Not sure if you cats are taking 805, but there were reports of a jumper earlier today... Previously working at Coronado, I know how things like that can turn a 30 min drive to a 4+ hour drive...
  22. My bad you guys, I haven't been on this in awhile, and I was told you cats were coming, so please gomen nasai... My event starts at 730pm, but if you have a setup, or are traveling a mad long distance, please feel free to show up around 715pm... I have GGXXAC+ on my ps3, but only 1 stick, so if you have extra sticks, please feel free to bring them... I also have enough room for extra setups or whatever, so if you guys want to you can bring your setup(s)... PM me if you need my number or addy, or if you have Wallice's #, hit him up and he can give you either my # and/or my addy... I have SkullGirls on both systems, but my 360 is gonna be used primarily for KOF and maybe VF (kinda depends on what everyone wants to play)... Any other questions, hit me up...
  23. Don't worry, I'll be back with a new annoying team (with Billy Kane of course)... Also, how's the Skullgirls love at Frubble??? Last but not least, this: http://www.youtube.com/watch?v=xi10jurQ07A
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